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Topic: Aggro (Read 1806 times)
Khana Kopnisien
Sensei
Karma: +9/-4
Posts: 369
Aggro
«
on:
September 04, 2007, 08:13:04 AM »
Since GU #2, I seem to have more trouble with aggro then before. I can't use Secrets and Iron Hands with even level tanks, and tanks below my level require me to use neither, or I'll be feigning every 20 seconds. Do any of you have this problem? I'm a 45 Dragon, wearing a Hand of the God King and a Hand of Rending. I haven't even tried my new Graystone staff because of this issue. Do you think this is due to the removal of EE?
Logged
Khana Kopnisien /\ 50 Dragon Monk /\ Lowland Elites /\ Halgar
Varu
Master
Karma: +3/-0
Posts: 62
Re: Aggro
«
Reply #1 on:
September 04, 2007, 01:57:09 PM »
I see know problem, thats why we have a total aggro wiping ability.
Logged
Varu, 50 Harmonious Monk of Bladesworn -Sartok
******Bladesworn.org******
Elazul
Recruit
Karma: +0/-0
Posts: 7
Re: Aggro
«
Reply #2 on:
September 04, 2007, 02:44:55 PM »
yep varu says it, is not like we have a poison like rouges that decreases our agro each procc or stance that decreases agro constantly but we have the best agro "reset" in game so i really dont know wher the problem is. to know how to play monk means not drag off agro from tank or shoot only big dmg numbers. ofc if i start with jin surge feet of the fire dragon and then toss a sundering dragon claw + secrets is normal that tank looses agro easy after all we do pretty fast dmg in low time maybe give tank a bit more time to build agro or start with goading slap on tank to help him a little out to.
Logged
Khana Kopnisien
Sensei
Karma: +9/-4
Posts: 369
Re: Aggro
«
Reply #3 on:
September 10, 2007, 01:02:05 PM »
I know what the workaround is, but this has only been happening since GU #2...hence my question as to whether you've noticed the same thing POST-update.
Logged
Khana Kopnisien /\ 50 Dragon Monk /\ Lowland Elites /\ Halgar
Quinn the Mighty
Monk Lead
Kyoshi
Sensei
Karma: +50/-38
Posts: 443
Re: Aggro
«
Reply #4 on:
September 11, 2007, 09:13:58 AM »
I am sure the EE removal didn't help the defensive fighters with aggro. Currently my gaming expirience is when you use 1k Fists = you are now Tanking.
Waning Palm may need a tweak to have it self targetable again, and get more aggro removed. It may need a cooldown or an increase to endurance.
Thoughts, Ideas on this?
~QTM
Logged
Fujitsu
Sensei
Karma: +23/-20
Posts: 847
Re: Aggro
«
Reply #5 on:
September 11, 2007, 10:57:45 AM »
I see no need for any changes to waning palm.
As is 1 feign death instantly removes ALL agro. I find at the moment that i peel whenever i group with a bard. It doesnt take more then 1-2 attacks and i have agro.
I start the fight with my first attack being goading , then i go until i peel, then a feign, stand, and using goading again.
Logged
Quinn the Mighty
Monk Lead
Kyoshi
Sensei
Karma: +50/-38
Posts: 443
Re: Aggro
«
Reply #6 on:
September 11, 2007, 01:26:59 PM »
FD is a great aggro dump yes, but why not make our aggro manipulation tools better? This could enhance our group utility. Maybe you wouldnt need to FD if Waning Palm / Goading Slap was better.
~QTM
Logged
Fujitsu
Sensei
Karma: +23/-20
Posts: 847
Re: Aggro
«
Reply #7 on:
September 11, 2007, 02:20:36 PM »
Well as is, it takes 3-4 waning palms to get the mob off someone who peels the tank. Which makes me think that the 8-10 seconds of trying to reduce our agro if we peel would be easier to spend less then a second to feign, stand, and resume attacks.
As is waning palm deals 1200-1300 dmg non crit, so the agro reduction on it would need to be huge to over compensate for that. Im not sure how the mechanics work but if i had to guess i would assume it lowers agro by a set amount regardless of the dmg it deals.
If waning palm did work on self, it would be great, but i still think fd would be worlds better. As is you can only use wanning palm once the mob is off the main thank (aka on you) and then it still is going to take 2-3 to remove it from you, at which point youve done maybe 2-4k more dmg from waning palm alone.
Unless wanning palm was made to be useable on self, ANY time, it would be useless in comparision to feign. 1 feign, less then a second of down time every 20% of mob hp garuntees ill never peel. One fd at 80 and another at 50%, and i can fight the rest of the fight full out.
Logged
Elazul
Recruit
Karma: +0/-0
Posts: 7
Re: Aggro
«
Reply #8 on:
September 11, 2007, 03:38:06 PM »
quinn could it be possible to make waining palm reduce agro of the target from the mob directly? instead of loose time seeking who has agro get him in def target because all that crap makes me just loose precious time.
Logged
Deshiro Mifune
Master
Karma: +2/-0
Posts: 68
Re: Aggro
«
Reply #9 on:
September 12, 2007, 03:15:07 AM »
What you guys think a FD is made for? Even in EQ, first real monk FD, was made for totaly agro reduce - people used it also for pulling and furter content was build on FD pulling.
Feign Dead is best and surest agro reduce ever. I understand we are complaining about our second skills for agro reduce but also we forget about our prime agro reduce skill -> Feign Dead.
