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Should have known better
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Topic: Should have known better (Read 2723 times)
Vazerai Mordorus
Master
Karma: +3/-19
Posts: 69
Should have known better
«
on:
February 23, 2007, 12:14:40 PM »
I should have known better than to have created a monk. I should have known better than to buy this game. I should have just plain known better. Brad and his crew have always ignored the monk class. In eq1 they were sub par until the veilius era, then they got insane ac and great offense, but then that lead to the monk migitation nerf. (not sure if that was verant or SOE).
Now monks are horrible in Vanguard, and with the recent rogue changes, monks have taken on the mantle of the worst class period. At this point, there is no reason to go drunken or harmonius monks, as their primary role (defensive utility) has been shot in the toilet. I was drunken and in offensive stance mobs would take me down to 50% to 25% life. Now as Dragon I dont go below 75% health unless its a mob that stuns. I can live with that.
However I am sure it will get much worse the higher I go (22 now) and as I see other classes develope I wonder why I bothered. I guess its a human trait to be enamored with an idea and do whatever you can to see it through. I am sad simply because no game can ever do a monk right (or Martial Artist) in a fantasy type non martial arts focused game.
They are always dubbed "offensive/dps from any angle" class and end up being plain SNARF.
Anyway if they do look at it and make monks similar to rogues as pve kings and much better in pvp, then disregard this post, if however they do nothing then take this as I told you so post.
Logged
Rollo
Desciple
Karma: +2/-2
Posts: 27
nerf rollo omg
Re: Should have known better
«
Reply #1 on:
February 23, 2007, 05:06:17 PM »
maybe you just dont know how to play your monk properly
Logged
I Like Nachos
Buria
Recruit
Karma: +1/-0
Posts: 6
Legendary hit for an additional 1 points!
Re: Should have known better
«
Reply #2 on:
February 23, 2007, 06:13:03 PM »
Quote from: Rollo on February 23, 2007, 05:06:17 PM
maybe you just dont know how to play your monk properly
Was anyone else expecting this exact answer?
Not to say I disagree with the OP, we still seem borked in terms of ability. Sure, you can play a class to 100% of it's ability, but you can't push it past it's mechanical limitations. We still need tweaking.
Logged
Vazerai Mordorus
Master
Karma: +3/-19
Posts: 69
Re: Should have known better
«
Reply #3 on:
February 23, 2007, 07:37:04 PM »
Quote from: Rollo on February 23, 2007, 05:06:17 PM
maybe you just dont know how to play your monk properly
Or maybe the monk class is a broken POS right now? Why is this always the first statement to every complaint about any class? Do you honestly think that you hit your Boundless Fist --> Six Dragon Strike --> Jin Surge --> Feet of the Fire Dragon better than me? You think it takes much effort to push any class to its max? Don't lecture me on how to play a class, until you provide infalible proof otherwise.
The class is broken, end of story, there is absolutely no reason to play a Drunken or Harmonious monk period. Both styles had superior defensive capabilities to the Dragon Monk prior to the nerf. Now they are just plain crap.
Dragon style, the best of the stances, is a broken and flawed style in and of itself. One part of the stance doesnt even work, the other is worthless and the best stance doesnt stack with the secret series at all. And lets not talk about the insane amount of endurance our abilities take to cast, and the lack of chance to crit to open up our REAL damage. I got 12.5% chance to crit IF I choose to use my bare fists or fist weapons. If you think its "FINE" that we can go through an entire fight without getting one crit,when the meat and potatoes of our class abilities require it, then you sir are an idiot.
Name calling aside, monks are broken, anyone else who thinks otherwise is either deluded, or a fanboi. Not that there is much of a difference between them.
