Navigation:    Home arrow Forum arrow Monk Discussionarrow Monk Tactics & Techniquesarrow How are YOU creating DPS for your groups

User Menu

Welcome Guest.






Lost Password?
No account yet? Register

Main Menu

Home
News
Forum
Search

Class Info

FAQ
Abilities
Quests
Guides

Polls

What race will you be?
 
What's your favorite martial style?
 
User Info
Welcome, Guest. Please login or register.
December 02, 2008, 08:02:29 PM

Login with username, password and session length
Search:     Advanced search
News Box
Welcome to Vanguard Monks!

Key Stats
9260 Posts in 1001 Topics by 4114 Members
Latest Member: Pmgiygrl
Home Help Search Login Register
Vanguard Monks  |  Monk Discussion  |  Monk Tactics & Techniques  |  How are YOU creating DPS for your groups « previous next »
Pages: [1] 2 Print
Author Topic: How are YOU creating DPS for your groups  (Read 2605 times)
Quinn the Mighty
Monk Lead
Kyoshi
Sensei
*****

Karma: +50/-38
Posts: 443

Quinn_The_Mighty@hotmail.com
View Profile Email
« on: February 23, 2007, 01:07:52 PM »

Like the title says

As a harmonious monk ( I think I am a dying breed) I stay in tiger 99% of the time for the upped crit rate. I use crescent kick and Ashenhand quite a bit as well as the endurance costs are lower.

Most of the time my routine is this (I almost always start a fight at full jin)

Tiger Claw (-15% mitigation) -> Change to Crane stance (Lower endurance costs for the win!) -> Use Deadly Adder Hand for the debuff -> Use Secret of Flames / Ice AND Iron Hands  (macro) -> Back into Tiger Stance -> Crescent Kick -> Ashenhand.


I always break this cycle for: Flying Kick -or- Quivering Palm (50% melee debuff )

Being in tiger stance I think I dps O.K. Although I would like to compare notes against a similar equiped ranger / rogue / bard.

What little tricks have you 'discovered' to help you out.

~QTM
« Last Edit: February 26, 2007, 10:43:15 AM by Quinn the Mighty » Logged
Vinjin
Master
***

Karma: +3/-1
Posts: 97



View Profile Email
« Reply #1 on: February 24, 2007, 01:57:34 PM »

I've tried similar tactics, swapping between stances with mixed results. Ideally, it would be nice to have a parser to determine how much of a difference it's actually making (or even if one at all) but I don't know of any. Conceptually though, I have to wonder if it was their intention to have monks micro-manage the stances this way. While part of me likes the idea, I think it's a little too cumbersome, even when setting up macros to do all the switching.
Logged
Ninbei
Grandmaster
****

Karma: +12/-7
Posts: 134


View Profile Email
« Reply #2 on: February 26, 2007, 08:32:07 AM »

I take a completely opposite approach, I stay in Crane stance 95% of the time and macro switch to Tiger when I use low endurance cost moves and finishers for the increased crit rate (ie Eagle Claw, Crescent Kick, Flying Kick n Kick of the Heavens), and immediately switch back to Crane.  This way although my autoattack is doing 20% less but i dont sacrifice my dps when using finishers.

But now that I think about it..... autoattacking in Tiger probably does on average 40% more dmg than autoattacking in Crane:
Crane does 20% less than normal dps
Tiger adds 20% crit chance -> 20% more chance of doing 100% more dmg = 20% more dmg long term

Hmm maybe sacrificing 40% of autoattack dps is not worth the feeble 13% evade bonus...  Shocked
« Last Edit: February 26, 2007, 10:11:20 AM by Ninbei » Logged
Quinn the Mighty
Monk Lead
Kyoshi
Sensei
*****

Karma: +50/-38
Posts: 443

Quinn_The_Mighty@hotmail.com
View Profile Email
« Reply #3 on: February 26, 2007, 08:58:46 AM »

Ninbei,

That seems like a pretty sweet set up if you are soloing or tanking for your group. You could even macro in switching to a windblade to get the extra parry if you think its worth it, or a Martial staff for offensive moves.

Just food for thought

~QTM
Logged
Ninbei
Grandmaster
****

Karma: +12/-7
Posts: 134


View Profile Email
« Reply #4 on: February 26, 2007, 10:13:20 AM »

That is a great idea, QTM!

