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Vanguard Monks  |  Disciple Discussion  |  Disciple General  |  Disciple special abilities « previous next »
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Author Topic: Disciple special abilities  (Read 887 times)
Quinju
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« on: March 11, 2007, 07:31:49 PM »

I started messing around with a disciple a bit and found a combination quite by accident called "Endowment of Life".  Are there more "Abilities" like this?  If so, where can I find a list of them?  It makes a world of difference healing now that I found this ability.
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Kintari
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« Reply #1 on: March 11, 2007, 11:27:04 PM »

I'm 14 with my disciple and endowment is the only combo ive found yet but I think someone should suggest that we get one every 10 levels...would make the disciple more fun to play...maybe a regen at 10...a poison/disease cure at 20....you get the idea...but yeah as far as i know there arent any others. 
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Empty your mind, be formless. Shapeless, like water. If you put water into a cup, it becomes the cup. You put water into a bottle and it becomes the bottle. You put it in a teapot it becomes the teapot. Now, water can flow or it can crash. Be water my friend.
         Bruce Lee
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« Reply #2 on: March 15, 2007, 02:03:53 AM »

http://www.vgdisciples.com/index.php?topic=567.0

Lvl 4
Endowment of Life
Blessed Wind -> Cyclone Kick -> Void Hand
Instant Heal to defensive target

Lvl 18
Precept of Mastery
Soul Cutter -> Void Hand -> Knife Hand
10% reduction to ability costs of group member for 1 min

Lvl 26
Endowment of Balance
Blooming Ridge Hand -> Knife Hand -> Cyclone Kick
Redirects 50% of the damage of the next incoming attack towards your defensive target back at the attacker
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