Logged
Scyle
Recruit
Karma: +0/-0
Posts: 4
Re: Should have known better
«
Reply #4 on:
February 23, 2007, 08:24:58 PM »
At 24 I have 15.6% chance to crit... stacked with fists thats 20.6%... with a cleric buffing i go into the 16% realm... maybe your gear just sucks? You aren't a defensive fighter... you are an offensive fighter... play to your strengths... don't try and buff up your weakness just to do a job you were never intended to do. Learn to balance your endurance and jin in a way that you are never out of both. If you need burst DPS you spam your skills... but you can keep up a healthy amount of both if you just go at it from the sustained DPS standpoint. Your negativity saddens me in general... you should try and focus on the positive points of playing a monk and not complaining all the time. Oh and most of all you are a group class. Get over not being able to solo... welcome to the monk class... we have never soloed for XP...
(forgot to mention the ranger 5% crit buff... so sexy)
«
Last Edit: February 23, 2007, 08:34:23 PM by Scyle
»
Logged
Mauve
Desciple
Karma: +2/-0
Posts: 31
Re: Should have known better
«
Reply #5 on:
February 23, 2007, 09:05:17 PM »
I think monks are a great class, but we do have many bugged/broken or just plain in need of tweaking skills.
from the finisher pannel screwing up, to only a few stances working correctly between all three styles... there is deffinatly a lot of bugs.
Even with those fixed, monks dont fall into line correctly with the offensive fighters.
Rogues still are flat out broke.
Assuming Ranger/Bard are working as intended, Rogues need to be hugely improved to come out roughly on top for dps.. a little above Ranger since rangers have some other toys.
Monks.... we need to either be put equal to rogues on top for dps, or a little lower than rogue, and on par with ranger, but given some more power for pulling.
I did pick monk to be a puller, and am a bit disssapointed that any class with lull generally does it better. I still get pleanty of opportunity to do so..... but will i be a puller on raids? if id know now.... id reroll to whatever was :/
Logged
Vazerai Mordorus
Master
Karma: +3/-19
Posts: 69
Re: Should have known better
«
Reply #6 on:
February 23, 2007, 10:56:50 PM »
Quote from: Scyle on February 23, 2007, 08:24:58 PM
At 24 I have 15.6% chance to crit... stacked with fists thats 20.6%... with a cleric buffing i go into the 16% realm... maybe your gear just sucks? You aren't a defensive fighter... you are an offensive fighter... play to your strengths... don't try and buff up your weakness just to do a job you were never intended to do. Learn to balance your endurance and jin in a way that you are never out of both. If you need burst DPS you spam your skills... but you can keep up a healthy amount of both if you just go at it from the sustained DPS standpoint. Your negativity saddens me in general... you should try and focus on the positive points of playing a monk and not complaining all the time. Oh and most of all you are a group class. Get over not being able to solo... welcome to the monk class... we have never soloed for XP...
(forgot to mention the ranger 5% crit buff... so sexy)
Thanks for the lecture sir, as for the gear comment I play on the FFA pvp server so I spend more money on fixing my gear than upgrading it.But thats my choice, so no worries there.
Also thanks for lecturing on how to play my class, assuming I dont know anything about endurance control or maximizing dps. "Obviously" thats whats wrong with the class.
Why is that always the response, why do all your freakin idiots assume someone cant play a class as well as you? Or that said person is totally clueless on how a class is supposed to be played? Let me let you in on a secret, monks are starting to get dissed for groups, because more and more people are learning they are better off filling that slot with a more useful class.
So now I am told monks are not supposed to solo, and now I have a hard time getting into groups, so tell me what am I supposed to do except complain about a class that every patch gets a nerf? Just because you are oblivious to class balance doesnt mean others are. I am not here to focus on Cinamon and Spice and everything nice, I bought this game assuming that a "offefnsive fighter dps class" meant I can dish out sick amounts of damage, and this isnt the case.
Bottom line monks are a broken as SNARF class only fanboi's like you disagree.
