Tooltip on Intelligence states it helps determine how well you recognize battle tactics.
1. Anyone know if this stat just governs how fast Combat Awareness or Tactics Awareness rises upon gaining a level, or is the raw stat itself used in these functions?
The more int/wis you have, the supposedly much easier it to see who's attacking who. Since you're not tanking it's not exactly critical - since you can check people's HP bars and see who's tanking that way aswell, and live mobs that need mez are obviously live. If %HP was obscured, int/wis would have been important.
2. Anyone know if raising INT results in more chains/reactions/etc due to the inference of the tooltip, or is that solely a product of your Combat Awareness and such?
We have no use for outside stats to determine the use of our chains or reactions. They work like a clock.
I seem to recall the Ten Ton Hammer stat guide listing DEX, STR and INT as most important to Monks...not sure the source of their conclusion there, but makes me interested in the above 2 questions.
I was just as confused. To my experience, it's Strength -> Dexterity -> Constitution -(vast chasm)> Vitality -(another vast chasm)> Wisdom (if nothing else for roleplaying!) -> Intellect.
Some stats seem to have Direct or Indirect effects, STR for instance is supposed to directly affect how much damage you deal....but does INT have a direct effect on chains and the like, or only indirectly through the skills it has influence over?
It dosen't. Our chains are set in stone: ie if you crit a special, you'll be doing a finisher. If you parry a strike, you'll be counterattacking. 0 intellect (debuffed) or 400 (leetly stated) dosen't matter, you'll be operating the same anyhow.