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Vanguard Monks  |  Monk Discussion  |  Monk General  |  Are weaknesses working? « previous next »
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Author Topic: Are weaknesses working?  (Read 930 times)
Junshi
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« on: October 03, 2007, 10:34:53 AM »

I just started playing again after a two month hiatus and I noticed yesterday that when I exploit a weakness I get text like this:

Ashen hand does 680 dmg.
You exploit XX weakness, doing an addiontal 680 damage.


The damage numbers always match and it appears that only 680 damage was done total. It doesn't appear that I'm actually doing any additional damage via the exploit. Anyone else seeing this? Before my hiatus  it said something like:

Ashen hand does 880 (680+200)dmg.
You exploit XX weakness, doing an additional 200 damage

So what's going on here?
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Deshiro Mifune
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« Reply #1 on: October 04, 2007, 07:16:09 AM »

I tested it a while, cause anytime i hited hard and exploited it didnt seem that the oponent loses so much hit points.

As an example: I hit with TFist for 4K and mob loses about 20%, just next i exploit with AshenH for 2K and aditional 2K and mob does not loses more than 10%

Im not sure - but i will test it in duell, it seems that this aditional damage not "land". Maybe not allways  /shrug

Its wired, you are right mate.
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Quinn the Mighty
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« Reply #2 on: October 04, 2007, 07:21:55 AM »

This is most likely display bug with refrence to the combat spam as the total amount being included in all lines of combat spam.  So your exploitation values are being shown properly.

I have a couple of examples of this on my PC at home when I originally sent this out as a bug. I'll post the examples when I get home.

~QTM
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Junshi
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« Reply #3 on: October 09, 2007, 10:16:39 AM »

Thanks Quinn, I was wondering if you could post those examples though.   
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Quinn the Mighty
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« Reply #4 on: October 09, 2007, 12:30:24 PM »

I completely forgot about doing it, ma bad. I'll upload them tonight!

~QTM
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Quinn the Mighty
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« Reply #5 on: October 09, 2007, 08:45:45 PM »

It turns out I didnt have screenies of it I sent combat logs out.... I did take some snips of it though to show examples. It reads that my exploitation is hitting for the same amount as my actual attack

[19:44:10] Your <highlight>Crescent Kick VI</color> hits Savage Tree Restorer for <highlight>635</color> damage.
[19:44:10] <BLUE>You exploit the staggered weakness on Savage Tree Restorer, dealing 635 additional damage.

[19:44:20] Your <highlight>Crescent Kick VI</color> hits Savage Tree Restorer for <highlight>636</color> damage.
[19:44:20] <BLUE>You exploit the staggered weakness on Savage Tree Restorer, dealing 636 additional damage.

[20:23:23] Your <highlight>Boundless Fist VI</color> hits Savage Tree Restorer for <highlight>1254</color> damage.
[20:23:23] <BLUE>You exploit the dazed weakness on Savage Tree Restorer, dealing 1254 additional damage.

[20:24:30] Your <highlight>Boundless Fist VI</color> hits Savage Tree Guardian for <highlight>1758</color> damage.
[20:24:30] <BLUE>You exploit the dazed weakness on Savage Tree Guardian, dealing 1758 additional damage.
[20:24:30] Critical hit for an additional 194 points!


Similar issue next. This is me using secret of celerity stacked with errant strikes... This is my personal fav as you just aren't sure how much damage you did. I know I did more than 18K as the mob was at 80% life when I started the chain and the died after the 2nd hit.

