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Vanguard Monks  |  Monk Discussion  |  Monk Tactics & Techniques  |  Updated Skills List (game update 3.2) Table formt « previous next »
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Author Topic: Updated Skills List (game update 3.2) Table formt  (Read 2000 times)
Fujitsu
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dustincfoley@live.com dfoley323
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« on: December 11, 2007, 08:11:44 PM »

Skill                     Lvl    E/J Cost J gain    Duration/reuse/refresh                   Dmg/effect
Ashen Hand 1   2   4 Jin    0   i/g/8s   400% (weapon+41 to 49)
Ashen Hand 2   10   4 Jin   0   i/g/8s   400% (weapon+101 to 112)
Ashen Hand 3   16   4 Jin   0   i/g/8s   400% (weapon+ 168 to 182)
Ashen Hand 4   26   4 Jin   0   i/g/8s   400% (weapon+ 241 to 258)
Ashen Hand 5   34   4 Jin   0   i/g/8s   400% (weapon+ 293 to 313)
Ashen Hand 6   42   4 Jin   0   i/g/8s   400% (weapon+ 348 to 378)
Ashen Hand 7   50   4 Jin   0   i/g/8s   400% (weapon+ 403 to 428)
               
Aum Kor   50   10 Jin   0   1h/g/i   10% melee haste and 25% refresh haste
Aum Liat30   4 Jin   0   1h/g/i   50% movement buff +25% end cost +5% dodge
Aum Ti   40   6 Jin   0   1h/g/i   20% end cost reduction 5% parry
               
Boundless Fist 1   1   20 End   1   i/g/i   Melee + 11
Boundless Fist 2   8   20 End   1   i/g/i   Melee + 32
Boundless Fist 3   16   20 End   1   i/g/i   Melee + 57
Boundless Fist 4   24   20 End   1   i/g/i   Melee + 83
Boundless Fist 5   32   20 End   1   i/g/i   Melee +111
Boundless Fist 6   40   20 End   1   i/g/i   Melee + 142
Boundless Fist 7   48   20 End   1   i/g/i   Melee + 174
               
Crescent Kick 1   4   10 End   2   i/ng/8s   45 to 53
Crescent Kick 2   12   10 End   2   i/ng/8s   98 to 019
Crescent Kick 3   20   10 End   2   i/ng/8s   157 to 171
Crescent Kick 4   28   10 End   2   i/ng/8s   215 to 232
Crescent Kick 5   36   10 End   2   i/ng/8s   260 to 278
Crescent Kick 6   44   10 End   2   i/ng/8s   305 to 327
               
Divine Avalanche 1   30   10 End   1   i/g/30   melee+ 312
Divine Avalanche 2   40   10 End   1   i/g/30   melee+422
Divine Avalanche 3   50   10 end   1   i/g/30   melee+540
               
Divine Typhoon 1   18   10 End   1   i/g/30   melee+183
Divine Typhoon 2   28   10 end   1   i/g/30   melee+277
Divine Typhoon 3   38   10 end   1   i/g/30   melee+380
Divine Typhoon 4   48   10 end   1   i/g/30   melee+492
               
Feign Death 1   14   10 End      1hr/g/8s   
Feign Death 2   30   10 end      1hr/g/4s   
Feign Death 3   46   10 end      1hr/g/0s   
               
Fist of Celerity      8 Jin      20s/g/5m   Double dmg special attacks
               
Flying Kick 1   6   10 End   1   i/g/0s   melee+95
Flying Kick 2   16   10 end   1   i/g/0s   melee+191
Flying Kick 3   26   10 end   1   i/g/0s   melee+298
Flying Kick 4   36   10 end   1   i/g/0s   melee+415
Flying Kick 5   46   10 end   1   i/g/0s   melee+543
               
Goading Slap 1   14   15 End   0   i/g/30s   90dmg +401 hate to defensive target
Goading Slap 2   24   15 end   0   i/g/30s   140dmg+400 hate to defensive target
Goading Slap 3   34   15 end   0   i/g/30s   197dmg+800 hate to defensive target
Goading Slap 4   44   15 end   0   i/g/30s   245dmg+1600 hate to defensive target
               
