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November 23, 2008, 05:47:34 AM

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Vanguard Monks  |  Monk Discussion  |  Monk General  |  Anyone find "new" ablities yet? « previous next »
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Author Topic: Anyone find "new" ablities yet?  (Read 20876 times)
Ogan
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« Reply #15 on: March 15, 2007, 02:43:16 PM »

I was about to make a post regarding this with your name in it.  Any confirmation that monk mobs do exist over lv10, and the chunk that they exist in would be great.  That wouldn't give out entirely the secrets behind it, but would give us an idea of where do look with the 500000000 chunks out there.  Thanks QTM!

I've been told that Jahmael (sp?) the subjugator is a monk class mob.  He's a lvl 20(ish) named VIhaad guy near Donovan's roost on Qalia.  He's not in the main camp.  But, the smaller one that's closest to the bind stone.

I'll run back by him tonight and see if I learn anything from him.  I've hesitated to hog him since he's needed for a quest.
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Apoco
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« Reply #16 on: March 15, 2007, 03:02:41 PM »

I'm by there in CIS right now.  Will try shortly and give results.
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Apoco
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« Reply #17 on: March 15, 2007, 03:19:53 PM »

I was about to make a post regarding this with your name in it.  Any confirmation that monk mobs do exist over lv10, and the chunk that they exist in would be great.  That wouldn't give out entirely the secrets behind it, but would give us an idea of where do look with the 500000000 chunks out there.  Thanks QTM!

I've been told that Jahmael (sp?) the subjugator is a monk class mob.  He's a lvl 20(ish) named VIhaad guy near Donovan's roost on Qalia.  He's not in the main camp.  But, the smaller one that's closest to the bind stone.

I'll run back by him tonight and see if I learn anything from him.  I've hesitated to hog him since he's needed for a quest.

Just killed him twice, both times he casted blessings, meaning he's a pally Sad
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-- Apoco
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Meiyen
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« Reply #18 on: March 15, 2007, 04:47:18 PM »

...but would give us an idea of where do look with the 500000000 chunks out there.
If I've told you once, I've told you a million times:  never exagerate!

Really, though, its just 149 named chunks according to the maps I've seen (75 for Thestra, 27 for Kojan, 47 for Qalia).
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Meiyen, Kojani Dragon Monk, Lao'Jin Knight, Juritor of Silk Wisdom
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« Reply #19 on: March 15, 2007, 05:09:48 PM »

ok i am an idiot lol chunks what do you mean? lol  crazy2
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Quinn the Mighty
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« Reply #20 on: March 15, 2007, 08:09:54 PM »

Looks like its bugged. I spent a good amount of time killing mob(s) who shall not be named whom supposedly gives abilities and nada. (Read more than 1)

I have sent the reports to Tailsker and Avair to check the code out.

I'll add it to the bug list.

~QTM

edit: for spelling and content for the conspiracy theorists  laugh
« Last Edit: March 16, 2007, 07:02:04 AM by Quinn the Mighty » Logged
Soluss
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« Reply #21 on: March 15, 2007, 08:14:33 PM »

big surprise there
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Quinn the Mighty
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« Reply #22 on: March 15, 2007, 08:18:47 PM »

Derail & Hijack

Total hijack and derail but Soluss I love that avatar... It pretty much sums up how I feel when I am at work.

We now resume our normal programming

~QTM
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Vazerai Mordorus
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« Reply #23 on: March 15, 2007, 08:21:57 PM »

Quinn says "Tailsker, the monk mob that teaches monk skills is broken, I have tested it exstensively and it doesnt seem to teach."

Tailsker says "Ahh ok we will get to that at some point, however Pallies are in need of some serious help, so once we do 4 patches solely on them with some rogues mixed in and maybe a healer buff or too to melee, we will think about patching some stuff for monks, maybe."
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Lomash
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« Reply #24 on: March 15, 2007, 09:58:04 PM »

There are Martok Fury's on Kojan that use monk abilities and attacks.
« Last Edit: March 20, 2007, 12:41:15 AM by Lomash » Logged
Soluss
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« Reply #25 on: March 15, 2007, 10:39:41 PM »

yeah i love the avatar too.. it was how i felt when trying to lead some hmmm noobs through raids in eq2 but it is now how I feel about monks.. i can say that it is getting better though(not much but some)..as for the derail and hijack well... to me im just trying to be sarcastic/humorous as apposed to my previous passionate rants... i think its better no?

