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December 04, 2008, 12:03:08 AM

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Vanguard Monks  |  Monk Discussion  |  Monk General  |  recent issue with nerve strike since recent patches « previous next »
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Author Topic: recent issue with nerve strike since recent patches  (Read 871 times)
Sybrant
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« on: April 17, 2007, 12:10:41 PM »

I may be right out to lunch here, but i'm wondering if anybody else has noticed a difference in Feign Death and using nerve strike since recent patch.

pre-patch, when I would fake death, I would exit out of combat and when I would come back to my feet out of FD it would allow me to use NERVE STRIKE on additional mobs and stun them because I was out of combat.

NOW, when I fake death, and come back to my feet, i'm still in combat.... Is this a bug of some sort? Or maybe a nerf?

I'm positive i'm not doing anything different, and i've noticed this only since recent patch. Maybe it's just me....

Any ideas?

It was a really useful ability when it worked. Now, nerve strike is pratically useless to me.
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Varu
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« Reply #1 on: April 17, 2007, 12:54:24 PM »

It's still working. I used it last night but I have always had problems with feigning death and dropping combat then having it not work. Some times it takes me a couple feign deaths to get it to work but I could also be messing up >.<
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Varu, 50 Harmonious Monk of Bladesworn -Sartok
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Sybrant
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« Reply #2 on: April 17, 2007, 03:17:35 PM »

It's still working. I used it last night but I have always had problems with feigning death and dropping combat then having it not work. Some times it takes me a couple feign deaths to get it to work but I could also be messing up >.<

weird, ok. I just played with it against some 2 dot mobs and for some reason or another it took about 4 FD's before i dropped. I dont know, it seems like this wasnt the case before...

blast.
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Fusoya
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« Reply #3 on: April 17, 2007, 04:46:52 PM »

I've been noticing a lot more complete failures on FD lately...not sure if something was changed or not, but am having up anywhere from 8-12 total failures on level 50+ mobs, which is absolutely ridiculous imo. Perhaps luck, perhaps not.
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Kyomi
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« Reply #4 on: April 18, 2007, 04:47:41 AM »

I haven't noticed anything different with FD II or nerve strike myself and I am playing a lot these days.
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Level 50 Dragon Monk - Infineum
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Sybrant
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« Reply #5 on: April 18, 2007, 01:20:42 PM »

I've been noticing a lot more complete failures on FD lately...not sure if something was changed or not, but am having up anywhere from 8-12 total failures on level 50+ mobs, which is absolutely ridiculous imo. Perhaps luck, perhaps not.

I agree. I've even failed FD against 2dots 2-3 levels higher then me lately and it was only a single mob at a time. Maybe im just unlucky...
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Khana Kopnisien
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« Reply #6 on: April 19, 2007, 09:34:23 AM »

Yesterday, I failed FD II against blue (2 levels lower than me) 3-dot mobs, TWICE IN A ROW. That obviously is not how FD should be working. Adding a skill would solve a lot of issues, since they can then tweak it against Rogues and Rangers' Stealth and NPC Detection skills. Why they haven't already, baffles me.
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Khana Kopnisien  /\  50 Dragon Monk  /\  Lowland Elites  /\  Halgar
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« Reply #7 on: April 22, 2007, 09:26:30 AM »

Sounds like they are getting some of the bugs worked out.  Told ya FD will be practically useless when they do.
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