Navigation:    Home arrow Forum arrow Monk Discussionarrow Monk Generalarrow Visual Effects of Secret of Ice/Flame

User Menu

Welcome Guest.






Lost Password?
No account yet? Register

Main Menu

Home
News
Forum
Search

Class Info

FAQ
Abilities
Quests
Guides

Polls

What race will you be?
 
What's your favorite martial style?
 
User Info
Welcome, Guest. Please login or register.
October 06, 2008, 11:36:57 PM

Login with username, password and session length
Search:     Advanced search
News Box
Welcome to Vanguard Monks!

Key Stats
9250 Posts in 1000 Topics by 2698 Members
Latest Member: NigUttemNix
Home Help Search Login Register
Vanguard Monks  |  Monk Discussion  |  Monk General  |  Visual Effects of Secret of Ice/Flame « previous next »
Pages: [1] 2 Print
Author Topic: Visual Effects of Secret of Ice/Flame  (Read 1973 times)
Jiksis
Recruit
*

Karma: +0/-0
Posts: 2


View Profile Email
« on: December 12, 2007, 06:48:57 PM »

Is the visual effect of our secrets of flame and ice working as intended?  I know it's a bit geeky, but one of the enjoyment factors for playing a monk for me is the "kung fu" animations.  These dps boosts are a must, it's not as if it's really an option to not use our secrets but they completely negate the cool/fun factor of karate moves.

Please give me some good news, that it's atleast not intended to be this way and that things will likely change.
Logged
Khana Kopnisien
Sensei
*****

Karma: +9/-4
Posts: 369



View Profile Email
« Reply #1 on: December 13, 2007, 01:42:51 AM »

I seem to recall it's been noted down as a bug. But Quinn-san will have to confirm this for both of us to be certain.
Logged

Khana Kopnisien  /\  50 Dragon Monk  /\  Lowland Elites  /\  Halgar
Deshiro Mifune
Master
***

Karma: +2/-0
Posts: 68



View Profile Email
« Reply #2 on: December 13, 2007, 03:26:25 AM »

Its a most anoying thing ever - i was happy to read that those both secrets are toggle buffs than i saw that they still have the same visual bug since beta in. Hello??? Does even one dev got VG instaled on his computer??? Did they ever test it or they just hope that class leads spend whole life doing devs job??

It makes me verry angry - sure its not world important but i played 10 minutes my monk yesterday and turned VG off.

Guess i dont turn it on untill SoE stop changing things before they do the OLD bugs. Game is still full of visual and play bugs from Beta on and they dont pay atention.

Im starting to hate it.

Yea its a smal thing - you are right, im overacting - but IT IS damn anoying.........
« Last Edit: December 13, 2007, 03:28:21 AM by Deshiro Mifune » Logged

.oO   Deshiro Mifune the Hurricane  Oo.

Annexion - Halgar Server

"You don't just go around punching people. You have to say something cool first."  Joe Hallenbeck-The Last Boy Scout
Quinn the Mighty
Monk Lead
Kyoshi
Sensei
*****

Karma: +50/-38
Posts: 443

Quinn_The_Mighty@hotmail.com
View Profile Email
« Reply #3 on: December 13, 2007, 06:33:22 AM »

Yes I would consider it a bug, yes its annoying. Yes I will try and push this.


~QTM
Logged
Nofoot Moorski
Recruit
*

Karma: +0/-0
Posts: 8


View Profile
« Reply #4 on: December 13, 2007, 06:56:32 AM »

Pardon the n00bness, but I'm still a green monk Smiley

The effects I see are flame bursts and ice shards respectively. Are they the wrong graphics? What is expected to be there?
Logged
Quinn the Mighty
Monk Lead
Kyoshi
Sensei
*****

Karma: +50/-38
Posts: 443

Quinn_The_Mighty@hotmail.com
View Profile Email
« Reply #5 on: December 13, 2007, 07:31:46 AM »

The bug in question is that the secrets stop you from performing your attack animations  and replace them with a wimpy jab like one.

