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Topic: Aggro (Read 1696 times)
Mcslappy
Master
Karma: +1/-7
Posts: 53
Re: Aggro
«
Reply #15 on:
September 16, 2007, 04:00:35 AM »
Quote from: Fujitsu on September 14, 2007, 06:02:32 AM
As for our dps, of the melees we are the most constant, but unless we group with a bard our dps is no where near a sorc. With a bard we are damn good, but still just under a sorc.
Ranger with proper gear is above, its insane what two long swords of the assasin do for a ranger. A properly geared bard can DOT alone for 6K every 4 seconds. BM with the right gear actually do more damage than a monk too.
Monks COULD do the right damage but we are limited by both in game drops of gear and crafting options where as other classes can easily max out their damage/stats/crits with obtainable gear in game. For example, it takes just 5 items to max out a sorc.
Ideally a monk would be fully outfitted in gear that has melee damage rating, but its not a gearable option except for a few pieces in the game.
Logged
Fujitsu
Sensei
Karma: +22/-20
Posts: 847
Re: Aggro
«
Reply #16 on:
September 16, 2007, 08:41:20 AM »
Forget damage rating, i much much much prefer Melee crit rating.
Also what you forget to mention is that a bard doting use all of his mana and can only keep it up for about 20-30 seconds before they need a break to get mana up. Where as we can keep it up till the cows come home. Aum kor + end regen gear means we can use all of our attacks whenever we please.
As far as rangers, i dont know. I know with good gear they are decent, but in many places ranged isnt always an option. Some its a must though, so its more like 80% of the time they are good, IF they can snare a mob and if they can range it. Areas with fast respawn or lots of wanders limits a ranger to melee only, and then their dps is about 80% of ours.
Dont get me wrong, i think monks need a hellva dmg upgrade. Skills like crescent kick and kick to the heavens need a modifier on them other then just flat dmg. Same with PeH, if im going to wait 5 min for it i want it to be nice. Dragon monk should also be the clear cut top dps of the 3 styles which atm its not. In fact i think drunken monk is the highest dps with the 2 extra attacks AFTER thousand fist and thunder fist. Not to mention dragon breath (worthless ae ) is replaced with a large dmg direct attack.
Ill go more into the 3 styles comparison today after i finish with harmonious. So far my conclusion is that dragon monks dps is patheticly close to the other 2 styles and aside from the crit % and proc on the stance, there is no benifit to dragon style
«
Last Edit: September 16, 2007, 08:50:29 AM by Fujitsu
»
Logged
Mcslappy
Master
Karma: +1/-7
Posts: 53
Re: Aggro
«
Reply #17 on:
September 17, 2007, 05:53:21 AM »
Quote from: Fujitsu on September 16, 2007, 08:41:20 AM
Forget damage rating, i much much much prefer Melee crit rating.
Meh, I already crit 99% of the time...
Quote
Also what you forget to mention is that a bard doting use all of his mana and can only keep it up for about 20-30 seconds before they need a break to get mana up. Where as we can keep it up till the cows come home. Aum kor + end regen gear means we can use all of our attacks whenever we please.
energy regen gear can easily overcome the energy costs for the dot songs.
Quote
As far as rangers, i dont know. I know with good gear they are decent, but in many places ranged isnt always an option. Some its a must though, so its more like 80% of the time they are good, IF they can snare a mob and if they can range it. Areas with fast respawn or lots of wanders limits a ranger to melee only, and then their dps is about 80% of ours.
they do MORE damage than monks in MELEE! 2x assassin swords + pretty much ANY of their specials = massive damage. properly geared they crit as much as a monk and for more damage with each crit. Normal crits in the 20-30k range and legendary in the 100K+ range. Many of their "melee" skills are actually ranged skills according to the game.
Quote
Dont get me wrong, i think monks need a hellva dmg upgrade. Skills like crescent kick and kick to the heavens need a modifier on them other then just flat dmg. Same with PeH, if im going to wait 5 min for it i want it to be nice. Dragon monk should also be the clear cut top dps of the 3 styles which atm its not. In fact i think drunken monk is the highest dps with the 2 extra attacks AFTER thousand fist and thunder fist. Not to mention dragon breath (worthless ae ) is replaced with a large dmg direct attack.
none of the monk attacks should be direct damage. Pretty much all of them should be 1+ multiples of *melee* damage. PEH should be on the order of 2x + 2 sec stun, 4x + effect, 8x + effect + small chance (1%) of mob death. Even at that, it would be hard pressed to compete with windsong.
Quote
Ill go more into the 3 styles comparison today after i finish with harmonious. So far my conclusion is that dragon monks dps is patheticly close to the other 2 styles and aside from the crit % and proc on the stance, there is no benifit to dragon style
Honestly, aside from fluff there really isn't that much difference between the types.