however it wasnt totally a derail "big surprise" that our stuff dont work and the other classes does.. i dont think thats too far out of line considering we are the most broken class out there imo and they add yet something else that is broken =)  i know it will get fixed and I know you work hard for us but im just being humorous... even if im the only one that finds it funny
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Apoco
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« Reply #26 on: March 15, 2007, 11:08:17 PM »

Lokks like its bugged. I spent a good amount of time killing the mob who shall not be named who supposedly gives the ability and nada.

I have sent the reports to Tailsker and Avair to check the code out.

I'll add it to the bug list.

~QTM

I am breaking this down word by word, and probably shouldn't be, but anyhow.

You said "The Mob"  does that mean only one mob in the entire game gives us an ability?

Also you said "the ability".  Does that mean we only learn one?  Where as Psi's learn over 8 (confirmed so far from in-guild psi)?
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Soluss
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« Reply #27 on: March 15, 2007, 11:20:21 PM »

i doubt it, i would hope there is more then just 1 mob.. as far as 1 ability, unless a dev lied I saw a post stating that each class will have ATLEAST 3 abilities they can learn
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Apoco
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« Reply #28 on: March 16, 2007, 12:07:39 AM »

Well he did say THE mob and THE ability Sad
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-- Apoco
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Meiyen
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« Reply #29 on: March 16, 2007, 05:32:25 AM »

Quinn says "Tailsker, the monk mob that teaches monk skills is broken, I have tested it exstensively and it doesnt seem to teach."

Tailsker says "Ahh ok we will get to that at some point, however Pallies are in need of some serious help, so once we do 4 patches solely on them with some rogues mixed in and maybe a healer buff or too to melee, we will think about patching some stuff for monks, maybe."

Vazerai, I really hope that was meant to be humor, because if it was at all serious you need to take a step back and look at the reality of the situation we find ourselves in. 

I spent a year of beta and two years plus after release being the scout team lead in DAoC looking at exactly this issue for my class and I know what Quinn and the devs are going through.  At least Talikser agrees that there is an issue, so Quinn and the rest of us aren't in the position of needing to convince them that there's some issues with the class performance, and needing to gather all the raw data ourselves like I needed to do with scouts.

DPS being low is one of the hardest issues to balance correctly.  Is it a) base damage all around, b) base damage rate of increase, c) specials damage, d) specials rate of fire, e) weapon damage, f) weapon speed, g) scaling of damage against higher/lower level/dot mobs, or h) some combination of the above?  This takes some extensive testing and statistics to figure out, done at a variety of levels and with all three monk types, with at least 200 combats against a variety of foes in each level/style combination in order to get an accurate feel for the statistics.

Once that's figured out, we need to determine how to fix the issue, knowing that a later adjustment to any of these (ie:  new equipment being added by the crafting team or questing teams) may unbalance the class again.  Trust me, its much better to take the time to figure it out once, than to get a fix that wasn't right and swing on the pendulum between chewtoy-for-mobs and every-other-class-yelling-for-nerfs which you just know will eventually get handed out.  If we can't get it right the first time, its better to take a couple patches increasing one variable at a time in gradual steps to get where you should be, rather than trying for a multi-pronged fix that makes the class overpowered.  As much as I'd love to be in the current position of rangers fighting three-dot mobs two or more levels higher than my character, that will lead to a nerf that leaves you behind the curve instead of right where you should be, and in 7 years of gaming experience in MMOGs, the nerf always lasts longer than the overpowered period.

So yes, continue to raise issues and bugs.  Provide details and data to support the bugs and issues if you want to see them fixed earlier (hard data that may be of personal or comparitive nature, not anecdotal evidence).  However, whining like the quote above, while it may be meant as humor, really isn't productive at all and will be taken by someone (me perhaps?) as a feeling of depression.  I was strongly tempted to suggest you go play an alt for a while, perhaps a ranger even, but I'm really hoping that your post was tongue-in-cheek and not a serious sign of burnout/'depression regarding your character.
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Meiyen, Kojani Dragon Monk, Lao'Jin Knight, Juritor of Silk Wisdom
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