But alot of weapons have +HP bonus, don't know if switching them on-the-fly would negate those HP bonus.  We'll see when I set it up.
Logged
Miso
Recruit
*

Karma: +2/-0
Posts: 24


View Profile Email
« Reply #5 on: February 26, 2007, 11:29:24 AM »

Harmonious monk here as well.  My tactics are pretty similar to Quinn except when I'm in a group, I use Jin Burst (or whatever its called) to increase group dps whenever it's available.  I haven't used crane stance since the adjustment was made.  I just don't find the loss of dps worth it.  When I solo, I use the jin regenerating stance or tiger.
Logged
Shengyi Tsung
Grandmaster
****

Karma: +5/-8
Posts: 197


View Profile Email
« Reply #6 on: February 26, 2007, 11:45:10 AM »

19 Dragon syle here

I start off always with iron hand buff on.  Then i use crescent kick then 6 dragon strike (great damage!) and then 6 dragon strike again to get to 4 jin then use ashen hand.  I crit pretty often so i use finishers EVERY time they pop up, and if i'm feeling kinky i'll use my newest dragon attack that crits every time just for kicks.  My damage seems great, i see 200 to 800 pretty regularly, every other attack at least it seems.  900-1000 is uncommon but still happens often enough to keep me happy!  I also have lowend weapons, (check my other post under equipment to see what im using).  all in all im very happy with dragonstyle, though i've been curious to test harmonious i'd rather not give up 6 dragon strike.  It regularly hits as hard as my finishers do, hehe!
Logged
Daniel
Recruit
*

Karma: +3/-0
Posts: 18


View Profile Email
« Reply #7 on: February 27, 2007, 03:22:35 AM »

19 Dragon syle here

I start off always with iron hand buff on.  Then i use crescent kick then 6 dragon strike (great damage!) and then 6 dragon strike again to get to 4 jin then use ashen hand.  I crit pretty often so i use finishers EVERY time they pop up, and if i'm feeling kinky i'll use my newest dragon attack that crits every time just for kicks.  My damage seems great, i see 200 to 800 pretty regularly, every other attack at least it seems.  900-1000 is uncommon but still happens often enough to keep me happy!  I also have lowend weapons, (check my other post under equipment to see what im using).  all in all im very happy with dragonstyle, though i've been curious to test harmonious i'd rather not give up 6 dragon strike.  It regularly hits as hard as my finishers do, hehe!

instead of starting with crescent kick, try boundless fist. boundless fist causes the mob to be "enraged". six dragon strike exploits it. it'll add a few hundred more dmg to it for a little more endurance cost. and if you really do start with that much jin each fight, then try timing it right with boundless fist -> jin surge -> six dragon strike. on crits, you should be able to break 2k easily. for other classes, 2k isnt much but for a monk, thats quite a bit. also when using jin surge, try to time it so your auto attack doesnt consume that jin surge. that gets annoying.

if this thread was labeled "how are you creating EXP for your groups", i would have said logging off  Cry
« Last Edit: February 27, 2007, 03:24:15 AM by Daniel » Logged
Shengyi Tsung
Grandmaster
****

Karma: +5/-8
Posts: 197


View Profile Email
« Reply #8 on: February 28, 2007, 01:45:33 AM »

Hey, thanks for info Daniel!  i forgot about weaknesses!  i rarely use jin surge because it seems like it cost a lot of jin for little good.  usually i'd use ashen hand for 400 damage as opposed to only +100 or 200 to another attack, but i'll mess around with it a little more, if for no other reason than big numbers.

Ding 21!
Logged
Mauve
Desciple
**

Karma: +2/-0
Posts: 31


View Profile Email
« Reply #9 on: March 01, 2007, 08:58:15 PM »

Dragon Monk- 31
If i have Jin before the fight... i begin with iron hand followed by jin surge and then use feet of the fire dragon dot (as i mentioned previously this makes the dot do more damage than it probably should)

I never leave magnificant storm dragon stance..
I use skills in this order as jin/end becomes available for them

Flying Kick/Kick of the Heavens -- (hits for around 500-700 ish non crits for both, with around 1k-1300 ish on crit)
Crescent Kick (seems to have highest crit rate) -- (crits most of the time for around 400-600)
Ashen Hand (seems a high crit rate) -- (hits anywhere between 400 - 700 non crit, with crits around 900-1200 ish)
Six Dragon Strike (if enraged vuln is on target) -- (hits between 350-650 ish, with crits upto 1k) (higher if i use zank bladestaff, but that lowers my critrate)
Boundless Fist (if no enraged vuln on target) -- (hits between 200-400, with crits upto 600 ish)

My current gear setup has me at...
179 str, and 320 dex, my critrate seems extreamly high with this gear (so high that when i switched to harmony tiger stance didnt seem to make any difference to me)
« Last Edit: March 01, 2007, 09:01:35 PM by Mauve » Logged

