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December 01, 2008, 10:13:00 AM

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Vanguard Monks  |  Monk Discussion  |  Monk General  |  Fix Feign! « previous next »
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Author Topic: Fix Feign!  (Read 3709 times)
Croaker
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« Reply #45 on: April 12, 2007, 11:58:05 PM »

Aye, I can still split pull just fine in "most" situations.  There's still some situations where I have to experiment, but as Fusoya said, there's many ways to split and one method doesn't work for all situations.  I've been spending most of my time crafting lately so haven't had as much time to experiment recently.

There's no secret uber leet skill or exploit involved.  You just need to be observant when pulling a group.  Watch what they do.  Pull to a different location.  Watch what they do.  Try something else, watch what they do.  Then use what you observered to get one single.

And I don't believe anyone said FD splitting was easier and/or faster than Lull pulling.

However, FD splitting is infinitely SAFER to the group than Lull pulling as there is Zero chance of training the group if FD fails, while if a lull fails said person generally runs right through the group with a train behind them.  Tongue

FD splitting is also sometimes the only option when mobs are immune to Lull and CC in general as some have stated, but others have chosen to ignore.

Just be observant and willing to spend some time figuring out mob group setups and soon you too can be pulling like a champ.

Or you can just be lazy, train a bunch of mobs, FD and hope random mob X decides to stick around camping your corpse.  Cheesy

Regards,
Croaker
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qin
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« Reply #46 on: April 13, 2007, 01:33:17 AM »

So this system of pulling does not work well in very tight spaces, great just great
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Dena
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« Reply #47 on: April 13, 2007, 02:32:54 AM »

Yeah, in a dungeon how would this work?  Also if you are pulling high level 5 dot mobs, how do you survive running through them like that, let alone pulling them all back? And what if they have close in snare or root?

Some people have made the point that the way things are right now is better/easier/faster than it was before.  Let's say they made it even more difficult to feign pull where you had to do even more running around and getting hit by mobs.  Would this be ok?  Would some of the same people in this thread say 'you just need to learn how to do it, watch how mobs react!'  This while lullers click one, lull, pull other mob.  How difficult and outrageous would they need to make feign pulling till you said 'Hey, this is ridiculous.  We need to let Sigil know how they've negated what differentiates our class from any of the other DPS classes out there.
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Soluss
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« Reply #48 on: April 13, 2007, 06:20:27 AM »

So this system of pulling does not work well in very tight spaces, great just great

This has been my true point of contention the whole time... Dungeon pulling... I could really care less for overland pulling ...anyone can do that with half a brain.  Dungeon pulling is too tight and the mobs hit too hard AND the mobs are to "resistant" too the FD to be worthwhile.
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Fusoya
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« Reply #49 on: April 13, 2007, 07:06:57 AM »

Appreciate the post croaker, was mostly what I was trying to explain but has gotten skewed quite a bit unfortunately, partly my own fault.

Majority of my time is spent in rahz where everything is immune to everything else and Feign is the only option. Rahz is also efreeti's so you generaly have a large area to work with as the mobs are giant type and was a great area to test out different means of pulling. Dungeon situations its easies to just use the mobs around to break the sets, rather then the off-setting a single set by running them across and up/down etc. as space is a factor. Was just trying to give 1 example of how to split without using extra mobs. The fastest way is to use the other mobs to break the sets (pull a pack through a set of  and fd get the camper mob). I was refering to getting the mob you want in both situations, with and without the extra packs of mobs. Depending how you pull those 2 that come through the 3 and if you throw stars at them or body pull them affects which will resist you etc due to current coding. The situation my diagram explained was one without any other mobs around, so wasnt a dungeon scenario.

I make my groups cast lull when we can use it with little risk of death if it does fail and we only get 1-2 adds, because yes, its easy and relatively fast. I appologize if I ever said feign flat out > lull, definately not the case. Both are situational imo. Also feign splitting is a hell of a lot more work then clicking a spell and hi2u single. Problem is unless there is a psi or bard, its hard to chain pull as cleric / pally are usually involved directly with the fight, and not able to start the pull until combat ends (then we can talk about psi/bard replacing monks in group etc. understood =P). I didnt mean to make it appear that it is better the lull in every situation.

Point of my post of feign was mostly to hope that dev's ignored the problem bc i know it will be nerfed before fixed correctly, as the problem lies within mob pathing, not the FD ability itself. I'd love to have the system of feign back in from Beta3...I just know they will nerf our ability as it is easier then fixing mob pathing. Sorry once again if this point has been lost in all the rambling involved with my posts. Only reason I made the remark was the dev's had already declared FD a bug and that it will be fixed...eventually regardless of any comments on if its better or worse. Didn't know it would start such a debate on the matter, once again I'm sorry for that. Was just trying to inspire people to toy with the system and I think the opposite has occured, purely to delay the FD patch as they will adjust FD not mob pathing.