Hammer Fist   50   10 End   1   i/g/5min   melee+1444 and 6 sec stun
               
Ignore Pain 1   10   0      20s/g/4min   20% heal/20%rune
Ignore Pain 2   18   0      20s/g/4min   28% heal/22%rune
Ignore Pain 3   28   0      20s/g/4min   32% heal/24%
Ignore Pain 4   38   0      20s/g/4min   36% heal/26% rune
Ignore Pain 5   48   0      20s/g/4min   40% heal/28% rune
               
Iron Hand 1   1   5 Jin      1hr/g/2s   15
Iron Hand 2   10   6 Jin      1hr/g/2s   25
Iron Hand 3   20   7 Jin      1hr/g/2s   50
Iron Hand 4   30   8 Jin      1hr/g/2s   75
Iron Hand 5   40   9 Jin      1hr/g/2s   125
Iron Hand 6   50   10 Jin      1hr/g/2s   200
               
Iron Skin   46   0      5min/g/15s   75% mitigation for 15s, imune to stun/knockdown
               
Jin Surge 1   4   5 Jin      10s/g/20s   47
Jin Surge 2   14   5 jin      10s/g/20s   111
Jin Surge 3   24   5 Jin      10s/g/20s   195
Jin Surge 4   34   5 Jin      10s/g/20s   276
Jin Surge 5   44   5 Jin      10s/g/20s   364
               
Kick to the Heavens 1   20   10 End   1   i/g/i   melee+275
Kick to the Heavens 2   34   10 end   1   i/g/i   melee+418
Kick to the Heavens 3   46   10end   1   i/g/i   meee+591
               
Meditation   15            1jin per 5 sec
               
Nerve strike   22   20end      30s/g/30s   30 sec mez
               
Palm Explodes the Heart   50   10end   4   i/g/5m   melee+4257 and 6100 over 10 sec
               
Pushing Hands   22   40end   0   i/g/i   remove stance
                
Quivering Palm 1   18   0   0   i/g/i   125%(wpn dmg+80) lowers targets dmg by 50% for 8 sec
Quivering Palm 2   26   0   0   i/g/i   125%(wpn dmg+112) lowers targets dmg by 50% for 8 sec
Quivering Palm 3   34   0   0   i/g/i   125%(wpn dmg+140) lowers targets dmg by 50% for 8 sec
Quivering Palm 4   42   0   0   i/g/i   125%(wpn dmg+164) lowers targets dmg by 50% for 8 sec
Quivering Palm 5   50   0   0   i/g/i   125%(wpn dmg+191) lowers targets dmg by 50% for 8 sec
               
Reed in the Wind 1               
Reed in the Wind 2               
Reed in the Wind 3               
               
Secret of Flames 1   10   3jin   0   inf/g/i   150dmg per hit, 167over 4 sec
Secret of Flames 2   18   3jin   0   inf/g/i   200dmg per hit 225over 4 sec
Secret of Flames 3   26   3jin   0   inf/g/i   267dmg per hit 285over 4 sec
Secret of Flames 4   34   3jin   0   inf/g/i   350dmg per hit 375 over 4 sec
Secret of Flames 5   42   3jin   0   inf/g/i   450 dmg per hit 475 over 4 sec
Secret of Flames 6   50   3jin   0   inf/g/i   600dmg per hit, proc for 640 over 4 sec
               
Secret of Ice 1   22   4jin   0   inf/g/i   150dmg per hit 14% slow on target 7% chance to stun
Secret of Ice 2   30   4jin   0   inf/g/i   200dmg per hit 16% slow on target 8% chance to stun
Secret of Ice 3   38   4jin   0   inf/g/i   285dmg per hit 18% slow on target 9% chance to stun
Secret of Ice 4   46   4jin   0   inf/g/i   350dmg per hit 20% slow on target 10% chance to stun
               
Secret of Transcendence 1   40   8jin   0   60s/g/5m   inc dmg by 5%, add 214 dmg per hit
Secret of Transcendence 2   50   8jin   0   60s/g/5m   inc dmg by 5%, add 246 dmg per hit
               
