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Vanguard Monks  |  Monk Discussion  |  Monk General  |  New Monk Ability List « previous next »
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Author Topic: New Monk Ability List  (Read 14482 times)
Kyala
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« Reply #30 on: March 03, 2007, 02:18:01 PM »

im a Harmonious Monk lvl 31..

Eagle Claw I (was lvl 16 but not sure) 15Endurance
Tears through your opponents armor , inflicting 47 to 53 damage and reducing its mitigation by 15% for 18 seconds

Increase Jin by 1


lvl 22?
Deadly Adder Hand I 38 Endurance
A vital strike aimed at the internal organs, this causes your opponent to become instantly weak (-58Str)for 16 seconds. The moment the effects of this ability wear off, the target takes 123 to 133 damage.

22?~
Tiger Pounces I
4 Jin Refresh 5:00
A precise attack that deals a minor 57 to 65 damage but will always result in a critical hit.

Increases Jin by 1

lvl 26 Eagle Claw II
73-81 dmg

lvl 31 Steal the wind I 27 Endurance
A breath stealing attack that deals 165 to 177 damage and slows your opponents attack speed by 15% while increasing yours by 15%.
Counterattack (after dodge) duration 1min
(spell casting speed and atk speed)

lvl 32
Tiger Pounces II
96to 104

And Quivering Palm I.. II lowers opponents dmg by  50%

I never got  Reed in the Wind I as a Harmonious Monk.. think it got replaced by:

Wave Hand in Cloud
10 Jin  Refresh 30:00

Deals 250 damage to any opponent who attacks you.
Lasts 20 seconds.


a bit crappy... never used it.
« Last Edit: March 03, 2007, 03:34:47 PM by Kyala » Logged
Gbrap
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« Reply #31 on: March 04, 2007, 05:42:23 AM »

Ashen Hand III is lvl 18 for me (dragon monk)
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Chunli
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SHilton75@Hotmail.com SHilton0375
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« Reply #32 on: March 04, 2007, 09:10:58 AM »

lvl 42

Sundering Dragon Claw 1
38 Endurance
Dragon Mastery Finish
Range:5
Refresh: 2:00
Offensive Target
Cast: Instant

Savagely tears through your opponent, inflicting a massive 892 to 941 damage over 6 seconds. Increases Jin by 1

========================

Opens after Gouging Dragon Claw hits

[Edit] Skill does nothing at the moment. It hits, and there is no damage or DoT
« Last Edit: March 04, 2007, 09:25:12 AM by Chunli » Logged

Chunli (RETIRED)
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Leishiu
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« Reply #33 on: March 05, 2007, 04:03:51 PM »

Harmonious:
38: Northwind Snaps the Limb I.
Deals melee + 380-something. Lowers opponents damage by 75 for 20 seconds. It really looks great until you try to activite it, notice it's a finisher, and then is on a 2 minute timer. But with Deadly Adder Hand, you can turn a 300 hitter into a 100 hitter, if even for a brief few seconds! Oh, costs 10 endurance, like most finishers.

38: Diamond Body
Cleanses you from curses, poison, diseases and generally bad things every second for two minutes. Increases AC by 800 (might scale). 30 minute reuse, 6 jin.

For the reuse time, our abilites have a really lacking boom effect!
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Leishiu ~ Halgar (or sommert)
Gbrap
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« Reply #34 on: March 07, 2007, 02:59:25 PM »

Kick of the Heavens I

is lvl 22 not lvl 20
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Chunli
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SHilton75@Hotmail.com SHilton0375
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« Reply #35 on: March 09, 2007, 03:37:37 AM »

could you sticky this so people can remember to keep adding to it?
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Chunli (RETIRED)
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Kaji
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« Reply #36 on: March 09, 2007, 02:28:37 PM »

Done.  Keep 'em coming - I plan to get this updated soon now that the parser is out and working.
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Chunli
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« Reply #37 on: March 09, 2007, 04:16:37 PM »

Only problem will be that our skills have new dmg and end values heh. But the levels stay the same I guess. If there is a mob learned ability, may want to annote that as well. On that note, anyone found the new abilities yet? Have not found any myself ><
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Chunli (RETIRED)
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« Reply #38 on: March 09, 2007, 07:01:01 PM »

