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October 12, 2008, 01:23:47 AM

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Vanguard Monks  |  Monk Discussion  |  Monk General  |  Possible proof that there are NO linked mobs « previous next »
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Author Topic: Possible proof that there are NO linked mobs  (Read 975 times)
Zerathule
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« on: January 09, 2008, 02:19:20 AM »

Hi all,
I'm currently level 27, and duo (or dual box) with a disciple.
We like making exp in dungeons and we do a lot of work in pulling singles (since 2 4 dots could get us soo killed).
I went in Pantheon of the ancients, and crossed these huge walking statues, followed by 3 scarabs.
At first, couldnt get them splited, but finaly managed to get the 3 scarabs without the big one.
Whatever i did, the 3 scarabs where comming together.
Untill i managed to really get them separated from a long distance.
I managed to get each scarab solo (with some work, and of course nerve strike.
So i'll now try to check what distance is needed to split mobs that are "supposed" to be linked and just happen to have huge social aggro.
Anyone could confirm that there are no linked mobs ?
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Diagoras
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« Reply #1 on: January 09, 2008, 02:29:28 AM »

Well, I dound the bloodhowlers were linked-not in the extreme and annoying way of EQ2, but still linked-Ihaven't split with my monk, but I know my Pally would pacify one of the 2 that walk together and I would pull the other, the one I pulled would run towards me (off its usual patrolling path) and the other, though lulled would follow, not running, walking calmly and keep following his partner until the lull eventually wore off and then he attacked
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Draxs
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« Reply #2 on: January 09, 2008, 01:02:53 PM »

Well, I dound the bloodhowlers were linked-not in the extreme and annoying way of EQ2, but still linked-Ihaven't split with my monk, but I know my Pally would pacify one of the 2 that walk together and I would pull the other, the one I pulled would run towards me (off its usual patrolling path) and the other, though lulled would follow, not running, walking calmly and keep following his partner until the lull eventually wore off and then he attacked

Those are truely "linked" and there are a few ocurrences of this as well in APW.
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Draxs
50 Dragon Monk
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Zerathule
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« Reply #3 on: January 10, 2008, 03:04:27 AM »

Have you tried to split them with nerve strike ?

Lets say 3 mobs are supposedly linked. You pull the 3 to you, FD, nerve strike one, re FD and let the 2 go back.
If you wait the full 30 secs, they should be far enought and the nerve striked mob should still be on you. If you get aggro from the other 2 once you get up, then it means they are linked. If not, they are splitable.
I dont have lull, but when you nerve strike a mob part of a patrol and FD, the other mobs keep patroling, and the one you nerve striked is "rooted" : it doesnt move, but tries to follow his "patrol mates" walking without moving.
I suppose that lull doesnt break the "patrol script" or something.

By the way, so far every type of mob i've tried to nerve strike was affected, and i never got any resists.
Am i lucky ? or nerve strike is not resistable ? and are there mobs immune to nerve strike ?
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Zerathule
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« Reply #4 on: January 10, 2008, 03:06:54 AM »

Well, I dound the bloodhowlers were linked-not in the extreme and annoying way of EQ2, but still linked-Ihaven't split with my monk, but I know my Pally would pacify one of the 2 that walk together and I would pull the other, the one I pulled would run towards me (off its usual patrolling path) and the other, though lulled would follow, not running, walking calmly and keep following his partner until the lull eventually wore off and then he attacked
Are you refering to the Bloodhowlers in the wardship of the sleeping moon ?
I'm farming there atm, i'll check their camp this evening.
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Diagoras
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« Reply #5 on: January 10, 2008, 03:30:20 AM »

Aye thats the spot, Sleeping moon.  You may find that when you nerve strike and FD, the other two instead of going back will just linger around their buddy until the guy is no longer stunned.  Certainly lulling doesn't break the link, it will be interesting to see if FD does
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Draxs
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« Reply #6 on: January 10, 2008, 09:34:13 AM »

Same, I was reffering to linked pathing, not agro. You will see what we mean once you play around with those wardship mobs.

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Draxs
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Kivik
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« Reply #7 on: January 10, 2008, 03:00:54 PM »

While they path together they can be split  same with the roamers in APW.The way this works is there is always a leader and a follower or followers.To break the link nerve strike a follower ,The leader will continue  with whatever other followers  if any are with him..make sure you give lots of room because these roamers have overly large assist range on each other.

It is easy to see who is the leader and who is the follower..simply pull the mobs back a bit then fd..the leader will always run back to origin of pull while followers will always walk back slowly.Using this knowledge you can also solo split these types of mobs using seperation from their leader because he runs and they walk giving you he seperation easily.Again you need lots of room because they reassist at abnormally large range,but they can be fd split .
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Leishiu
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« Reply #8 on: January 10, 2008, 11:53:01 PM »

What Kivik said, never pull leaders if you want to split, the followers will go to the worlds end to catch up. ~
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Leishiu ~ Halgar (or sommert)
Zerathule
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« Reply #9 on: January 11, 2008, 02:16:12 AM »

I've FD split the bloodhowlers patrols with no problem at all.
I'll check Kivik's affirmation regarding leader/follower "scripting".
Kivik, since you're pulling in APW, can you tell us if some mobs are immune or can resist it ?
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Draxs
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« Reply #10 on: January 11, 2008, 10:50:04 AM »

Kivik's script is correct and is exactly how wardship works.

The only difference in APW si that the mobs will return all at full speed instead of the follower walking back slowly.

Also a large portion of mobs are immune to mez/charm in APW so unsing nerve strike will usually just end up in you needing to be rebuffed  knuppel2
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Draxs
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