Soaring Leap   34   20end   0   i/g/i   suppa jump
               
Stinging Backfist 1   8   0end   0   i/g/i   200%(wpn dmg + 50)
Stinging Backfist 2   14   0end   0   i/g/i   200%(wpn dmg + 84)
Stinging Backfist 3   22   0end   0   i/g/i   200%(wpn dmg + 125)
Stinging Backfist 4   30   0end   0   i/g/i   200%(wpn dmg + 165)
Stinging Backfist 5   38   0end   0   i/g/i   200%(wpn dmg + 200)
Stinging Backfist 6   46   0end   0   i/g/i   200%(wpn dmg + 245)
               
Storm Stride   10            
               
Swaying Step 1   6   20end   0   60s/g/30s   100% dodge
Swaying Step 2   18   20end   0   60s/g/30s   120% dodge
Swaying Step 3   30   20end   0   60s/g/30s   140% dodge
Swaying Step 4   42   20end   0   60s/g/30s   160% dodge
               
Thousand Fist 1   12   10end   1   i/g/48s   3x(melee+50)
Thousand Fist 2   26   10end   1   i/g/48s   3x(melee+85)
Thousand Fist 3   38   10end   1   i/g/48s   3x(melee+125)
Thousand Fist 4   50   10end   1   i/g/48s   3x(melee+168)
               
Three Finger Strike   50   10end   1   6s/g/5m   melee+1092 and decrease avoidance by 100% for 6s
               
Thunder fist 1   26   10end   1   i/g/48s   3x(melee+85)
Thunder fist 2   36   10end   1   i/g/48s   3x(melee+118)
Thunder fist 3   46   10end   1   i/g/48s   3x(melee+155)
               
Waning Palm 1   14   20end   0   i/g/i   melee+54 and decrease hate towards defensive target
Waning Palm 2   24   20end   0   i/g/i   melee+86 and decrease hate towards defensive target
Waning Palm 3   34   20end   0   i/g/i   melee+122 and decrease hate towards defensive target
Waning Palm 4   44   20end   0   i/g/i   melee+162 and decrease hate towards defensive target
               
Whirling storm 1   8   34end   1   i/g/i   melee+28 (ae)
Whirling storm 2   18   34end   1   i/g/i   melee+53 (ae)
Whirling storm 3   28   34end   1   i/g/i   melee+80 (ae)
Whirling storm 4   38   34end   1   i/g/i   melee+110 (ae)
Whirling storm 5   48   34end   1   i/g/i   melee+143 (ae)
« Last Edit: December 13, 2007, 02:46:11 PM by Fujitsu » Logged

Fujitsu
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« Reply #1 on: December 11, 2007, 08:15:06 PM »

duration/reuse/refresh

durtion:
i = instant use
inf = never runs out
xs = x seconds
xm= x minutes
xh = x hours

reuse: if it triggers global cool down or not
g = global
ng= no global

refresh: how long till you can use again


These are all at lvl 50 with 500 str/dex/int with skills on test server (game update 3.2)
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Fujitsu
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« Reply #2 on: December 13, 2007, 02:42:08 PM »

Dragon Monk

Skill                       End/Jin Cost   Jin gain   Duration/reuse/refresh   Dmg/effect
Endurance Attacks            
Dragon Rakes its claws 3   25end      1   i/g/i   melee+292 (ae)
Feet of the fire dragon 4      22end      1       16s/g/i   1845 dmg over 16s
Six Dragon Strike 5                20end   1   i/g/i   melee+302
            
Jin attacks            
Dragon's Rage 3                         4jin    0         i/g/5m   379 dmg with garunteed crit
Dragon breath                           4jin   0   i/g/3m   2.5k dmg
Cloud Dragon's Ruse 3             6jin     0   i/g/2m   melee+350,1 sec stun, opens a finisher,increase crit by 30%
            
Finishers            
Divine tsunami                        10end   1   i/g/30s   350% (weapon+330) (ae)
Gouging Dragon Claw        10end   1   10s/g/1m   melee+527, increases next atk by 50%
Sundering dragon claw 2       10end   1   6s/g/1m   3457dmg over 6 sec
            