~QTM
Logged
Sergius
Recruit
*

Karma: +1/-0
Posts: 14


View Profile Email
« Reply #6 on: December 13, 2007, 10:20:40 AM »

On a tangentially related note. I would love to have a different way that indicates which secret I have on.  When raid buffed the buff list is so long that the icon gets lost.

A very minor issue though.
Logged
RhoShan
Master
***

Karma: +0/-0
Posts: 91



View Profile Email
« Reply #7 on: December 16, 2007, 09:20:21 AM »

I'd be more than happy to have them just leave the fiery glow around the fists and not affect animations at all.  Maybe just a slight glue blow for the ice version Smiley.  If you think the jab animation stinks.. and oh yes it does, compare it with some of the other weapons equipped... staff is ghastly, looks like we've never been in combat before and we're charging in with a broom.
Logged

~It's not easy being this Sexy ;p


Dragon Monk lvl 50- Xeth server
    <Radiance>
Sybrant
Master
***

Karma: +0/-1
Posts: 53


View Profile Email
« Reply #8 on: December 16, 2007, 05:37:43 PM »

Yup, I agree. I brought this issue up over a month ago, and Quinn noted it as he always does (all us monks owe him huge, monk has come a long way). Since i'm always tempted to toggle secret of fire/ice now, it makes all that extra animation work they did that makes the monk unique pointless. I actually retired my monk until they fix it. I just don't enjoy playing him without the animations. Sounds like a weak excuse, but it's just a turnoff to see that repetative action constantly in such a visually advanced game

Logged
Sohbek
Recruit
*

Karma: +0/-0
Posts: 12


View Profile
« Reply #9 on: December 16, 2007, 06:32:31 PM »

I really wish they hadn't ignored this before putting the changes in. Now it's probably not even going to be fixed until sometime in January due to the holidays.
Logged

Delenya
Recruit
*

Karma: +1/-0
Posts: 16


View Profile
« Reply #10 on: January 03, 2008, 07:44:00 AM »

Funny thing is, that it works for the new Rank of Secret of Ice. Which made me consider way too often, to just use the new Secret of Ice all the time, as it really sucks to have no fighting animations... Cry
Logged
Khana Kopnisien
Sensei
*****

Karma: +9/-4
Posts: 369



View Profile Email
« Reply #11 on: January 05, 2008, 04:27:13 PM »

One thing I've noticed is that clicking the same Secret twice toggles it off. That shouldn't happen. And even IF it should happen, we should get a green + on the currently active Secret, like Dread Knights do for their Symbols.
Logged

Khana Kopnisien  /\  50 Dragon Monk  /\  Lowland Elites  /\  Halgar
Fujitsu
Sensei
*****

Karma: +22/-20
Posts: 847


dustincfoley@live.com dfoley323
View Profile Email
« Reply #12 on: January 05, 2008, 07:36:22 PM »

secrets are now perm own unless toggled off, so yes they should toggle off when you click a second time, although i do like the idea of the green + to show its on, rogues get it for leath strikes :-p

Logged

RhoShan
Master
***

Karma: +0/-0
Posts: 91



View Profile Email
« Reply #13 on: January 06, 2008, 09:18:51 AM »

Any word on this yet Quinn?  Seems like it'd be an easy fix..

p.s. what new Secret of Ice??

VIP p.s. Welcome back Khana  coolsmiley
Logged

~It's not easy being this Sexy ;p


Dragon Monk lvl 50- Xeth server
    <Radiance>
Draxs
Grandmaster
****

Karma: +9/-4
Posts: 132



View Profile Email
« Reply #14 on: January 11, 2008, 10:52:06 AM »

There was another level of secret of Ice added due to gaining it now at lower levels.

I'm pretty sure I automaticaly had the newer version in my book, but I might have trained it and just don't remeber.
Logged

Draxs
50 Dragon Monk
Brotherhood of the Spider
Xeth
Pages: [1] 2 Print 
« previous next »
Jump to:  

Powered by SMF 1.1.1 | SMF © 2006, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com