Logged
Swang
Master
Karma: +0/-1
Posts: 83
Re: Aggro
«
Reply #18 on:
September 17, 2007, 05:22:35 PM »
Having played a Dragon monk since Beta, I recently switched styles over to Harmony. I can confirm Dragons prolly make a little more DPS that Harmony Monk. Just a well placed Dot after jin surge will see both Dragon dots adding up to around 5k per tick. Harmony Monk will bring a little More to the party in the way of some very sweet debuffs.
Monks are Very gear Dependant! And as Fujitsu said Our Most important items are 2 Good hand wraps and Items which add % Crit and % Damage. A well Kitted out Harmony Monk will Crit for around 60-70% which is very cool indeed =)
A lot of Monks DPS is considerably enhanced by your group; - Bards, Clerics and Necros will add considerable DPS, in a good group @50 you should see STR hit your 900 soft cap with a decent balanced DPS group.
Rambling on a lil, anyways I can also confirm that recently I cleared a Crypt with group comprised of 3 rangers a Warrior, Cleric and myself (dragon Monk at the time) consistently was pulling agro of the MT way before the Rangers (all kitted with striking weapons /heroic gear) So yes a well Equipped Dragon Monk can out DPS Rangers all day long and you wont be puffing for breath either
I have found Agro stealing its prolly about the same post gu2 although a well played tank of any class should be able to hold and keep the agro (excluding a string of crtitted finishers)
«
Last Edit: September 17, 2007, 05:24:11 PM by Swang
»
Logged
Khana Kopnisien
Sensei
Karma: +9/-4
Posts: 369
Re: Aggro
«
Reply #19 on:
September 17, 2007, 07:19:26 PM »
Quote from: Deshiro Mifune on September 14, 2007, 01:07:10 AM
Sorry, but crying about DPS - it is something that all classes do. Monks do decent nice, top damage. Im middle range, in high end too.
The only reason I pointed out the DPS, is to make you defend the point that comparing classes isn't always useful. Which you ended up doing. Who cares if a sorcerer would kill for our FD? Who cares if we would want their DPS? That's not the issue at hand, is all I tried to point out. Hence the 'moot point'.
Logged
Khana Kopnisien /\ 50 Dragon Monk /\ Lowland Elites /\ Halgar
Mcslappy
Master
Karma: +1/-7
Posts: 53
Re: Aggro
«
Reply #20 on:
September 17, 2007, 09:09:00 PM »
Quote from: Swang on September 17, 2007, 05:22:35 PM
Rambling on a lil, anyways I can also confirm that recently I cleared a Crypt with group comprised of 3 rangers a Warrior, Cleric and myself (dragon Monk at the time) consistently was pulling agro of the MT way before the Rangers (all kitted with striking weapons /heroic gear) So yes a well Equipped Dragon Monk can out DPS Rangers all day long and you wont be puffing for breath either
if they didn't have assassin long swords they weren't well equipped... long swords of the assassin are much preferred for rangers since so many of their finishers actually are considered *ranged* attacks.
what generally causes the monks to draw aggro is our rate of attacks, being pretty much the only class that never gets a chance to use auto-attacks. That said, from a DPS perspective a ranger will out damage us. And a well kitted ranger will out aggro us.
Logged
Swang
Master
Karma: +0/-1
Posts: 83
Re: Aggro
«
Reply #21 on:
September 18, 2007, 01:17:15 AM »
Quote from: Mcslappy on September 17, 2007, 09:09:00 PM
Quote from: Swang on September 17, 2007, 05:22:35 PM
Rambling on a lil, anyways I can also confirm that recently I cleared a Crypt with group comprised of 3 rangers a Warrior, Cleric and myself (dragon Monk at the time) consistently was pulling agro of the MT way before the Rangers (all kitted with striking weapons /heroic gear) So yes a well Equipped Dragon Monk can out DPS Rangers all day long and you wont be puffing for breath either
if they didn't have assassin long swords they weren't well equipped... long swords of the assassin are much preferred for rangers since so many of their finishers actually are considered *ranged* attacks.
what generally causes the monks to draw aggro is our rate of attacks, being pretty much the only class that never gets a chance to use auto-attacks. That said, from a DPS perspective a ranger will out damage us. And a well kitted ranger will out aggro us.
I Beg to differ on this, our Guild DK Tank, ex EQ veteran , Quoted that I was making as much if not more DPS than a Scorc, ( this was when i Played Dragon Style).
Is the DPS parser working and ill post up some hard evidence?
Logged
Deshiro Mifune
Master
Karma: +2/-0
Posts: 68
Re: Aggro
«
Reply #22 on:
September 18, 2007, 05:39:09 AM »
Prob is that noone is real parsing, or even there are working pars progs that counts everything. Most people that are crying about monk DPS are just seeing a some huge crit number from other classes and start thinking it is "all day long" damage.