With all that said, this will be my last post on the topic of Fix Feign. Any questions about my system or FD be more then happy to try and help you out in game tells or personnal message. The topic has just gotten so far off course, i think at this point its more productive to allow the thread to continue without me. I hope some have found a few of my posts on the matter helpful, sorry to those who feel their  time has been wasted.
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Kanan
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« Reply #50 on: April 13, 2007, 07:15:26 AM »

The biggest problem that I have with the FD splitting mechanic atm is the sprint back to bind that mobs do.  This doesn't allow for us to do any of our timing, pathing, run into walls tricks that we had done in the past.  We flop and unless they bug and camp us, they are sprinting back to bind, out of throwing range or thoroghly mixed back in the scrum again.
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ChoppSuey
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« Reply #51 on: April 13, 2007, 10:03:48 AM »

Kanan is absolutely right and I'm hoping they fix this soon.  I've been thinking of going back to eq for christ sakes.
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Soluss
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« Reply #52 on: April 13, 2007, 10:45:10 AM »

It's not that I did not find your posts informative.. It just seemed as if you were saying FD is not broke because you could single them.  My point all along , and if you go back and read my original few posts in here you will see, is that it IS broke and it is NOT working as it should.  You seemed to be debating that as others have and ill admit it ticks me off.  Anywho my second point was to say that dungeon pulling in tight quarters is unlikely to get singles etc.  My third point was that it is an exploit...maby not completly but it is a bug and using bugs to your advantage is considered an exploit...On top of that they will eventually fix bugs...they always fix what helps a player before they fix what hurts a player...as you can see by upcomming test notes...they are indeed trying to fix it....FD will be a MUCH worse scenario after that is fixed.  Unless of course they fix the pathing problems that they borked up back when they fixed the mob warp issue.
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qin
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« Reply #53 on: April 13, 2007, 01:31:11 PM »

Feign works quite well as is, just need to learn the formula's used, and not assume its the same system as EQ feign. I hope they declare FD as working as intended and leave it as is. It speeds up pull times incredibly, dont have to wait for mobs to walk back, you know soon as you feign if you got the mob you wanted or not, and be fixed/altered just as quickly by standing up. Learn your class, instead of declaring its broken. Yes, it is different then EQ....this game is called vanguard =P. The system is repeatable and dependable, nothing wrong with it. Show me a mob in any set of any numbers, and I can pull it single. Don't be afraid of change, play around with it and get everyone saying 'wow, i never knew monks could do that'.

Fusoya is a very respected member of the monk class and with someone like you making statements like this I fear a dev is going to say "hey if Fusoya says it can be done then its good". I know later on you came back and said you can't pull singles all day in a very tight spaces, but we can't have the top members of the class saying things like this.
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Dalrock
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« Reply #54 on: April 15, 2007, 10:33:30 AM »

We ALL know FD is borked guys.  That's not the questions here at all.  It's about adjusting to the situation unitl a FIX is put in place.  There are ways to single pull still,  and we are finding more and more of them as we progress.  Play with it, test it, learn it the best you can.  Then when they finally fix FD, we will have to relearn it again.  haha.  O well.

Point is, we do know it's jacked up and are not saying it isn't so please stop assuming that is what peeps like Fusoya are posting about here.  Every tip that is posted is for OUR benefit and only meant to be distributed as pointers for the CURRENT system ( broken ) that it is right now.  Why all the flaming and arguing?  I just don't understand. /sigh
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Soluss
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« Reply #55 on: April 17, 2007, 10:07:36 PM »

We ALL know FD is borked guys.  That's not the questions here at all.  It's about adjusting to the situation unitl a FIX is put in place.  There are ways to single pull still,  and we are finding more and more of them as we progress.  Play with it, test it, learn it the best you can.  Then when they finally fix FD, we will have to relearn it again.  haha.  O well.

Point is, we do know it's jacked up and are not saying it isn't so please stop assuming that is what peeps like Fusoya are posting about here.  Every tip that is posted is for OUR benefit and only meant to be distributed as pointers for the CURRENT system ( broken ) that it is right now.  Why all the flaming and arguing?  I just don't understand. /sigh

Because of statements like this :

Quote
Feign works quite well as is, just need to learn the formula's used, and not assume its the same system as EQ feign. I hope they declare FD as working as intended and leave it as is. It speeds up pull times incredibly, dont have to wait for mobs to walk back, you know soon as you feign if you got the mob you wanted or not, and be fixed/altered just as quickly by standing up. Learn your class, instead of declaring its broken. Yes, it is different then EQ....this game is called vanguard =P. The system is repeatable and dependable, nothing wrong with it. Show me a mob in any set of any numbers, and I can pull it single. Don't be afraid of change, play around with it and get everyone saying 'wow, i never knew monks could do that'.

This post alone is saying that FD is fine as is, in fact this statement pretty much says that FD is working like it is suppose to, and currently is better then the way its suppose to work.  Devs can read something like that and say hmmm perhaps its better and we should leave it alone...when in fact to many of us the system is not better.
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