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Gu5 - dps - refresh haste
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Topic: Gu5 - dps - refresh haste (Read 2903 times)
Murugan
Master
Karma: +0/-4
Posts: 59
Re: Gu5 - dps - refresh haste
«
Reply #15 on:
June 13, 2008, 11:52:07 PM »
Quote from: Fujitsu on June 12, 2008, 08:16:43 AM
/yawn still at it?
1) i said i parse 1.7-3.3k now, which is true call me a liar if you want but you have no way to prove me wrong, so again thats you being a troll.
2)long story short, i sat at 3 entire raids with 1 min refreshes on thousand fist with no damage exploiting, so yes i did see parses as low as 1.7k (temp accel doesnt work, and bards already took coda out... and i was told aum kor was causing stacking issues, which at first glance it looks like cause with aum kor + temp accel i only got the haste from aum kor, so i just droped it and was using aum ti)
3) like ive said yalvp hasnt been updated since gu4, and now our secret damage no longer parses correctly because the damage has changed. Yalvp is very finiky and only reads exact/specific lines of text, it was coded this way back before fist of celerity/errant fist were fixed, because if not, then it would show MASSIVELY inflated dps like most parsers did.
4) The current issue with hitching due to buffs is a royal pain, even with commenting out of extra buff windows i still hitch alot, so like other monks states hitching is an issue, specially when it comes to not pealing tanks.
You talk a lot of SNARF for not backing any of it up, lets see a 3k parse with no finishers please. Post/mail me the log file and well see just who is full of SNARF. I can have any of our officers log on here and post what our dps numbers have been like since gu5. Until we knew that Temporal accelorance was bugged most of the raid was down 30%-50% dps. With bard coda + meta mind, its back to being in the 4-5k range, aum kor still stacks with refresh haste so i still sit at 30sec refresh on thousand fist which is more then enough to get me past the 4k limit on average fights.
If you want to keep personally attacking me go for it, but you have no facts, and no way to prove me wrong. Lets see some pics/logs/parses to prove that i really didnt do 1.7k dps on a majority of fights with 0 % refresh haste,... can you produce one for me? Nope cause you dont raid wit us, you dont parse with us, you just talk a lot of SNARF.
Me being a troll? No Fujitsu I'm just tired of everyone letting you run your mouth unchecked on these forums and ruining what could be a good source for up and coming monks. I'm not the only one to call you a liar. You proved you were nothing but with the whole debacle over your defense against the GU6 melee fix (iron hand adds 350 damage, lol), and how no monk not using some super secret exploit could possible hit such high numbers (back when you claimed you couldn't top 20k thousand fists, until you edited it). Ok though if I can't call you a liar, I guess I have to call you the single worst monk in Vanguard. If you can't parse above 1.7k with your gear, then you should uninstall I mean that is seriously pathetic.
Your raids go down 30-50% dps just because temporal acceloration is not working? Yeah, ummm okay Fujitsu that makes sense. Because 20% refresh reduction = twice the amount of dps somehow? I suppose you have no bards in your raids either right?
Here are a couple fights I grabbed from the parse that happened to be on my computer when I walked in the room and saw your post. I didn't have to look too far, first parse from 7 am the night before, we did a pick up key raid for an alt of one of our members. We had 12 people in all (only 5 from guild, 3 being boxed the rest were 48-49 random pickups), had maybe 9 buffs on me the only one worth mentioning being bear buffs, 0% refresh reduction except for aum kor and yet I was still able to beat your supposed "high dps" since gu5.
from your parser, though I could parse it with another program since you claim this is now "broken".
