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December 01, 2008, 09:38:52 AM

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Vanguard Monks  |  Monk Discussion  |  Monk General  |  Fix Feign! « previous next »
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Author Topic: Fix Feign!  (Read 3706 times)
Dena
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« on: April 09, 2007, 03:20:52 AM »

I am not sure how this got relegated to the back burner but how did fixing feign get completely forgotten or pushed to the bottom of the to-do list?  It's not even in the top 10 'fixes' site on vgplayers.  I have also seen monks say it's fine the way it is or they are more concerned about dps and so forth.

Maybe I'm crazy but the primary reason I played a monk is wanting to be the puller.  And don't give me the nonsense how it's easier to pull now.  Yes, if you can find schools of 4 mob spawns you can pull 1 on the first pull each time, then you're stuck with splitting 3 which can't be done in a realistic matter.  Especially if they are 4 or 5 dot mobs around or above your level, if they beat on you ah the while back you end up being a mana sponge to the healer.

Pulling was one of my favorite things to do in EQ1 and besides possibly bards, monks 'should' be the best at it.  As I've said before, if you look at monk AA's in EQ, they are entirely geared toward pulling.  Now granted since they have almost no utility besides that they do a bunch of damage to make up for that fact.  But let's not forget that as it stands right now I'm rarely the puller.  I was in Thelassen the other night and due to the fact that we were fighting mobs that were red to me and 4 dots, feign was practically worthless.  Add to that if I got agro through walls and ended up with more than 4, then several would corpse camp me and someone would have to /rope me back.

I'm sure this is not working as intended but the fact that more monks haven't raised a stink about this frankly surprises me a bit.  Yes I'd like to do more dps but monks should be the premier pullers out there.  Granted other classes should be able to do some as well but that truly is a monks bread and butter.  Yes we can CC a bit but so can damn near every other class.

Dena
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Dena
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« Reply #1 on: April 09, 2007, 03:34:30 AM »

I should add that in my opinion, if you wanted to pure dps in a normal fantasy based game you should play a sorcerer/wizard or a rogue.

However in Vanguard if you want to dps you should play either a Ranger or Rogue or Dread Knight or Warrior or Sorcerer or Necromancer or Psioniscist or Blood Mage.
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Leishiu
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« Reply #2 on: April 09, 2007, 03:38:11 AM »

It's not really tied to feign death at all, but rather death (feign obviously duplicates it - but there's no exceptions on the list). I think (but might be totally off) the bug is from "fixing" some code so you don't get corpsecamped - which obviously wasen't fixed due to the Rule of Four - but mobs now instantly reset on death anyhow.
The real issue is more at us saying "FD is broken" but can't pinpoint it any further; however, Feign Death and Real Death has exactly the same mechanics, so the issue isn't at how FD works, but how death works - as FD will replicate it - unless they write an exception for just FD.
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Leishiu ~ Halgar (or sommert)
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« Reply #3 on: April 09, 2007, 04:29:41 AM »

This past weekend i was hunting in trendal keep and my group was slowly being killed. I didnt have aggro so i attempted FD SEVERAL times and it failed ever time. i was level 24 at the moment and the mobs were 29-30. I can see if i was being pounded on by a mob but i was down the hall trying to put some distance between me, the mobs and my group. FD still failed. My agree with the original poster. FD is broken
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Caus
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« Reply #4 on: April 09, 2007, 04:42:22 AM »

/agree   While we need more dps and more avoidance in the avoidance stances, fixing FD should be so far ahead of everything else as the #1 priority as to make the rest not even matter.
   Monk is the only class I personally find fun to play and it all revolves around FD.  A REAL FD! Not one that works against just a certain number of mobs, not one that works reliably only against mobs below my level.  I want to split and scout and cr for my group.
  Sure, I'd like to dps decently and I'd like to tank decently but I don't need more utility tools.  A real FD gives us all the utility we need.
  FD is not just a monk class defining ability, it's a monk fun defining ability.
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Fusoya
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« Reply #5 on: April 09, 2007, 06:48:03 AM »

Feign works quite well as is, just need to learn the formula's used, and not assume its the same system as EQ feign. I hope they declare FD as working as intended and leave it as is. It speeds up pull times incredibly, dont have to wait for mobs to walk back, you know soon as you feign if you got the mob you wanted or not, and be fixed/altered just as quickly by standing up. Learn your class, instead of declaring its broken. Yes, it is different then EQ....this game is called vanguard =P. The system is repeatable and dependable, nothing wrong with it. Show me a mob in any set of any numbers, and I can pull it single. Don't be afraid of change, play around with it and get everyone saying 'wow, i never knew monks could do that'.
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Soluss
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« Reply #6 on: April 09, 2007, 07:35:23 AM »

Feign works quite well as is, just need to learn the formula's used, and not assume its the same system as EQ feign. I hope they declare FD as working as intended and leave it as is. It speeds up pull times incredibly, dont have to wait for mobs to walk back, you know soon as you feign if you got the mob you wanted or not, and be fixed/altered just as quickly by standing up. Learn your class, instead of declaring its broken. Yes, it is different then EQ....this game is called vanguard =P. The system is repeatable and dependable, nothing wrong with it. Show me a mob in any set of any numbers, and I can pull it single. Don't be afraid of change, play around with it and get everyone saying 'wow, i never knew monks could do that'.