Ogan
Desciple
**

Karma: +2/-0
Posts: 34



View Profile
« Reply #10 on: March 02, 2007, 11:01:20 AM »

19 Dragon syle here

I start off always with iron hand buff on.  Then i use crescent kick then 6 dragon strike (great damage!) and then 6 dragon strike again to get to 4 jin then use ashen hand.  I crit pretty often so i use finishers EVERY time they pop up, and if i'm feeling kinky i'll use my newest dragon attack that crits every time just for kicks.  My damage seems great, i see 200 to 800 pretty regularly, every other attack at least it seems.  900-1000 is uncommon but still happens often enough to keep me happy!  I also have lowend weapons, (check my other post under equipment to see what im using).  all in all im very happy with dragonstyle, though i've been curious to test harmonious i'd rather not give up 6 dragon strike.  It regularly hits as hard as my finishers do, hehe!

instead of starting with crescent kick, try boundless fist. boundless fist causes the mob to be "enraged". six dragon strike exploits it. it'll add a few hundred more dmg to it for a little more endurance cost. and if you really do start with that much jin each fight, then try timing it right with boundless fist -> jin surge -> six dragon strike. on crits, you should be able to break 2k easily. for other classes, 2k isnt much but for a monk, thats quite a bit. also when using jin surge, try to time it so your auto attack doesnt consume that jin surge. that gets annoying.

if this thread was labeled "how are you creating EXP for your groups", i would have said logging off  Cry

Just just made me think of a good Macro for Jin Surge.  Turn auto attack off then Jin Surge then use whatever ability you prefer.  It's easy enough to turn auto attack back on afterwards.  Too bad we can't program pauses into macros.

Thanks!
Logged

"It is better to suffer wrong than to do it, and happier to be sometimes cheated than not to trust."
    Samuel Johnson (1709 - 1784)
Ghastone
Recruit
*

Karma: +0/-0
Posts: 10


View Profile Email
« Reply #11 on: March 02, 2007, 04:59:04 PM »

i have a question as to how to make a macro...

i cant seem to add a pause into the macro to take into account the ability cooldowns.

for instance i have:
/cast "Iron Hand III"
/cast "deadly adder hand I"

but when i use it, it casts iron hand but says "that ability is not ready yet when it tries to cast deadly adder hands.
Logged
Daniel
Recruit
*

Karma: +3/-0
Posts: 18


View Profile Email
« Reply #12 on: March 02, 2007, 05:59:25 PM »

well since you guys were getting into the whole jin surge thing, just use boundless fist, then have a macro for
/cast "jin surge X"
/cast "six dragon strike X"
as long as you have jin, you could use jin surge with whatever attack and it prevents auto attacks from taking over that jin surge. you could throw that with any other abilities if you like. just sucks when you miss that ability hit, and jin surge still goes to your auto attack. a macro with jin surge to feet of the fire dragon or whatever isn't too bad at all.

Ghastone: that macro would be ok if you don't use deadly adder hand much. each time you hit that key, your jin is consumed to iron hand. it probably would be better to just get yourself used to manually using iron hand once every minute or before each fight? maybe try changing it to
/cast "secret of flames X"
/cast "deadly adder hand X"

secrets have refresh time of 40 seconds so that'll prevent you from using it before the buff even wears off.
Logged
Khana Kopnisien
Sensei
*****

Karma: +9/-4
Posts: 369



View Profile Email
« Reply #13 on: March 15, 2007, 08:38:54 PM »

Hmm... just thought of something (Dragon monk). How about creating a macro that casts Jin Surge and then an AE ability? Might make them worth your Endurance spent.
Logged

Khana Kopnisien  /\  50 Dragon Monk  /\  Lowland Elites  /\  Halgar
Zebitz
Recruit
*

Karma: +0/-0
Posts: 24



View Profile Email
« Reply #14 on: March 16, 2007, 07:56:10 AM »

I was thinking about this today, and not sure if we should or if quinn has maybe thought or if it is posted somewherem but I was thinking of maybe we should try and get like a combo system of for the diffrent styles like a few mentioned in here, that would really help.

Like for example - " boundless fist -> jin surge -> six dragon strike"

if we can compile a list and have in a FAQ or have it stickied that would rule since there are combo finshers and stuff out there. And like i said somewhere in another post I had no idea that you could do certin combos lol I was just mashing the buttons together last night to get out DPS.
Logged
Pages: [1] 2 Print 
« previous next »
Jump to:  

Powered by SMF 1.1.1 | SMF © 2006, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com