Logged
Vazerai Mordorus
Master
Karma: +3/-19
Posts: 69
Re: Should have known better
«
Reply #7 on:
February 23, 2007, 10:57:58 PM »
Quote from: Mauve on February 23, 2007, 09:05:17 PM
I think monks are a great class, but we do have many bugged/broken or just plain in need of tweaking skills.
from the finisher pannel screwing up, to only a few stances working correctly between all three styles... there is deffinatly a lot of bugs.
Even with those fixed, monks dont fall into line correctly with the offensive fighters.
Rogues still are flat out broke.
Assuming Ranger/Bard are working as intended, Rogues need to be hugely improved to come out roughly on top for dps.. a little above Ranger since rangers have some other toys.
Monks.... we need to either be put equal to rogues on top for dps, or a little lower than rogue, and on par with ranger, but given some more power for pulling.
I did pick monk to be a puller, and am a bit disssapointed that any class with lull generally does it better. I still get pleanty of opportunity to do so..... but will i be a puller on raids? if id know now.... id reroll to whatever was :/
Cant FD pull anymore, its been "fixed" and mobs just run back to where they were.
Logged
Soluss
Sensei
Karma: +45/-59
Posts: 335
Re: Should have known better
«
Reply #8 on:
February 24, 2007, 12:39:38 AM »
i do agree the monk class is borked... however i have been FD pulling all day so i dont know where you got that from
Logged
Apoco
Master
Karma: +2/-5
Posts: 74
Re: Should have known better
«
Reply #9 on:
February 24, 2007, 12:48:14 AM »
In the patch, mobs do run back a lot faster while pulling. They do not leash onto us anymore, however that is how it should be imo. It does not make it impossible to FD Pull, but rather an art than an "ranged attack -> fd -> attack". It takes precise timing and coordination with group members to FD Pull properly. FD Pulling is an Art, Not a Skill.
Logged
-- Apoco
50 Drunken Monk
Florendyl
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PLEASE WATCH THIS BEFORE YOU POST!
Rollo
Desciple
Karma: +2/-2
Posts: 27
nerf rollo omg
Re: Should have known better
«
Reply #10 on:
February 24, 2007, 03:29:30 AM »
monk will obviously be tweaked alot more in the near future
no point crying about how nerfed you are, just play an alt till you feel monk is fun to play again.
Logged
I Like Nachos
Kantan
Recruit
Karma: +0/-0
Posts: 4
Re: Should have known better
«
Reply #11 on:
February 24, 2007, 05:55:46 AM »
I had planned on just reading this board but this thread made me register.
You need to try different combinations with your monk. I am a harm monk and I regularly finish off mobs with 75% health. If I fight mobs 2 levels below me I can fight continously stopping maybe once every 5 or 10 minutes if I get unlucky with chains during a fight.
how do I do this?
Well for one I use a 2hed weapon. My crits are alot higher. My weapon also happens to be a crafted yellow con martial sword. So my evade in Tiger is still 30%. Im over 40% with crane but my dps drops too much when I solo.
I recently farmed a rare tree resource so I am having a guildmate make a martial staff. I can't wait to see how the dble damage for crits effects my gameplay. I will lose quite a bit of evade so it may be more of a grouping option.
As ar as crane stance goes my only issue is holding aggro in a group. I can tank 3 and 4 dot even con mobs in a group easily. It is just hard for me to hold aggro.
As far as balance goes I think monks are about right. It's the other classes that are way overpowered. NO way a disciple or 3/4 of the other classes in the game should be able to solo even con 3 dot mobs when we do not even stand a chance. I would rather the game be a little harder for everyone then easier for monks.
Logged
Vinjin
Master
Karma: +3/-1
Posts: 97
Re: Should have known better
«
Reply #12 on:
February 24, 2007, 10:27:44 AM »
Quote from: Kantan on February 24, 2007, 05:55:46 AM
As far as balance goes I think monks are about right. It's the other classes that are way overpowered. NO way a disciple or 3/4 of the other classes in the game should be able to solo even con 3 dot mobs when we do not even stand a chance. I would rather the game be a little harder for everyone then easier for monks.
