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Vanguard Monks  |  Monk Discussion  |  Monk Tactics & Techniques  |  FD Split Pulling « previous next »
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Author Topic: FD Split Pulling  (Read 3327 times)
Munkee
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« on: February 12, 2007, 11:13:15 AM »

Started long ago in EQ1, and I am glad to see it alive and kicking is the FD Split.

Easy enough, and easier once they fix the bug that has mobs camp your FD body.

All you do is go to a group of mobs, tag one with your shuriken, and when they get close FD.

As they turn and slowly walk away, pop up, and tag the last one in the line and bring in back to your group.

In addition, you can have another range puller for a long pull waiting, and pull the last one to walk away instead of the monk.  However, if they get a group pull by accident, you have trouble.

Munkee!
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Xeliso
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« Reply #1 on: February 12, 2007, 06:47:07 PM »

Pathing is still a big buggy in this game as a lot of the mobs reset their pathing patterns as you FD even if you try to split them at times.  It's a pain but it can be done over time like EQ1
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Xeliso
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Shadoes
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« Reply #2 on: February 12, 2007, 07:59:54 PM »

In EQ Feign splitting took patience. Here it can take a lot of patience but I have succesfully split one mob off a group of as may as 6. It sometimes takes multiple feigns to get one to lag behind a bit but it can be done. I have used this to complete group quests that someone without Feign would just get ganged. The whole point of my post is go somewhere and practice and be patient.
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Xoradan
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« Reply #3 on: February 17, 2007, 02:03:19 AM »

Or if you are high enough and have the 30 sec stun, and are trying to split 2, feign next to them, stun one and pull the other one back
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Xoradan
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Kanan
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« Reply #4 on: February 26, 2007, 10:24:50 AM »

Doing this in CIS can be a pita, since they run full tilt back to spawn atm =/
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hattori
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« Reply #5 on: March 05, 2007, 08:27:15 PM »

well what ive encounterd so far is that multi mobs will stun me silly that i can't fd while stunned if i do pull it off they all either camp my  monk or like said  before they all haul booggie back.

would like it like eq1 only problem is other classes have the fd abilty now so of course were looking at the exploiting aspect of the skill.  Roll Eyes
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Thunder Legs
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« Reply #6 on: March 06, 2007, 02:12:47 PM »

I played EQ for 7 years I played a monk but my main was a warrior. The combat system in EQ is very basic. It didnt require much thinking but in Vanguard I find the combat system much more complex and needing more of my attention. I picked a monk to play because I love kung fu and combat. I don't think vanguard needs monks to be pullers the same as they were in EQ, from what i've read there are other classes more suited to it. I have to admit at first I was kind of annoyed with the change they made to FD but now i'm startin to feel like the burden of pulling has been removed and I can concentrate on the combat side alot more. I think they should leave the FD thing alone and just concetrate on making the monk class a lot more fun to play.
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Zarthaz
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« Reply #7 on: March 06, 2007, 10:05:24 PM »

Had a funny pull the other day with the staying in combat while FD bug.
  Group was moving through dungeon invis and one of the mobs saw invis and broke invis on me, i just FD'd but had the in combat bug and was low on hp due to others haven beaten on me as well.
  Rest of group was a bit further up a hilly bit and cleric summons me while i was FD.
 Now as it was, the mob that had remained agro on me,  just followed my summoned corpse where we quickly despatched it.
  So if the situation arises and you are FD'd and in combat and have a summoner class, get a summon and pull a mob at same time.
 

 Z
 
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Soluss
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« Reply #8 on: March 07, 2007, 06:01:53 AM »

yeah ive seen that happen.  i wouldnt do it on purpous however.  it would be considered an exploit and a banable offense.  With all the bugs in the game you would think they would start banning some of these mobs!
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kasimir
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« Reply #9 on: March 07, 2007, 05:36:37 PM »

FD splitting not working correctly still after update #1.  Mobs still sprint to starting point so you cant split them. 
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Khana Kopnisien
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« Reply #10 on: March 12, 2007, 07:58:46 AM »

Before update #1, I had loads of fun with splitting on Cyclops Island, North-East from Mekalia. I'd pull as many as 12 mobs, go FD and come back with just one. I loved the way people screamed in agony on teamspeak when they saw the aggro list building up, hehe.
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Lukky
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« Reply #11 on: March 17, 2007, 05:09:48 PM »

I don't think vanguard needs monks to be pullers the same as they were in EQ, from what i've read there are other classes more suited to it. I have to admit at first I was kind of annoyed with the change they made to FD but now i'm startin to feel like the burden of pulling has been removed and I can concentrate on the combat side alot more. I think they should leave the FD thing alone and just concetrate on making the monk class a lot more fun to play.

I have made many alts, looking for one that I thought would be useful at high levels, both for my guild and my groups. I settled on monk, knowing how useful FD was in EQ1. If monks are not going to be the pullers in this game, who is?

Is someone having success using FD pulling in some way? Before I made my monk, I was in one group of about level 16 for which FD pulling seemed to be working. It appeared to me that the monk was pulling, going FD, and the ranger was shooting one with an arrow as the mobs ran back, and getting single pulls that way. That was before Update #1. So now I'm the monk, it's after the Update, and I can't seem to get anything to work. HELP!
« Last Edit: March 17, 2007, 05:12:33 PM by Lukky » Logged
Lomash
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« Reply #12 on: March 18, 2007, 05:25:19 AM »

I played EQ for 7 years I played a monk but my main was a warrior. The combat system in EQ is very basic. It didnt require much thinking but in Vanguard I find the combat system much more complex and needing more of my attention. I picked a monk to play because I love kung fu and combat. I don't think vanguard needs monks to be pullers the same as they were in EQ, from what i've read there are other classes more suited to it. I have to admit at first I was kind of annoyed with the change they made to FD but now i'm startin to feel like the burden of pulling has been removed and I can concentrate on the combat side alot more. I think they should leave the FD thing alone and just concetrate on making the monk class a lot more fun to play.

Exactly my thoughts.
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Paaw
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« Reply #13 on: March 18, 2007, 06:28:46 AM »

Well i guess i can live without fd pull.... how about making it work better against yellows tho? Fding 4 times off a mob 1 lvl higher sucks
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Vaiya
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« Reply #14 on: March 19, 2007, 12:48:29 PM »

the FD "in combat on success" bug is a nul issue, there is an easy work around for it involving hiting two keys in rapid succession  Grin
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