LORD FUMBUSO
You 1266170 342 14 0.96 41223 0 3702.25 3872.08
Thaeladrin Soulforge 385649 162 8 0.95 11736 1 2380.55 1179.35
Bradan Aybara 305396 86 1 0.99 14927 0 3551.12 933.93
Kradel 290211 92 4 0.96 20982 0 3154.47 887.5
Ronala 194647 122 22 0.85 5213 182 1595.47 595.25
The damage over time effect of Kradel 152065 156 0 1 6142 308 974.78 465.03
Nerrule 142752 89 6 0.94 6704 0 1603.96 436.55
Jackkill Freek 142747 115 8 0.93 3942 408 1241.28 436.54
Starving 122243 130 26 0.83 4668 412 940.33 373.83
Kisuke 121686 89 11 0.89 3819 0 1367.26 372.13
Nekes 114978 105 15 0.88 2989 232 1095.03 351.61
Souldrinker 106649 138 22 0.86 4907 370 772.82 326.14
Travian Soulforge 102651 159 9 0.95 1553 241 645.6 313.92
The damage over time effect of Jackkill 43010 95 0 1 950 239 452.74 131.53
The damage over time effect of Ronala 34876 22 0 1 2704 1131 1585.27 106.65
Bankeion Banktroliuos 11604 4 1 0.8 6348 0 2901 35.49
The damage over time effect of Kisuke 10985 10 0 1 1241 956 1098.5 33.59
The damage over time effect of Bankeion 3596 11 0 1 360 308 326.91 11
Fever 3582 9 0 1 398 398 398 10.95
Skeletal Destroyer 2658 35 3 0.92 88 68 75.94 8.13
Rogue 2623 9 0 1 298 283 291.44 8.02
Terwyn 0 0 0 0 0 0 0 0
Plague Bearer 0 68 4 0.94 0 0 0 0
Skeletal Acolyte 0 0 0 0 0 0 0 0
No bard or Psi, wasn't really trying either to be honest. I didn't have to two box my shaman for the first time in two months so I turned up my settings to max, put /setfog at 999999 and enjoyed the view. I did use chains though, I'm sure you need more parses then that. Maybe if I get bored later, I'll post some of me using nothing but endurance attacks and beating 3.3k dps. Better yet why don't you stipulate the conditions, and then I'll get you your screenshots, or log files, or whatever. I don't need to do any of that though to be honest, because you are FULL OF IT. YOU DO NOT PARSE 1.7k, and you could find 50 monks on your own server who can parse over 3.3k after GU5 without needing me to show you personally.
Maybe I have been drinking tonight, but man I really do not like you. There was a time when I respected what I thought was dedication to our class. I don't know what your after though, you certainly aren't helping the class as I doubt the dev's listen to your whining anymore than anyone else who knows what they are talking about.
I am counting the days to GU6, when you will post another whiney thread about how you are leaving because the dev's broke (fixed) monks.
«
Last Edit: June 14, 2008, 12:29:35 AM by Murugan
»
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Ronmaru
Grandmaster
Karma: +1/-5
Posts: 113
Re: Gu5 - dps - refresh haste
«
Reply #16 on:
June 14, 2008, 12:53:04 AM »
I can definitely say that the vyalp parser is pretty jacked up post GU5...for me anyway. And that my dps is down a bit, but more from glitches in ability haste (understand that its not just bard and psi ability haste not stacking, there are glitches with them not taking effect period, so that's not just missing out on 20% its missing out on ability haste from BOTH). Had problems with it again tonight. Was working on some people sporadically but not others. We think it may be an issue with meta mind but honestly are not sure.
Combine that with laggy play and yeah, you can get a serious dps redux. Ever since GU5 raiding seems to beat the tar out of my system. I'm running an 8800gt. But my processor is a bit older and single core so I suspect it may be my bottle neck but without trying different processors its impossible to say for sure.
In either case, taking a caustic angle doesn't help these boards nor anyone else. Chill the hostility, say your peice, back it up where you can and let it ride. If you want to get personal that's what PMs are for. If you don't think the recipiant will listen then its doublely fruitless to be emotionally upset in your writing.
Now lets see if we can keep from throwing little barbs subtle or otherwise eh?
Logged
Fujitsu
Sensei
Karma: +23/-20
Posts: 847
Re: Gu5 - dps - refresh haste
«
Reply #17 on:
June 15, 2008, 11:30:37 AM »
"I mean you are so transparent it is pathetic, you are a liar. "
Lets evaluate that statment and you claim:
I don't have to use any chains to parse above 3k
I can spam my one button boundless fist macro all night and parse well above 3k
I can 2 box my shm and main heal and do over 3k
I can and have fought naked and parsed above 3k
Then lets look at your parse:
You used attacks other then boundless fist
you used combos (assuming you mean finishers)
You werent two boxing
and you only parsed 3.8k ?
Im sorry you dont like me, but your guild hasnt even done basement, your knowledge of the game is pathetic, you dont understand what the gu6 dps changes are actually going to do. You are the one my friend who is full of it.
Either way im done with vanguard, the fact it will be 3 months till the enxt raid content is unacceptable. 3 weeks of laggy raids is unacceptable, taking the hardest group quest in the game, and makeing it harder each patch is unacceptable. The developers have taken enough of my money and little children like you murugan and your WoW rants remind me of highschool with bullys so dumb all i had to do was get an A in the class and they would hate me.
Logged
siago
Recruit
Karma: +0/-1
Posts: 17
Re: Gu5 - dps - refresh haste
«
Reply #18 on:
June 22, 2008, 09:09:16 AM »
Quote from: Ronmaru on June 14, 2008, 12:53:04 AM
I can definitely say that the vyalp parser is pretty jacked up post GU5...for me anyway. And that my dps is down a bit, but more from glitches in ability haste (understand that its not just bard and psi ability haste not stacking, there are glitches with them not taking effect period, so that's not just missing out on 20% its missing out on ability haste from BOTH). Had problems with it again tonight. Was working on some people sporadically but not others. We think it may be an issue with meta mind but honestly are not sure.
