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September 08, 2008, 12:42:44 PM

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Vanguard Monks  |  Monk Discussion  |  Monk Tactics & Techniques  |  Nerve Strike? « previous next »
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Author Topic: Nerve Strike?  (Read 3031 times)
Vilith
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« on: December 23, 2007, 02:12:47 AM »

I have been experimenting with this ability and to be honest its got me rather confused. I cant storm ride and then use it.
And when I am fighting I turn off auto attack and then use it on the add, and it doesn't work.

I am prety sure it should work with strom stride and if you turn off auto attack and then use it, but as far as I can see it seems broken.

Has anyone got some tips on how to use this skill with some effect? I can see it as a nice way to split up mobs or to save the healer if they get aggroed and would like to nail down this ability before I start to hit the higher level areas.
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Fujitsu
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« Reply #1 on: December 23, 2007, 05:42:36 AM »

sadly its for group content only.

IN a group if you get an add, FD -> target the mob -> nerve strike

As far as ive seen the only way to use it solo is if ur a dragon monk and u invis to the mob.  Which i guess can be done any level with just using invis tablets
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Kivik
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« Reply #2 on: December 23, 2007, 05:57:29 AM »

I use it in apw and to pull often.
In APW i pop swaying step,run to the pul set of mobs then fd right at the one i plan to nerve strike.while im fd i  use the nerve strike skill  and quickly get away while the non nerve striked mob chases me,Take him to group /raid then fd and bingo only 1 mob.2 monks using this can  get a single on a pack of 3.
There are other fights where we use this like if adds are roaming to the raid one of us monks  runs near add that is coming fd,nerve strike
Also i use it to help CC in other certian fights

Hope this helps a bit
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Xenophon
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« Reply #3 on: December 23, 2007, 08:44:49 AM »

I use it in much the same way as Kivik described.  I run up to a pair of mobs, fd within melee range of one and then use nerve strike to get up from FD and it mezes the mob I'm targeting before he aggros me.  Then I run away with the other mob chasing me.  The critical thing about this technique is that no one in the group should do anything to aggro the other mob.  If someone shoots an arrow or casts a spell on the mob you're pulling before it runs out of social range of the other mob, that person will get aggro on the mezed mob and the split will be in vane.  Likewise if a healer heals you before you FD, the healer will get aggro on the mezed mob as well.

I can do this either grouped or solo depending on the location.  To do it solo requires that you are able to run the pulled mob far enough away from the mezed mob that you can FD, get up and reaggro the pulled mob before it gets back in social range of the mezed mob.
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RhoShan
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« Reply #4 on: December 23, 2007, 01:54:48 PM »

I use a hotkey for pulling, consisting of:
/cast "storm stride"
/cast "crescent kick I" (note, doesn't reset our global cooldown)
/cast "feign death II"
Follow this up with Nerve Strike once cooldown competes, mob stays stunned while other nearby mob(s) follow me back to group.  Once a party member has tagged the target, i FD to drop the stunned mob from the hate list.  If solo'ing, i'll tag the 2nd mob myself (preferrably with my dragon kick dot) after a slightly further distance, FD, and immediately stand to clear first mob, and proceed to defeat my single pulled mob.  Hope this helps, Rho-Shan


p.s. Would love to have the hyphen put into my name, both in game and on these boards Smiley, peace
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Abaya
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« Reply #5 on: December 25, 2007, 05:23:29 AM »

I use it in apw and to pull often.
In APW i pop swaying step,run to the pul set of mobs then fd right at the one i plan to nerve strike.while im fd i  use the nerve strike skill  and quickly get away while the non nerve striked mob chases me,Take him to group /raid then fd and bingo only 1 mob.2 monks using this can  get a single on a pack of 3.


hmm am i missing something here? tried mezzing firesouls, frostsouls, chaos sparkles a few of the golem thingies and they were all mezz immune for me.
so no clue how you use nerve strike or do mobs become mezzable deeper in?
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Drasio
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« Reply #6 on: December 25, 2007, 04:39:33 PM »

When playing my monk alt, I use same macro as Rhoshan, Basicly, Teleport to the mobs feet with it and FD at the sametime, saves you pulling agro whilst running and FDing to far out or whatever.

also...

Me and rhoshan also can split massive ammounts of  mobs.

I pull agro and run them back somewhat, he stuns one and FDs, i FD also, they reset and Stunned mob is left for us to take to group.

 Smiley
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Kivik
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« Reply #7 on: December 25, 2007, 05:09:13 PM »

I use it in apw and to pull often.
In APW i pop swaying step,run to the pul set of mobs then fd right at the one i plan to nerve strike.while im fd i  use the nerve strike skill  and quickly get away while the non nerve striked mob chases me,Take him to group /raid then fd and bingo only 1 mob.2 monks using this can  get a single on a pack of 3.


hmm am i missing something here? tried mezzing firesouls, frostsouls, chaos sparkles a few of the golem thingies and they were all mezz immune for me.
so no clue how you use nerve strike or do mobs become mezzable deeper in?

