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Vanguard Monks  |  Monk Discussion  |  Monk General  |  Bugs introduced with 5-11-07 patch « previous next »
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Author Topic: Bugs introduced with 5-11-07 patch  (Read 1514 times)
Quinn the Mighty
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« on: May 11, 2007, 10:00:12 AM »

Like the title says; Please list all bugs introduced with today's patch.

Thanks,

~QTM
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aganzo
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« Reply #1 on: May 11, 2007, 10:31:13 AM »

It is not a bug introduced with this update , but a prob not yet solved. Mitigation in storm dragon stance still remains 0,00% (15 penalty instead of 15%). Sorry for posting this here but i am sick and tired of waiting for such an easy fix!!
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Kyomi
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« Reply #2 on: May 12, 2007, 01:38:09 AM »

Yup was going to mention that too, thanks Aganzo Smiley
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« Reply #3 on: May 12, 2007, 01:38:15 PM »

May be a bit early but it appears as the first storm dragon stance may be bugged and doing considerably lower damage. It was doing 250 or so it is now down to 15. Just a heads up.
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MBchrono
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« Reply #4 on: May 12, 2007, 02:36:59 PM »

I think that the mitigation thing is how they intended it to be.  My thinking at first was:
If you had 9% melee mitigation (Which is way too low anyways, but thats what I have at 48 in no stance), then the 12% penalty (Level 30+) would come directly out of that.  But it seems like it is taking it out of your total mitigation.  9% - 12% penalty = 0% since you cannot have negative thank God.  That is just my thinking, but maybe I am crazy from lack of sleep.  Anyways, it seems very Sigil to give 0% mitigation since all classes have steep penalties for stances.  Some are being removed I hear though.

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Kyomi
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« Reply #5 on: May 12, 2007, 02:47:33 PM »

I have an issue with Secret of Celerity. Not quite sure what it is but I don't get the icon nor the damage. Might be a stacking issue with another buff...couldn't figure it out yet

Edit: it works fine if I don't have any BM or PSI buffs. Chances are it's just the icon missing or a stacking issue with any of the two Classes buffs. Need to do more testing.
« Last Edit: May 13, 2007, 01:48:25 AM by Kyomi » Logged



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Otani
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« Reply #6 on: May 12, 2007, 04:12:21 PM »

Hmm let me be detailed in case it matters.  I'm 23 Raki Drunken Monk on Frengrot.  I'm weilding Standard Issue Sentinel's Knuckles in primary and Dread Claws in secondary. (edit: I use the standard AI except for a map texture replacement and custom PoI points on the map so that shouldn't affect this.)(edit: I've been working on crafting for a week or so so I can't swear this is absolutely due to the patch.  Today was about the first whack whack for me in some days.)

I was in Drunken Mastery stance throughout with the reduced cooldown timers.

My bug is with the Counter bar, which for me contains Quivering Palm I and Stinging Backfist III.

In combat, when the conditions allow for Flying Kick II to go off, if successful it enables Kick of the Heavens I.  Now while the cooldown is moving down the icon so you can activate Kick of the Heavens I, say I dodge something, and get the "boing" sound effect that tells me that a counter is enabled.  If I then do the Kick of the Heavens I, then that icon (for KotH) replaces the Stinging Backfist icon in my counters bar.  I stays lit, it doesn't cool down or anything, and it knocks that ability off the bar.

At that point, I can only perform Stinging Backfist III if I drag the icon down onto a regular button bar.  Of course being there, it doesn't show the cooldown animation or the activiation timer (green bar moving across the top) or anything.

The only fix seems to be to restart the Vanguard Client.  Reloading the UI with uiload doesn't help.

I was able to replicate this 3 times today with restarts to get the icons back the way they are supposed to be in between.  In each case, it was: Flying Kick, dodge counter becomes available, KotH performed, Stinging Backfist icon replaced in the counter tray with nonfunctioning KotH icon.

It's not just graphically displaying the wrong icon either.  I have a macro that has all my specials prioritized in a list, and after the bug replaces the SB icon on the counter bar, an isolated dodge that should enable the counters and using the macro that should activate it doesn't trigger any more Stinging Backfists until I drag the icon from my abilities book down onto a normal button bar.

UPDATE 5/13/07 OK tonight it seems to have been fiddled with but now if Flying Kick is available, and I get a dodge, and I perform a Flying Kick, then Stinging Backfist is replaced by a nonfunctioning KotH icon.

I think the solution to this is that KotH needs to have an actual spot on the Chains bar or something, along with all the other finishers.  I know it is an "advanced finisher" but fine, as it has been it really has no home, I have never been able to figure out how the icon is supposed to work, replacing Flying Kick while it's available would make most sense/least harm in my mind since you need to successfully do a Flying Kick to trigger it.  But only if the Flying Kick icon came back afterwards Wink

I say, skip the icon replacement strategy altogether because it is causing problems with the UI.  Just make the Chains bar one icon longer, put the KotH icon on it and leave it dark until a successful Flying Kick (the prerequisite.)  Problem solved.  You already have a successful coding for icons staying darked out until prerequisite conditions are met (dodge, crit, whatever) so why mess with success.

As it is, it's popping up on the bar but at the wrong place, wrong time and broken, and not resetting what it replaced when it is no longer applicable.  Tonight is different but no better than yesterday.
« Last Edit: May 13, 2007, 04:51:37 PM by Otani » Logged

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« Reply #7 on: May 12, 2007, 06:42:51 PM »

is it a bug that the clerics got a +30% damage melee stance with no penalty when monks have a measly +20% with an insane penalty? 
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Varu
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« Reply #8 on: May 12, 2007, 08:40:24 PM »

^^^^^^
Now i'm not a big fan of their buff but don't spread false information, they have around -95% healing in that stance.
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Varu, 50 Harmonious Monk of Bladesworn -Sartok
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« Reply #9 on: May 13, 2007, 09:18:38 AM »

that's not really much of a penalty when they can use hots before hand and are already wearing plate and monks can't heal for SNARF anyways..
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Dominance
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« Reply #10 on: May 13, 2007, 10:09:37 AM »

I'm not sure if this new or known and I havent noticed it before;

When I Storm Stride and pop Boundless Fists (it looks like any opener actually) I hit the mob, but do not get the Weakness applied.

-=D=-
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Wasab
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« Reply #11 on: May 13, 2007, 03:12:00 PM »

I'm not sure if this new or known and I havent noticed it before;

When I Storm Stride and pop Boundless Fists (it looks like any opener actually) I hit the mob, but do not get the Weakness applied.

-=D=-

same here..
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Kyomi
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« Reply #12 on: May 14, 2007, 01:43:28 AM »

Good observation - I can confirm that as well.
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Level 50 Dragon Monk - Infineum
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Otani
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« Reply #13 on: May 17, 2007, 03:24:37 AM »

well if I edit my past post this thread just keeps on sinking so whee, fresh text space for this fox!

The previously mentioned bug with the Kick of the Heavens icon is still around as of 5/17/07.  I had thought it was gone, seemed the conditions that triggered it previously had happened a few times without triggering the bug, but then it happened again this morning.  Dang!  Now it may be intermittant and hard to reproduce, maybe a crit for extra damage has to be involved now or something?  Can't pin it down.
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« Reply #14 on: May 17, 2007, 08:19:05 PM »

Otani you mentioned you have a macro for your finishers, I believe that may be the source of your bug. If you manually click can the bug still be reproduced?
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