For the most part, I would agree with these same sentiments. Given what I know I can solo and what I can't as a monk at my level, it seems generally in line with what the devs had in mind for content. We do need some tweaks but I'd say that's largely it. No doubt some classes are going to see some rather significant nerfs to their classes eventually as they are just a little overpowered. I'd rather them fall back down to monks than monks be elevated up to match them because that's simply going to make the game easier and dilute its overall appeal, IMO.
The notion that monks are completely useless as the OP states is hardly true. And while I may only be 19 atm, I know of at least a dozen monks on my server higher than me continuing to level up in their mid and high 20s so they're clearly enjoying the class as well.
The game still has critical issues that need to be fixed first so class balance should take a backseat to things like several chunks in Qalia that are flat out empty of content. Anyone who has played a MMO before should know how this works by now.
Logged
Soluss
Sensei
Karma: +45/-59
Posts: 335
Re: Should have known better
«
Reply #13 on:
February 24, 2007, 12:54:41 PM »
NM i now see the FD stealth nerf. my only hope is that it was not intentional and it was how they fixed mob warping/disappearing issue. hopefully it was an unintentional side effect. if not the devs pretty much just slapped the monk in the face yet again and basically told us to reroll.
as far as people not seeing we have nothing to offer?
? tell me what we offer then besides companionship to a friend and an occasional very buggy very time consuming corpse run?
We offer the LOWEST DPS in game
We offer NO utility
We can NO LONGER split pull
We CAN FD to save the group and rez... OOPS thats BUGGED STILL cant get out of combat... sorry guys i died too
true story... i am a lvl 24 monk (just dinged) i was standing next to a 24 sorcerer i watched him kill 6 mobs all at the same time in approximatley 7 secs. It took me around 30 secs to kill 1 of the same mobs.
true story.. one of my guild friends is a ranger and we group regularly. we are of same level and gear. ranger pulls mob and its about half dead before i get an attack off. another scenario... ranger pulls 2 mobs, i take one and he takes one, his is dead by the time mine is about 60 % health.
true story... i also regularly group with a bard guild friend... he pulls aggro off of me easy i can rarely pull it off of him. he can lull pull, i can no longer FD.. he has probably the best utility in game and at the same time out dps's me.
now dont tell me this is all in my poor skill at playing... ive played almost every mmo out there. i have been a successful raid leader in Eq1 and EQ2. I do ALOT of research and I know how to play my class VERY well.
My point is this... I love the monk. I am going to stick with it. However there is no need for me in groups as I add no utility, i have the worst dps in game. Split pulling is currently not really an option. The only reason i have groups is because I came here with my guild. EIther we are WAAAAAAAAAY underpowerd as apposed to the other offensive fighters or they are WAAAAAAAAAAAAAAAAAAAAAAY overpowered. Something HAS to give.. they need to give us SOMETHING.. We all cry for buffs and or fixes yet the last 3 patches have severely gimped us more then I thought possible. They gave us absolutly no reason and no word from a developer about anything to do with our class. Their are NUMEROUS posts over at silky venom where the devs frequently view and respond to posts. They have yet to respond to any of our posts and outcrys over there. Even when the post are well written.
Logged
Velve
Recruit
Karma: +0/-0
Posts: 1
Re: Should have known better
«
Reply #14 on:
February 24, 2007, 01:00:15 PM »
been playing this game for around a week now as a monk... there is some issues as a lower level monk where you might got some troubles doing this and that... but as you grow in levels and skills and with that getting more useable skills for greater use and being able to combine each one of these skills into a greater best.
Would say as it is now for me.. then giving monks more than what they got now as in new stuff.. screw that, but fix different issues that was not supposed to be.
Today I bashed a boss a level over me and multidotted too... I went through him with having around 60-70% HP left, so what is the issue? Learn in how to balance different things out and take great advantage of the ways you can control your use of skills to win for the day, it is complicated to play in this game, but if you do learn about it and in which ways to use this and that you can do everything.
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