Yes knowing what is mezzable and what is not is the key..rule of thumb is if it floats its not mezzable(keep in mind there are some non floating mobs that are not mezzable)..and yes in a bit stuff becomes able to be mezzed..all robots /elementals are not mezable  btw
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hattori
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« Reply #8 on: December 25, 2007, 07:32:11 PM »

I use it in apw and to pull often.
In APW i pop swaying step,run to the pul set of mobs then fd right at the one i plan to nerve strike.while im fd i  use the nerve strike skill  and quickly get away while the non nerve striked mob chases me,Take him to group /raid then fd and bingo only 1 mob.2 monks using this can  get a single on a pack of 3.


hmm am i missing something here? tried mezzing firesouls, frostsouls, chaos sparkles a few of the golem thingies and they were all mezz immune for me.
so no clue how you use nerve strike or do mobs become mezzable deeper in?

ahhhh grass hoppa  its like this the mobs are wearing tinfoil hats so that the casters cant cast spells on them  it just bounces off the tinfoil hats"unmezzable".

so this is where a monk comes in u run up to a cple mobs n fd  while there looking at u funny going heh look monk died right there on the spot hahahah.

u slowy squint one eyed open and count 3 2 1  you jump up n WACK!!!  u chop one mob in the neck n "stun" it big time for 30 sec  :2funny:mean while other nob  chases ya back to tank tank take agro at same time u fd to mem wipe stunned mob.

after all u did slap that mob silly ya know hope this helps clarify diff between mezz n stun angel
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Rainen Jitsu
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« Reply #9 on: December 27, 2007, 03:28:40 PM »

Do you fire off nerve strike while still FD?

Most of the time I can't get this to work. I have a macro set up like the one above (except I use FD 1 right now). The macro works great, but after the global cooldown...I can't get nerve strike to fire.
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hattori
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« Reply #10 on: December 27, 2007, 04:20:34 PM »

yea got be fd when ya use nerve strike it has a 30 sec timer stun on it as well if u mouse over nerve strike after u use it on a mob u will see the timer ticking, cant be used while in combat .i suppose u can fd while in grp and try to do it but it will get hit with in one sec so 30sec stun useless under those conditions.

personally its a monk thing  its what us monks like to play with its a displine on your part as far as if its any use to you the game gave the abilty nerve strike its up to us how we use,it how well we use it ,how creative we can be using it..

its one of the most fun things bout monks and there abiltys its those kind of trates a monk has that seperates us from the hack n slash n  fear kiters chars in game
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Kivik
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« Reply #11 on: December 27, 2007, 04:44:19 PM »

Yes i use nerve strike while still fd as does my fellow guilded monks..have not had any issues with it going off (make sure its not immune though)
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Abaya
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« Reply #12 on: December 28, 2007, 03:38:45 AM »

I use it in apw and to pull often.
In APW i pop swaying step,run to the pul set of mobs then fd right at the one i plan to nerve strike.while im fd i  use the nerve strike skill  and quickly get away while the non nerve striked mob chases me,Take him to group /raid then fd and bingo only 1 mob.2 monks using this can  get a single on a pack of 3.


hmm am i missing something here? tried mezzing firesouls, frostsouls, chaos sparkles a few of the golem thingies and they were all mezz immune for me.
so no clue how you use nerve strike or do mobs become mezzable deeper in?

ahhhh grass hoppa  its like this the mobs are wearing tinfoil hats so that the casters cant cast spells on them  it just bounces off the tinfoil hats"unmezzable".

so this is where a monk comes in u run up to a cple mobs n fd  while there looking at u funny going heh look monk died right there on the spot hahahah.

u slowy squint one eyed open and count 3 2 1  you jump up n WACK!!!  u chop one mob in the neck n "stun" it big time for 30 sec  :2funny:mean while other nob  chases ya back to tank tank take agro at same time u fd to mem wipe stunned mob.

after all u did slap that mob silly ya know hope this helps clarify diff between mezz n stun angel

@ hattori hanzo : too bad nerve strike is a mezz then eh? Wink i mean did u actually try using nerve strike on the elementals  in apw? -> "firesoul is immune to the mesmerization part of your spell"

@ Kivik thx for the info. our psis will be happy to hear they can mezz later on hehe
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hattori
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« Reply #13 on: December 28, 2007, 03:26:17 PM »

 i stand corrected i tried fd n nerve strike and i got same message b27 is immune to your memerized spell??

and if abaya tried it on other mobs as well where  or when does all this flip flopping around fding n nerve strike mobs take place?

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Kivik
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« Reply #14 on: December 28, 2007, 04:02:30 PM »

Gnomes,lots of cartheon,lot of library wing some of marina wing that i know of for sure..just a heads up though..watch out for sky pirats..super godly nasty
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