Combine that with laggy play and yeah, you can get a serious dps redux. Ever since GU5 raiding seems to beat the tar out of my system. I'm running an 8800gt. But my processor is a bit older and single core so I suspect it may be my bottle neck but without trying different processors its impossible to say for sure.
In either case, taking a caustic angle doesn't help these boards nor anyone else. Chill the hostility, say your peice, back it up where you can and let it ride. If you want to get personal that's what PMs are for. If you don't think the recipiant will listen then its doublely fruitless to be emotionally upset in your writing.
Now lets see if we can keep from throwing little barbs subtle or otherwise eh?
yea i agree to that ronm its plain to see players running log parsers on other classes has become rampant on these boards the devs stated that monks will incurr a change but i belive there saying in apw mostly that other content will be looked at ect ect .
fuji very knowledgable with monk the class he has 800 posts on these boards that date back at start of vanguard.
there lots of issues in apw concering dps and amount of it one bein the monk class which is effected by apw gear n buffs n macro's imho
the average monk going into apw not gonna have the gear it should need... the dps is not gonna be there
i mean there nonthing nore heart breaking than to be benched from a top raid guild cause my lvl 50 doesnt have the hp or
/tells that my lack of dps is gonna get me booted.
so peeps comming on these boards defending the inc more change /nerf what ever u wanna call it by attacking fuji and trying to discredit him ect is toatal bull crap.
up comming monks?? bring em all!!!!!!! fuji has over 800 post on these boards when he was lvl one to lvl 50 on abilties n skills for all the monks styles they can search from
but wait i have a better idea let have a #44 post veteran with a monk for a pet come in here and slam fuji because he cares bout his class and its his main and he put a lot work into it and on this board.
better yet we need play by play " i was drunk the night i walked into the room and there is was a post by fuji!!!! my blood began to boil !!!!!!as i read the forum i couldnt belive it!!!!!!!! that dang fuji defending the monk class again!!!!!!!?
not this time fuji!!!!!! im drunk im mad and im on there internet...look out!!!!!!!
lmao im the biggest greiver on these forums got issues with whiners n cryers n greivers take em up with me im the official spokperson for whiners n cryer.for the monk class .
any issues take em up with me plse "pm "me would be better im on your server in game would even be nicer
but please all you hack jobs lay of fuji and stay clear these forum these forums are for monks we have our moments like any other class forums do ,were only human
P.S fuji!!!!!!!! i forbid you to adventure out side vanguard grass hoppa!!!!!! re roll a char and put it on seradon server. :police
we will roll monks
:
Logged
Murugan
Master
Karma: +0/-4
Posts: 59
Re: Gu5 - dps - refresh haste
«
Reply #19 on:
June 22, 2008, 10:28:56 PM »
I have played monk since beta, I did quit for a while (like MOST players) haha, I have never played WoW I played FFXI in the top guild on my server for 4 years (which was a much more "hardcore" game then this or whatever game you played). My guild in VG is not in basement, we lost a lot of gear to AoC and are still trying to recover from that (all of our 5 mold players left), we also do not do DKP which may slow us down a bit as well. I was posting here before you joined Pain, I was raiding before you were, the fact that you joined a hardcore raiding guild such as Pain has nothing to do with your skill as a monk, or your understanding of this game. Nonetheless my guild is a very good guild, I don't need to defend them, I love being in the guild I am despite our progression and I think we have a fine understanding of the game without being in the basement. The basement has more complex fights, and is more heavily dependent on burn dps/gear then the other wings. Still I am well aware of the fights, their strategies, and how to do my job. My guild will get there on its own time.
Mobs in the basement have neither higher Mitigation, nor higher evasion, so that should have nothing to do with the parse dps. As I said in my post I was not attempting to max dps, I had 9 buffs (none of which were good damage or refresh reduction buffs) that was the reason for my low parse (3.8 is low for me). Now that I'm done defending myself I'll say it again, there is no huge problem with monk damage currently.
All monks should be parsing regularly above 3k, even Harmonious monks with crafted gears who just got to APW. Geared monks should be parsing 4-6k, if you are not parsing these numbers you are doing something wrong. Even if you are not trying to max your damage, if you cannot break 3k dps you would better serve the raid in group 4 and have a caster take your place. Their debuffs, mez ability, and other utility are much more useful. Monks are a DPS first class, and if you are not doing respectable dps you are hurting your raid.
I don't post to impress others, I could care less what Fujitsu or his ignorant lackeys say. Most of his posts are bunk, and he is feeding you all wrong information. Anyone who thinks he is a "god" clearly does not have a mind of their own, and it would do no good to talk to you.