Using ten times in fight a "better/new/whatever" wanning palm to remove hate is stil less damage than FD ones or twice in long fight and rest of time using full damage styles.
Modify agro transfer tools, such as Goading Slap, to help build faster agro on MT, agro reducing tools we have good enough.
FD > all, Sorcs would kill for such tool.
«
Last Edit: September 12, 2007, 03:21:48 AM by Deshiro Mifune
»
Logged
.oO Deshiro Mifune the Hurricane Oo.
Annexion - Halgar Server
"You don't just go around punching people. You have to say something cool first." Joe Hallenbeck-The Last Boy Scout
Khana Kopnisien
Sensei
Karma: +9/-4
Posts: 369
Re: Aggro
«
Reply #10 on:
September 13, 2007, 09:24:12 AM »
And we would kill for a Sorc's DPS, so that's a moot point.
But okay, FD it is then, I guess. It will probably all even out when 50 and the defensive fighters get their gear in check.
Logged
Khana Kopnisien /\ 50 Dragon Monk /\ Lowland Elites /\ Halgar
Deshiro Mifune
Master
Karma: +2/-0
Posts: 68
Re: Aggro
«
Reply #11 on:
September 14, 2007, 01:07:10 AM »
Sorry, but crying about DPS - it is something that all classes do. Monks do decent nice, top damage. Im middle range, in high end too.
Do you ever played Sorc? Do yout think cause someone hits 10K crit sometimes had that much higher DPS as someone whos doing all time avarage dps? Monk can handle high burst damage, monk can dish damage without be manaeater for healers - non other "dps class" can this (maybe Rogue, only one that i never played over 30ish). Sorc is 6 feet under if he are just smashing one button from the first second without turning on his brain.
Whatever, in every game is the same thing, all classes are crying about other classes and all classes are doing less DPS than others and all classes have less "cool things" that others.
If you want some "uberness" monk things, here are just two:
- Monk is only class that can exploit his own weeknesses
- Monk is only class that have more than one attack not on random timer
I can continue that.
If you ask me to be sorc or monk - in case of dishing damage - i look on tools they have and how they dish damage and i would ever stay monk.
Love your class - dont live looking up on other classes
Sorry i dont mean it rude, i just defend our class...
Logged
.oO Deshiro Mifune the Hurricane Oo.
Annexion - Halgar Server
"You don't just go around punching people. You have to say something cool first." Joe Hallenbeck-The Last Boy Scout
Fujitsu
Sensei
Karma: +23/-20
Posts: 847
Re: Aggro
«
Reply #12 on:
September 14, 2007, 06:02:32 AM »
Well a few things
1) Monk is not the only class to be able to exploit his own weakness (even though we can only do one of them) I know DK and rogue can and im pretty sure dsciple can
2)"more then on attack not on a random timer" you mean we have more then 1 attack on global cool down? Cause if so we only have 1 endurance attack (boundless fist) that is on a global cool down,,,,additionaly if you are a dragon monk you get feet of the fire dragon which can only be used every 16 seconds even if it refreshes on a 2 second. Our ae's are 2 sec refresh also bu being as they are end hogs for low dmg, and they kill mezzers i never use them. Plus i know warriors have 2 end attacks on 2 sec refresh timer so if i understand what you were saying then you are wrong.
As for our dps, of the melees we are the most constant, but unless we group with a bard our dps is no where near a sorc. With a bard we are damn good, but still just under a sorc.
Logged
Mcslappy
Master
Karma: +1/-7
Posts: 53
Re: Aggro
«
Reply #13 on:
September 16, 2007, 03:48:49 AM »
Quote from: Khana Kopnisien on September 13, 2007, 09:24:12 AM
And we would kill for a Sorc's DPS, so that's a moot point.
But okay, FD it is then, I guess. It will probably all even out when 50 and the defensive fighters get their gear in check.
If anything we should have as much if not more DPS than a sorc since we have a lot higher risk vs reward and a much more complex combat system. Plus Sorcs have more general utility than we do, and don't even get me started on their dropped and learned skills.
Logged
Mcslappy
Master
Karma: +1/-7
Posts: 53
Re: Aggro
«
Reply #14 on:
September 16, 2007, 03:54:16 AM »
Quote from: Deshiro Mifune on September 14, 2007, 01:07:10 AM
Sorry, but crying about DPS - it is something that all classes do. Monks do decent nice, top damage. Im middle range, in high end too.
Monks are currently out DPSed by sorcs and rangers with rogues about even. Even a properly outfitted Psi can match monk in DPS.
Quote
Do you ever played Sorc? Do yout think cause someone hits 10K crit sometimes had that much higher DPS as someone whos doing all time avarage dps? Monk can handle high burst damage, monk can dish damage without be manaeater for healers - non other "dps class" can this (maybe Rogue, only one that i never played over 30ish). Sorc is 6 feet under if he are just smashing one button from the first second without turning on his brain.
Not with any decent tank. Or healers.
Quote
- Monk is only class that can exploit his own weeknesses
Bard and Rogue can both exploit their own weaknesses!
Quote
- Monk is only class that have more than one attack not on random timer
Bard/ranger
The fact is from damage parsing, with good equivlent gear, monks are somewhere between 3rd and 4th in damage right now. Ranger/Sorc/Bard/Monk and have the least utility of the 4.
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