The question i'd like to know the answer to around the subject of int is where the point of diminshed returns kicks in. For my Bloodmage and Sorcerer its at 300 int. 300 points gives me 100% spell damage and there after every 10 points = +1% damage. Giving a maximum 160% damage at 900 int. + focus's + SDR gear.
On us monks though that spell damage mod from int isn't displayed on the character sheet, but i'm under the impression that it comes at a much lower level. Anyone figured out where that point lies?
I suppose one method to test this out for a lvl 50 monk is to roll a new monk and take it to the trainer, from the trainer look up the values of the secret of ice/fire damage range. From there switch back to your lvl 50 monk and alter your int till you match the numbers from the trainer.
I want to say normalization occurs at 275.