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Vanguard Monks  |  Monk Discussion  |  Monk General  |  Patch notes 13th « previous next »
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Author Topic: Patch notes 13th  (Read 2939 times)
Quinn the Mighty
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« Reply #30 on: March 14, 2007, 11:38:31 AM »

Wierd thing happened to me last night playing... I completely los my Thousand FIsts reaction from reactions window. I figured ok just make a hotkey and use that. Nex time I got an opportunity to use a finisher Thousand fists was NOT available to me.

The only thing I can think of happening right before this was me changing from Baldestaff -> Knuckle, Handwraps. This happen to anyone else?

~QTM
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Moridan
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« Reply #31 on: March 14, 2007, 11:46:18 AM »

Yes, happened often.  Another thing of note was that I would get a crit off and all of my chains would pop up but they were all greyed out.  Not blackened out as if they were not active, but greyed like I didnt have the endurance for them (but I did).  I could use the keyboard button to activate the chain (default "G") but couldnt click on it.  Of course, using this only sets off flying kick and not 1k fists.  This happened randomly it seemed last night.
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Quinn the Mighty
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« Reply #32 on: March 14, 2007, 12:01:32 PM »

I added it to the bug list.

~QTM
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Ogan
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« Reply #33 on: March 14, 2007, 12:14:47 PM »

I've noticed this twice while leveling and once when using aum to see if I had new Dragon mastery abilities.  It's always been fixed by logging out and back in.

I've /bugged it in game each time.
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"It is better to suffer wrong than to do it, and happier to be sometimes cheated than not to trust."
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« Reply #34 on: March 14, 2007, 12:17:14 PM »

That "bug" happens alot to me. Usually criting and just playing out a few more rounds of battle fix's the issue, sometimes. I have gone whole nights with my reactions all screwed up.
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Holomir Redleaf
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« Reply #35 on: March 14, 2007, 01:02:59 PM »

As for nerfing..

I watched a lvl 10 cleric beat up a few lions east of Khal. I saw him do three in three attempts. I noticed how much damage he took on his red bar.  Then he left.

I then proceeded to attack the same lions...at lvl 16 i took far more damage then the cleric did measured as % of the red bar. . I might have finished the lion a bit faster and I got xp for them.

Having checked with other monks i feel my armor is about right for my lvl ( AC 300+).

Now it feels odd that a lvl 10 cleric is a better soloer than a lvl 16 monk when fighting the same monster.
I hope the new damage system using weapon damage will help the situation.
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Breeyark
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« Reply #36 on: March 14, 2007, 01:07:07 PM »

I always lose the icon for a finisher when I meditate for an aum.

As for comparisons to healers; the cleric is very powerful in this game no doubt, but I also remember that in EQ2 I could solo stuff as a fury that I couldn't on other characters. Healers can usually do things others can't just because they can heal themselves. I would like to see it brought in line is the amount of damage we do compared to the amount of damage we receive adjusted.
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Soluss
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« Reply #37 on: March 14, 2007, 01:11:20 PM »

As for nerfing..

I watched a lvl 10 cleric beat up a few lions east of Khal. I saw him do three in three attempts. I noticed how much damage he took on his red bar.  Then he left.

I then proceeded to attack the same lions...at lvl 16 i took far more damage then the cleric did measured as % of the red bar. . I might have finished the lion a bit faster and I got xp for them.

Having checked with other monks i feel my armor is about right for my lvl ( AC 300+).

Now it feels odd that a lvl 10 cleric is a better soloer than a lvl 16 monk when fighting the same monster.
I hope the new damage system using weapon damage will help the situation.


Well you have to remember that a cleric wheres plate and mitigation is much better then evasion... however yeah there should be a big difference in 6 levels... what were the level of the mobs?
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Meiyen
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« Reply #38 on: March 14, 2007, 01:13:56 PM »

My chain attacks never went missing until I learned Divine Typhoon I partway into level 18.  Since then I've had my chain attacks go missing from my UI about 5 times in two hours of playing.  Is it possibly something with having three chain attacks or with having Divine Typhoon I?
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Meiyen, Kojani Dragon Monk, Lao'Jin Knight, Juritor of Silk Wisdom
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Holomir Redleaf
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« Reply #39 on: March 14, 2007, 01:21:09 PM »

Soluss, they were about my lvl. 2 green dots as i remember it. I took about 50-60% damage and the cleric took about 30-40% somewhere. and he was using a 2 -handed weapon.

I dont think he was healing himself but of course my reading of his "red bar" might be sluggish because of gamemechanics. But even if he was the thougt that he, all things considered, was doing better than me was a bit weird.

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Zerrius
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« Reply #40 on: March 14, 2007, 01:51:22 PM »

Anyone else have the problem where your weapons are invisible? I've tried a couple of bladed/martial staffs from the broker as well as my Infineum Bladed Staff and they all are invisible. Been that way since Update #1.

Also Quinn, can you please mention that food has been semi-broke since update #1. I'm not sure Sigil is aware of this as a lot of classes have other methods to heal themselves other than food. If you right click to eat your food the health numbers pop up above your head (the wrong numbers ie 94 instead of 63 for tier 2 food) and you regen no health, other than standard auto regen. To get food to work at all you first have to sit down and then eat it. I wasn't even aware of this for a week and was standing around forever waiting for my health to autoregen.
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neospud
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« Reply #41 on: March 19, 2007, 06:37:32 AM »

Wierd thing happened to me last night playing... I completely los my Thousand FIsts reaction from reactions window. I figured ok just make a hotkey and use that. Nex time I got an opportunity to use a finisher Thousand fists was NOT available to me.

The only thing I can think of happening right before this was me changing from Baldestaff -> Knuckle, Handwraps. This happen to anyone else?

~QTM

I first noticed this when i walked down the harmonious path.  Dragon and Drunken finisher abilities disappeared.  Quick check here on the forums revealed a relog fixes it.  It appears to be somewhat random when it happens but a few events tend to trigger it.  One would be when i level it performs some sort of update and removes finisher attacks that aren't of my path.  The other is when i meditate and check to see if i learned any new abilities.  That also seems to run some sort of update on my abilities and makes the finishers disappear.  They're still in my spell book but using a macro also does not allow me to use the ability.  Relogging fixes the issue.  It can be annoying but its not up on my priority list thats for sure.  I just hope we weren't origionally intended to not have these attacks if we weren't in those styles.  I hope the fix leaves us with the finishers haha!
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