[21:20:12] Your <highlight>Thousand Fists III</color> hits Rezzle the Poisonous for <highlight>18407</color> damage.
[21:20:12] <BLUE>You quickly strike Rezzle the Poisonous, dealing 18407 damage.
[21:20:12] <BLUE>You quickly strike Rezzle the Poisonous, dealing 18407 damage.
[21:20:12] <BLUE>You quickly strike Rezzle the Poisonous, dealing 18407 damage.
[21:20:12] <BLUE>An errant strike hits Rezzle the Poisonous, dealing 18407 damage.
[21:20:12] <BLUE>An errant strike hits Rezzle the Poisonous, dealing 18407 damage.
[21:20:12] <BLUE>An errant strike hits Rezzle the Poisonous, dealing 18407 damage.
[21:20:15] You have slain Rezzle the Poisonous!
[21:20:15] Your <highlight>Thundering Fists III</color> hits Rezzle the Poisonous for <highlight>9557</color> damage.
[21:20:15] <BLUE>You quickly strike Rezzle the Poisonous, dealing 9557 damage.
[21:20:15] <BLUE>You quickly strike Rezzle the Poisonous, dealing 9557 damage.
[21:20:15] Critical hit for an additional 194 points!

Short answer they need to clean up the combat spam big time.

~QTM
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Deshiro Mifune
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« Reply #6 on: October 10, 2007, 01:35:50 AM »

I got the exploits displayed also - but i dont see any changes in mobs hitpoints bar. Maybe its the same display bug as this from Celerity - you got quad-six strikes displayed but its just only one hit.

I should regnorize on a 2dot mob if i hit him with 2K or with 4K - ther e should be visual difference, specialy when you got % display from UI on mobs hitpoints bar.
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Quinn the Mighty
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« Reply #7 on: October 10, 2007, 12:54:30 PM »

What i'll do tonight is do 10 hits w/o exploiting vs. 10 hits with exploiting weaknesses and post the log.

I hope that will give you the information you want and prove either way that weakness are / are not indeed dong thier job.

~QTM
« Last Edit: October 10, 2007, 01:33:11 PM by Quinn the Mighty » Logged
Quinn the Mighty
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« Reply #8 on: October 10, 2007, 05:30:11 PM »

Here is a sample of the testing but it's pretty obvious

[17:23:05] Your <highlight>Crescent Kick VI</color> hits Forest Maw for <highlight>383 (379+4)</color> damage.
[17:23:05] Critical hit for an additional 128 points!

[17:23:31] Your <highlight>Crescent Kick VI</color> hits Forest Maw for <highlight>387 (383+4)</color> damage.
[17:23:31] Critical hit for an additional 129 points!

[17:23:18] Your <highlight>Crescent Kick VI</color> hits Forest Maw for <highlight>759 (751+8)</color> damage.
[17:23:18] <BLUE>You exploit the staggered weakness on Forest Maw, dealing 759 additional damage.

[17:25:07] Your <highlight>Crescent Kick VI</color> hits Forest Maw for <highlight>507 (502+5)</color> damage.
[17:25:07] <BLUE>You exploit the staggered weakness on Forest Maw, dealing 507 additional damage.

As you can see exploitation is definately leading to bigger hits, however the combat spam needs to be cleaned up in regards to how much you are exploiting for.

~QTM
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Khana Kopnisien
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« Reply #9 on: October 10, 2007, 07:03:28 PM »

I always did figure this to be true. Six Dragon Strike deals more damage with a pre-used Boundless Fists than without. Good job in any case.. hope they clean it up some day.
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Deshiro Mifune
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« Reply #10 on: October 11, 2007, 12:08:39 AM »

Well im sure too that weaknesses are ading damage - thats not the point here.  Also im prety sure that is not 100% damage of first hit - i can only talk about the boundles/six dragon combo. Same as you dont hit 3-6 times with T.Fist and Cele for this huge damage - same as rarngers dont hit 6-9 times with windsong for displayed damage. I belive its a display of complete damage you done - just buged display that shows 6 times the "end" damage.

I will these days/next week also do a test on greys, parsing damage to % hitpoints los on them.

Its just interesting to have combat log show the right numbers, not to push up the damage, weakness exploit is ok how it is, for 10% or 100% the style damage.
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.oO   Deshiro Mifune the Hurricane  Oo.

Annexion - Halgar Server

"You don't just go around punching people. You have to say something cool first."  Joe Hallenbeck-The Last Boy Scout
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