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December 01, 2008, 02:26:34 PM

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Vanguard Monks  |  Monk Discussion  |  Monk Tactics & Techniques  |  Monk bugs/Issues « previous next »
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Author Topic: Monk bugs/Issues  (Read 1137 times)
Fujitsu
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dustincfoley@live.com dfoley323
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« on: July 21, 2008, 02:28:34 PM »

Typing up a list of all the current bugs/issues.  I have my own list done, but would like some input from everyone. 

I went skill by skill and just listed skills i thought needed to be changed / adjusted / fixed.

E.G. 
Fist of celerity: Needs to work on ALL special attacks not just certain ones.
Forced crit: All 3 version are pathetic damage, high jin cost, and long reuse
Forced Finisher opener: Damage is decent, but a lon recast on a skill that does basically the same thing as crescent kick or ashen hand which can be used all the time

Jeering kick: 2 hit force taunt is useless for agro control
Sun dragons corona: Was supposed to be changed to a dps buff, never happened.
Dragons breath: was supposed to have its damage uped, never happened.  3k damage on a 3 minute timer with a high jin cost is useless.


Just a few to give examples...
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Monk01
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« Reply #1 on: July 23, 2008, 03:33:55 PM »

if you look at the description of Errant Strikes it says ALL attacks-  not just specials as fist of celerity does. Im pretty sure this is working as intended but if you go by the description it states all attacks.  This is a bug ether way it either supossed to work  with all attacks or the wording of the description is wrong.

Saying Step dosent change our defense values as other abilitites such as reed in the wind or maginificent drunken stagger does. I think that it may not be working properly as the other abilitites do change the defense values.

Slap Hands needs to be checked it is supossed to work on all attacks for the duration but it seems to work on only one targets attacks ie if you have multipltle attackers and use this ability only the attacks from one opponet triggers the ability.
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Fujitsu
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dustincfoley@live.com dfoley323
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« Reply #2 on: July 23, 2008, 05:04:55 PM »

I should clarify, what ever attack errant strike doesnt double isnt effected by fist of celerity either.  Aka it should work for all specials for both skills and it doesnt.

Swaying step works, its a 1 shot dodge, turn on misses/dodges/parrys and when u use the skill you will see the first attack dodge. 

Ill test slap hands later to confirm it, thx.
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Monk01
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« Reply #3 on: July 24, 2008, 12:12:44 AM »

You can have them look into lurching feint too, it dosent seem to do all its description states either.
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Monk01
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« Reply #4 on: July 24, 2008, 12:17:46 AM »

I still dont think that you understand what I mean by the errant strikes description, Read it in game, im too lasy to log back in and look it up. But it (according to the description) affects all attacks not just specials, ie boundless fist, crescent kick ect. FoC states all Special attacks, Errant states all attacks- specials and reguar if you take the description at face value. 
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Fujitsu
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dustincfoley@live.com dfoley323
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« Reply #5 on: July 24, 2008, 05:51:54 AM »

Right but errant doesnt effect all attacks, its only working on some attacks.   At the moment errant and FoC only affect the same skills.  AKA neither work on the first 2 hits of PeH but both work on the final hit.

And i wouldnt rely on the descriptions to be the definative answer to what a skill does.  Foolhardy swagers a good example.
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Fujitsu
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dustincfoley@live.com dfoley323
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« Reply #6 on: July 24, 2008, 06:10:44 AM »

Lurching feint -
3 second stun
opens a finisher
+30% chance to crit

The stun doesnt seem to work on most mobs but thats probably because most mobs are immune.

Tested slap hands, and its hitting all targets, not just the defensive target.  I pulled 20, then turned it on and targeted 1of them and watched all of thier hp drop 300-560 every time they hit me.... any more info would be helpful if it is a bug id like to reproduce it so we can get it fixed.

Errant strike - allows each of your attacks to strike an opponent who is attacking your defensive target
Fist of celerity - your fists blur causing your special attacks to strike twice

Skills that dont work with either: (for drunken ill test others later)
Three finger strike, Hammer fist
whirling storm
Divine typhoon
Divine avalanche
Stinging backfist
staggering punch
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Caerenya Furystorm
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« Reply #7 on: July 24, 2008, 11:49:14 AM »

The run speed from my Aum Liat still tends to drop when the buff times to 28 mins.  The run speed always drops when I log in with the Aum running.

Harmonious Body stance still drops whenver I play a parley card
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Monking Harmoniously since 2007
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