FD is suppose to work like it did in EQ1.  I posted the quote in the other thread.  On a side note ...if you think using an exploit to split pull mobs is the way it should work then you better read this sentence again.
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Dalrock
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« Reply #7 on: April 09, 2007, 10:00:24 AM »

Mobs shouldn't be camping you while FD and this portion of FD is broken.  They should immediately run back every time, no matter how many mobs are in the group.

As far as FD failing several times Sareena,  it will definately fail like that when you are lvl 24 and the mobs are 29-30, no matter how far you distance yourself from them. This doesn't mean FD is broken,  it has always had the chance to fail and increases as the mob level increases.

We are not the only class meant to be pullers.  Several classes have "LULL" type spells that work fairly well and used to work extremely well before they fixed it.  Now those classes have a chance to get resisted and pull a train of mobs on them and their groups.  Monks don't have that issue as much since we get FD.  This makes for a fair playground imo.

There is also another way of currently pulling singles consistently out of any group,  be it 2 mobs or 6 mobs as a monk.  This however may change once a fix is put in for the currently broken FD camp issue but atleast we can single pull again as it stands right now and it feels GREAT!

As far as dps goes,  I still don't parse myself or my groups so I really don't know where we stand right now.  All I can say is that I consistently pull aggro off anyone with just my dps alone.  I do it everyday and in every group unless the tank is several levels higher than me and can hold aggro great.  I even put our goading slap 3 on them which is another 1600 hate and I still pull aggro.  Sorc, Necro, and Rangers are about the only other classes I see doing this very often but I tend to do it the most and without even trying.  This has to be a good thing and shows me that we definately have some exceptional dps to some point. Giving us more dps without any other kinda of deaggroing abilities will make things much more difficult to say the least.  I already find myself spamming goading slap 3 on the tank and using FD numerous times per fight sometimes.  Maybe it's how I play my monk,  current gear setup, and those sorts of things...........I've no idea what it is but it happens everyday.  By no means am I say that we don't need any dps changes because I honestly just don't have the numbers for that,  but I can say that I'm happy with my monk on a personal basis.
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Slayed
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« Reply #8 on: April 09, 2007, 10:46:59 AM »

Talisker or one of them even said its not working as intended so stop saying its fine and to "learn your class". The only thing we are learning is to deal with it until its fixed and be like they intend.

And I agree, failing feign many times when your not even the target of the mobs attacks is just bad bad bad. Its a bit hard to convince groups to bring a monk incase of a wipe if we cant even feign when we arent even getting attacked.

Call over to SOE and ask to look at monk feign code for ideas on how to get it workin  coolsmiley
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Dena
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« Reply #9 on: April 09, 2007, 11:08:29 AM »

Leishu, I'll rephrase and say fix the death mechanic.

Maybe some of you don't remember but it used to work perfectly, just like EQ and other games.  I think it was after one of the 'fix mob warping' patches that screwed it up.  Apparently they didn't find a real fix for that or still haven't nailed that down but a simple "we are working on it" would be nice.

And to Fusoya, apparently you are just a better player than the rest of us.  Guess you really know how to play your class even though it's been stated that feign isn't working correctly and like I said above it used to work just like EQ.  So when they finally do fix it and you're using the old technique I'll just tell you to learn how to play your class and how the game is by the original makers of EQ.
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Shengyi Tsung
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« Reply #10 on: April 09, 2007, 11:23:12 AM »

I should add that in my opinion, if you wanted to pure dps in a normal fantasy based game you should play a sorcerer/wizard or a rogue.

However in Vanguard if you want to dps you should play either a Ranger or Rogue or Dread Knight or Warrior or Sorcerer or Necromancer or Psioniscist or Blood Mage.

............or druid or paladin or warrior or shaman or berserker or bard  etc, any class but monk and disciple basically.
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Shengyi Tsung
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« Reply #11 on: April 09, 2007, 11:41:17 AM »

Mobs shouldn't be camping you while FD and this portion of FD is broken.  They should immediately run back every time, no matter how many mobs are in the group.

As far as FD failing several times Sareena,  it will definately fail like that when you are lvl 24 and the mobs are 29-30, no matter how far you distance yourself from them. This doesn't mean FD is broken,  it has always had the chance to fail and increases as the mob level increases.

We are not the only class meant to be pullers.  Several classes have "LULL" type spells that work fairly well and used to work extremely well before they fixed it.  Now those classes have a chance to get resisted and pull a train of mobs on them and their groups.  Monks don't have that issue as much since we get FD.  This makes for a fair playground imo.

There is also another way of currently pulling singles consistently out of any group,  be it 2 mobs or 6 mobs as a monk.  This however may change once a fix is put in for the currently broken FD camp issue but atleast we can single pull again as it stands right now and it feels GREAT!