42. North Wind Breaks the Trunk I
Advanced Finisher, 10 end cost. Weapon + 440'ish damage. Every time the mob debuffed by it attacks, he's hurt for ~100 damage. Lasts 20 sec.
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Leishiu ~ Halgar (or sommert)
Chunli
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« Reply #39 on: March 10, 2007, 04:34:17 PM »

lvl 46

Six Dragons Strike V is melee damage plus 302
Feet of the Fire Dragon IV is 491 to 521 damage over 16 seconds

===========================
Dragon Rakes Its Claw 3
34 Endurance
Dragon Mastery
Range: 10
Offensive Target
Cast: Instant

Rake all opponents in front of you, inflicting melee damage plus 136. Increases Jin by 1

===========================

Aspect of the Spirit Dragon
8 Jin
Dragon Mastery
Range: 5
Self
Cast: Instant

This ability allows you to change into spirit form, rising off the ground and rendering you nearly invisible to others.

===========================
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Chunli (RETIRED)
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Kyala
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« Reply #40 on: March 11, 2007, 06:59:28 AM »

34 harmonious now^^

just got something new:

Trapping Mantis Claw I

6 Jin    Refresh: 5:00

You deflect and trap an incoming attack than quikly strike back, inflicting 182 to 195 damage. Your opponent is trapped, preventing it from attacking for 2 seconds. This ability increases the crit chance on your next attack by 20% and always opens finishing attacks.
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Dythan
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« Reply #41 on: March 12, 2007, 09:38:10 PM »

Not to impune Kaji, this is a great site and love coming here, but I have an updated list of all the general skills and Harmonious abilities written at

http://forums.monkly-business.net/viewforum.php?f=36

Feel free to use this list to update the one here, I try and stay on top of it as they all get changed.
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Leishiu
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« Reply #42 on: March 14, 2007, 09:40:19 AM »

Harmonious 44:
Trapping Mantis Claw II

Just like Rank I, but a massive 70 damage more or so. Still, the 5 minute reuse makes it even less usable.
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Leishiu ~ Halgar (or sommert)
Vinjin
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« Reply #43 on: March 18, 2007, 04:51:54 PM »

This is a great list. Thanks for putting in the time.

I was curious if it might be worthwhile to add the different stances in here, or perhaps we should create a separate list for those. Realizing these could change, I think it would be helpful to others to know what the stances do, who they are available to, and when monks can expect to get them.

I'm currently level 30 Harmonious so I just received my second set. Taken directly from the tooltips.

Harmonious Path of Mastery
Level 15
- Tiger:  Increases critical chance by 20% while increasing endurance costs by 50%.
- Crane:  Increases chance to block, parry and dodge by 20% and decreases endurance costs by 25%. Lowers damage by 20%.
- Harmonious Body:  Slowly regenerates Jin over time.


Level 30
- Magnificent Tiger:  Increases critical chance by 25% while increasing endurance costs by 50%.
- Eternal Crane:  Increases chance to block, parry and dodge by 25% and decreases endurance costs by 25%. Lowers damage by 20%.
- Harmonious Body:  Slowly regenerates Jin over time.
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Moridan
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« Reply #44 on: March 19, 2007, 07:11:06 PM »

At 38 I Aumed to get the following Dragon Mastery skills not on your list:

Gouging Dragon Claw
1o Endurance
Dragon Master Finisher
Range: 5
Refresh: 2:00                  Cast: Instant
A ripping attack that inflicts melee damage plus 408 and causes the next attack you execute to deal 50% more damage.  Increases Jin by 1.

My thoughts on this is that it is completely worthless.  This is a finisher on my bar so I have to choose between a flying kick combo which will doing with Kick of the Heavens around 1.5K non-crits or this that will do 500-600 non-crit.  Let me think about that one...

Sun Dragon's Corona
6 Jin
Dragon Mastery                Self
Range: 5                           Cast: Instant
This ability surrounds you in the light of the Sun Dragon, causing fire damage to any opponent that strikes you and increases your fire resistance by 220.
- increases fire resistance
- minor damage shield
- uses inner focus

This lasts 10 minutes.  Not too shabby of a buff.  The damage shield did like mid-20's but oh well.  The best part about this skill is the animation for using it.  Totally first rate.  All in all, its better than a poke in the eye.
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