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Animations post patch..
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Topic: Animations post patch.. (Read 878 times)
Kyomi
Grandmaster
Karma: +7/-3
Posts: 190
Animations post patch..
«
on:
April 25, 2007, 08:45:54 AM »
Is it just me or do we hardly do the kick animation now?
Even with the kicks I only look like I am boxing and punching the same all over and over again...only while missing I notice some other animations and the last hit has some cool new moves too.
Speaking of H2H hier btw.
Edit: it could actually have to do with haste items..if the animations are too long to lap over the next attack..
«
Last Edit: April 25, 2007, 09:10:55 AM by Kyomi
»
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Level 50 Dragon Monk - Infineum
Dragon Monk Issues 2.0
Hitokiri
Recruit
Karma: +0/-0
Posts: 8
D:
Re: Animations post patch..
«
Reply #1 on:
April 25, 2007, 09:11:09 AM »
I still kick like I did before, can't see any change there.. it looks great when fighting with a windblade now tohugh :}
Logged
Kyomi
Grandmaster
Karma: +7/-3
Posts: 190
Re: Animations post patch..
«
Reply #2 on:
April 25, 2007, 09:15:15 AM »
hmm actually now that I am testing more..I do all different kind of animations after the first hour..at first I just kept boxling like crazy..not sure if the server had some hiccups or what 0o
I like the new animations a lot though
btw that sig is super awesome Hitokiri lol
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Level 50 Dragon Monk - Infineum
Dragon Monk Issues 2.0
Leishiu
Sensei
Karma: +7/-6
Posts: 318
Re: Animations post patch..
«
Reply #3 on:
April 25, 2007, 12:21:18 PM »
The changes to animations and the added particles are very nice (if a bit repeating). ~
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Leishiu ~ Halgar (or sommert)
Madness
Recruit
Karma: +0/-1
Posts: 12
Re: Animations post patch..
«
Reply #4 on:
April 27, 2007, 03:10:06 PM »
anyone else had armour issues? my chest piece nolonger shows up tho it is equiped..not a huge deal it is doing what it should...
this happened after this latest patch... hopefully next patch will catch it...
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Kyomi
Grandmaster
Karma: +7/-3
Posts: 190
Re: Animations post patch..
«
Reply #5 on:
April 27, 2007, 10:49:24 PM »
You probably did anyway, but: Did you do a full scan?
I had no issues whatsoever with armor.
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Level 50 Dragon Monk - Infineum
Dragon Monk Issues 2.0
Issun
Recruit
Karma: +0/-0
Posts: 5
Re: Animations post patch..
«
Reply #6 on:
May 10, 2007, 07:37:10 AM »
Hadn't played in a couple weeks and came back last night, and was quite surprised to see weapon trails and the like on my monk.
Though, is it just me, or using a pair of knuckles, did the Boundless Fist animation get a
lot
longer, with the "Power Ranger" style warm-up? I'm not quite so sure I like it. I'm pumping my arms more than punching these days.
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