Play some classes high, not 50 - but maybe about 30. Suit them with good gear from quests/crafters and feel the diference.
I have tested Ranger, Bard and Monk - and Monk is killing fastest by far - same mobs, same lvl.
Even in groups is Monk more prefered - on Halgar server - than Ranger or Rogue (maybe only a bard is bigger deal). Well played Monk can perfect pull and scout out rooms without wipe a group and can allways mezz one and at the end dish out huge damage.
Its not all in standing there and punching one mob.
Monks kick ass, maybe we are not Mr.Universum but we kick ass!
Stop crunching numbers, start beeing a Monk
P.S.
cause of exploiting weekness, got one nice link with all weekneses - on comp at Work, got to post it than next week when im again there
Logged
.oO Deshiro Mifune the Hurricane Oo.
Annexion - Halgar Server
"You don't just go around punching people. You have to say something cool first." Joe Hallenbeck-The Last Boy Scout
Elazul
Recruit
Karma: +0/-0
Posts: 7
Re: Aggro
«
Reply #23 on:
September 18, 2007, 06:10:31 AM »
sometimes i think in a monk forum are only a bunch of 14 years old kids. guys wake up this tread started to discuss problems with agro and HOW we can improve our agro/deagro skills and WTF u guys do again?
cry bout our dps.. if u dont like the monk the gtfo and play another class if u like it try to bring a bit more constructive discussions and dont always repeat the same crap..
Logged
Mcslappy
Master
Karma: +1/-7
Posts: 53
Re: Aggro
«
Reply #24 on:
September 18, 2007, 06:46:35 PM »
Quote from: Elazul on September 18, 2007, 06:10:31 AM
sometimes i think in a monk forum are only a bunch of 14 years old kids. guys wake up this tread started to discuss problems with agro and HOW we can improve our agro/deagro skills and WTF u guys do again?
cry bout our dps.. if u dont like the monk the gtfo and play another class if u like it try to bring a bit more constructive discussions and dont always repeat the same crap..
Aggro? that discussion ended in 2 letters, FD! So follow the thread.
Logged
Mcslappy
Master
Karma: +1/-7
Posts: 53
Re: Aggro
«
Reply #25 on:
September 18, 2007, 06:48:38 PM »
Quote from: Deshiro Mifune on September 18, 2007, 05:39:09 AM
Play some classes high, not 50 - but maybe about 30. Suit them with good gear from quests/crafters and feel the diference.
I have tested Ranger, Bard and Monk - and Monk is killing fastest by far - same mobs, same lvl.
Have you tested them at 50 with all dropped and learned skills and maxed gear? No? Ok then, then you can't really comment on it.
Logged
Fujitsu
Sensei
Karma: +22/-20
Posts: 847
Re: Aggro
«
Reply #26 on:
September 18, 2007, 07:10:03 PM »
Just gonna make a few last comments.
1) Assassin's swords are primary hand only (longsword) So you can only have one not two.
2) Their delay is 2.75, and currently weapons average the delay between main hand and off hand meaning that a ranger with longsword in their primary hand would need 1.15 delay off hander just to get the average delay to 1.95s.
3) It adds 113 ranged crit. Which is 5% ish at 50. Only a very few items besides bow can add ranged crit.
So no, rangers dont swing more then monks
No, its impossible to dual wield 2 long swords
A monk who agros to much is a monk who doesnt know how to fd and stand up
The reason rangers agro less is they have more active agro management then monks. Most monks dont have an evade hotkey.
/cast "Feign Death III"
/stand
/autoattack
Use it well, use it often, costs you the time to cast 1 attack spell
Logged
Khana Kopnisien
Sensei
Karma: +9/-4
Posts: 369
Re: Aggro
«
Reply #27 on:
September 18, 2007, 09:50:28 PM »
Well, I just posted about it since I noticed the number of times I needed to go FD increased exponentially since I turned about 42 - which could mean our damage increases by that much as well.
As to a FD macro... I don't need it. I click on the FD button, tap the W key to stand up, then use my side button on my mouse to start auto-attacking. Costs me just as much time, honestly, once I got the rhythm down.
Logged
Khana Kopnisien /\ 50 Dragon Monk /\ Lowland Elites /\ Halgar
Mcslappy
Master
Karma: +1/-7
Posts: 53
Re: Aggro
«
Reply #28 on:
September 19, 2007, 12:21:36 AM »
Quote from: Fujitsu on September 18, 2007, 07:10:03 PM
Just gonna make a few last comments.
1) Assassin's swords are primary hand only (longsword) So you can only have one not two.
longswords are 1 handed and yes you can equip and use 2.
Quote
2) Their delay is 2.75, and currently weapons average the delay between main hand and off hand meaning that a ranger with longsword in their primary hand would need 1.15 delay off hander just to get the average delay to 1.95s.
weapon attack speed is VASTLY overrated for most classes.
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