Deffensive            
Dragon Sweeps its tail 3   0   0   3s/g/1min   300 dmg + 3sec stun (ae)
            
Buffs            
Aspect of the Spirit Dragon   10end/s   0   ~30s/g/i   Invis and levitate
Sun Dragon's Corona             6 jin         0          10m/g/i         280 sv fire, 50pt ds
« Last Edit: December 13, 2007, 05:11:43 PM by Fujitsu » Logged

Fujitsu
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« Reply #3 on: December 13, 2007, 02:42:34 PM »

Skill   End/Jin Cost   Jin gain   Duration/reuse/refresh   Dmg/effect
Endurance Attacks            
Jeering Kick 4                15end   1   i/g/30s   228dmg + force target for 2 hits
Staggering fist 5   20end   1   32s/g/i    75% wpn dmg + interups casting
            
Jin attacks            
Foolhardy swager 3     4jin   0   i/g/30s   increase hate to defensive target by14% (ae)
spinning Fist                     4jin   0   i/g/5m   295 dmg, always crits
Lurching Feint                   6jin   0   i/g/2m   3 sec stun, opens a finisher,increase crit by 30%
            
Finishers            
Fist of Transcendence               5end   1   i/g/1m   melee+175 *3
Legendary Fist                             5endd   1   i/g/1m   melee+149 *3
Impossible drunken palm 2      10end   1   i/g/1m   melee + 528 next hit is a crit
Drunken arm of the cyclone 2   10end   1   i/g/1m   wpn +540
            
Deffensive            
Clumsy Whirl 3                               0   0   1m/g/i   melee+526
            
Buffs            
Errant Strikes                               6jin    0   20s/g/5min   all attacks ae if target is on defensive target
Magnificent Drunken Stagger   2jin        0   15s/g/5min   100% dodge for 15 sec
Slap Hands                              8jin    0   1m/g/i   self dmg shield - roughly 400-500 dmg
« Last Edit: January 09, 2008, 06:53:01 AM by Fujitsu » Logged

Fujitsu
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dustincfoley@live.com dfoley323
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« Reply #4 on: December 13, 2007, 02:43:01 PM »

Skill   End/Jin Cost   Jin gain   Duration/reuse/refresh   Dmg/effect
Endurance Attacks            
Eagle Claw 4                     15end        1         24s/g/i   228 dmg +15% mitigtion debuff for 24s
Deadly adder hand 5        22end   1   32s/g/i     4k dmg over 32 sec +1400 on finish +minus str from target
            
Jin attacks            
Tiger Pounces 3                  4jin   0      i/g/5m   228 dmg with garunteed crit
Withering Palm                    6jin     0   60s/g/i   buff & attk: 75% (wpn +215) and takes 10% dmg from mob and gives it to self
Trapping matins claw 3      6jin       0     i/g/2m   350,2 sec stun, opens a finisher,increase crit by 20%
            
Finishers            
Celestial Kick of the master       10end  1       i/g/i                  melee+635
North Wind breaks the trunk 2    10end   1   30s/g/1min   melee+540 , enemy takes 300 dmg every time it attacks for 30s
North wind snaps the limb 2    10end   1    30s/g/1min   melee+528 and reduces enemy dmg by 150 for 30s
            
Deffensive            
Steal the wind 3   0   0   1m/g/i   569 dmg slows target 15% self haste 15% for 1 min
            
Buffs            
Find the center                             2jin     0   20s/g/5m   100% dodge and parry for 20s
Wave hands in the clouds 3   4jin    0   20s/g/4min   counter attack for roughly 260-400 dmg per hit for 20s (doesn’t block the hits)
Withering Palm                            6jin     0   60s/g/i   buff & attk: 75% (wpn +215) and takes 10% dmg from mob and gives it to self
« Last Edit: December 13, 2007, 07:11:24 PM by Fujitsu » Logged

Tenison
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« Reply #5 on: January 07, 2008, 10:47:47 PM »

Didn't want to make a new topic for this question and I figued this would be the best thread to post it in.  Anyways does iron skin and ignore pain stack?
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