near as I can tell the "ratio" is the same. AKA the damage boost to secrets from int hasn't changed at all. You get a self buff that raises your int more than it was, but the scaling is still the same.
The only difference is that the final result is essentially cut down to 25% of what it was. Which in turn makes int about 75% less worthwhile to dump points into, not really a viable build stat anymore...which sucks. Particularly for harmonious monks since their offensive stance is pure crit bonus and is largely wasted for melee but boosted chances for secrete crits, it made an int build for harmonious plus offensive to boost secrete crits a very viable idea. Not so much now. I've had to respec because the dodge/parry bonus from dex and hps from con (sadly) is more useful than the bonus to secret damage int provides now.
There may be exceptions...but by and large its the cookie cutter one size fits all build for monkes again...some blend of str/dex/con
wis/vit are worthless and secrete proc rate was nerfed enough to not make int a viable stat to put points in anymore. Probably my largest complaint of the monk rebalance.
ya know i look foward to the day i can go back to dragon style but for now im harmonious style and were raiding preyy regular now and and im actually useful in raids just for my abiltys not so much crit dps
i see the tanks still have a problem maintainng the aggro from each other but still they dont get one shoted with strike thru like my med class use to.
and i can honestly say its do to me not criting so dang much and the raid not balancing around my class high crits so to speak