As far as dps goes,  I still don't parse myself or my groups so I really don't know where we stand right now.  All I can say is that I consistently pull aggro off anyone with just my dps alone.  I do it everyday and in every group unless the tank is several levels higher than me and can hold aggro great.  I even put our goading slap 3 on them which is another 1600 hate and I still pull aggro.  Sorc, Necro, and Rangers are about the only other classes I see doing this very often but I tend to do it the most and without even trying.  This has to be a good thing and shows me that we definately have some exceptional dps to some point. Giving us more dps without any other kinda of deaggroing abilities will make things much more difficult to say the least.  I already find myself spamming goading slap 3 on the tank and using FD numerous times per fight sometimes.  Maybe it's how I play my monk,  current gear setup, and those sorts of things...........I've no idea what it is but it happens everyday.  By no means am I say that we don't need any dps changes because I honestly just don't have the numbers for that,  but I can say that I'm happy with my monk on a personal basis.

I like that DPS we deliver thing, cracks me up =D

For the record, when my necro was 24ish (either 23, 24 or 25) his FD had little to no problem against mobs lvl 29-30.  Not sure what kind of statement this makes, just saying i either did not fail or failed a maximum of twice and therefore had no problems preventing wipes with a necro.  Necro fd is better???

If by fair you mean the classes that can out DPS us and out utility us can also pull better than us then yes, it sounds fairly LAME.  Why the hell should like paladins, clerics, druids get lull?  Druid lull isn't even supposed to work on most mobs (but it does).  Bards don't need lull, they have EVERYTHING else.  Psi i can see them as plausible lullers, but still, lull is passed around to too many classes and is far too powerful a pulling tool to ever allow for the monk to be a sought after class for his pulling abilities.  I still dont' get how that single pull FD (exploit?) is working, but i also haven't been able to get a group for over a week.  BTW, im sure FD fails a lot more than lull does too......  anyone with half a brain maxes out the spell school for lull so they have 95% chance to work.

Again, not sure how you manage this, but i haven't really messed around with it either.  Is it an exploit or not?  I realy would like to be a puller, but i dont' want to exploit.

I don't think goading slap actually works........It just seems that when i pull aggro, or someone else does, 800 or 1600 hate would be enough to make it turn around back to the tank, but it never does.  Any verification that this move actually does anything?  Necros can out parse us with 4 of their dots + pet super easily.  Necro pets hit as hard as our finishers do i believe.  Rare grafts FTW  Cry  We definately need some DPS + deaggro i totally agree with you there.  What style are you btw?  I hear the drunken style extra 2 finishers are pretty sweet, that could be the whats tipping your DPS scale to the "exceptional" place.  Otherwise i think you should just parse and find out for real, hehe.


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Kagekiri
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« Reply #12 on: April 09, 2007, 11:48:35 AM »

Feign works quite well as is, just need to learn the formula's used, and not assume its the same system as EQ feign. I hope they declare FD as working as intended and leave it as is. It speeds up pull times incredibly, dont have to wait for mobs to walk back, you know soon as you feign if you got the mob you wanted or not, and be fixed/altered just as quickly by standing up. Learn your class, instead of declaring its broken. Yes, it is different then EQ....this game is called vanguard =P. The system is repeatable and dependable, nothing wrong with it. Show me a mob in any set of any numbers, and I can pull it single. Don't be afraid of change, play around with it and get everyone saying 'wow, i never knew monks could do that'.

Fusoya,

If you have a technique that works with a current skill, why not share it with us.  Telling us to learn our class and not sharing your technique is elitist and does not help build the skills of the monk community.  You have made a very large claim in saying you can pull anything single no matter the mob group.  Great!  Share your technique so that the monk community can improve their skills.
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« Reply #13 on: April 09, 2007, 12:27:23 PM »

Feign works quite well as is, just need to learn the formula's used, and not assume its the same system as EQ feign. I hope they declare FD as working as intended and leave it as is. It speeds up pull times incredibly, dont have to wait for mobs to walk back, you know soon as you feign if you got the mob you wanted or not, and be fixed/altered just as quickly by standing up. Learn your class, instead of declaring its broken. Yes, it is different then EQ....this game is called vanguard =P. The system is repeatable and dependable, nothing wrong with it. Show me a mob in any set of any numbers, and I can pull it single. Don't be afraid of change, play around with it and get everyone saying 'wow, i never knew monks could do that'.

FD is suppose to work like it did in EQ1.  I posted the quote in the other thread.  On a side note ...if you think using an exploit to split pull mobs is the way it should work then you better read this sentence again.

Is it an exploit though?   They know what the problem is but choose not to fix it.  If it were an exploit, they would fix it.

And besides, we can single pull mobs the way FD is, at least it gives us some reason to pull sometimes versus the bard or cleric. (cleric lull, wth is that about)
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« Reply #14 on: April 09, 2007, 12:36:41 PM »

For the record, I am a level 41 Dragon Style Monk and have never once been a group puller because all other classes have stuff like lull, sleep, etc. which already makes all pulls single pulls.  I've never had to feign pull or anything, other classes simply do it easier and safer.
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