For the rest of you, the choice is yours if you want to parse better the information is out there, on this forum, I have posted everything that I do as have other people, what other reason is there to read these boards if not to take what information is provided to you and use it to better yourself.
Or you could use it to whine, and moan... wait I'm sorry I mean "defend" monks. You all must play a different class then i do, Monks are the #1 DPS class, we have the shortest learning/equipment curve of all DPS classes in raids, we have VERY few broken abilities compared to other DPS, and we have little competition for our DPS drops when compared to other melee dps. I see little that needs to be defended.
Back on topic of refresh haste, coda of Alacrity certainly works for me everytime. I am usually with a bard, and since I know it does not stack with PSI reduction any longer I haven't noticed the bug that people are having with it. Even without any reduction buff though, you should still be able to do fine DPS. My dps without refresh reduction goes from high 4k/5k+ to at its lowest 3.5k probably (and that is assuming I am missing other key buffs too).
If not having refresh reduction affects your dps that much you need to rework your in fight strategy and make sure you are using your non cooldown abilities (if you are drunken), or your dots properly (if you are dragon/harm). With those and no refresh reduction other then Aum Kor you should still be able to parse above 3k.
I have tested this with other monks in my guild post GU5, and they too are able to parse above 3k with no refresh buffs other then aum kor, they are harmonious and have nothing special gear wise as they are all alts. All it takes is an understanding of the class, I'll say it again:
In order of importance:
Non cooldown abilities
dots (for dragon/harm)
secret damage (int is your friend)
Stack fists of celerity and errant (if you are drunken)
chains (thousand fist > aoe > class special, flying kick I find to be useless since boundless fist does more damage)
Now everyone plays their own way but if you are not using all those you are likely not going to parse very well. You don't need gear to top parses as a monk, we are severely overpowered currently (damage wise).
«
Last Edit: June 23, 2008, 12:24:31 AM by Murugan
»
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Fujitsu
Sensei
Karma: +23/-20
Posts: 847
Re: Gu5 - dps - refresh haste
«
Reply #20 on:
June 24, 2008, 03:50:53 PM »
you missed the whole point from the get go...
I had 0% (Z E R O) refresh haste the first night of GU5, because of a bug where psi refresh haste (temporal accelorance) doesnt always take hold. Wheather it happens to you or not is irrelevant, entire guilds can reproduce the bug so its not a question of if it exists.
I took off aum kor, because i was told that none of the refresh hastes stacked (with all 3 on i only had 25% so it seemed true) what i didnt know was that coda/temp accel werent stacking, and on top of that temp accel was adding 0%. So losing 65% refresh haste was a big hit. Thats the difference of thousand fists every 22 seconds vs every 60 seconds.
But all this has been said before, i assume you were either drunk or angry and just didnt feel like reading any of it. All else considered attached below is an IN DEPTH description of how the loss of 20% refresh haste is easily a 30-40% drop in monk dps. Are we still fine? yes, all other classes were effected equally by this change. Do we still top the charts most of the time? Sure, unless youve got rogues with kota+zaraxx dagger, then good luck catching them. Are we fine dps wise over all? Yeah, certain fights are considerably harder now (x99 and kotasoth) since they were time based and their hps werent adjusted to compensate for the change, and as a result 6 min x99 fights now get dangerously close to the expiration timer (not just my guild, multiple guilds have reported this). The fights are still doable (if you can get past the raid lag)...
*****************************************read only if you have lots of free time / like math*******************************
below is the description of refresh haste.
For Drunken Monks: Thousand fist is a 4 hit finisher combo taking between 6-8 seconds to cast all 4 steps. Each hit in a raid averages 15k, with critical averaging up to 22k. Likewise the average critical rate of a raid mob is between 25 and 50%, but is difficult to parse authentically because most parsers don’t parse critical, and because other classes in the game have skills that make all your attacks critical for a small duration. For the sake of arguments, well say 50% of all raid hits are critical.
So that 4 hit chain (with 50% critical) will do roughly 75k damage every 60 seconds.
With 20% refresh haste from a bard OR psionocist, that becomes 75k damage every 48 seconds or 93k damage per minute.
With Bard + Psionocist, that took the skill to 75k dmg every 36 seconds, or 125k damage per minute.
With bard OR psionocist + aum kor, the skill is 75k dmg every 33 seconds, or 136k damage per minute.
With Bard + psionocist + aum kor, the skill went to 75k dmg every 21 seconds, or 214k damage a minute.
With game update 5, option 4 is no longer possible as bard and psionocist no longer stack. This means the damage potential from Thousand fist went from 214k to 136k. That’s a roughly a 37% drop in dps from one skill alone. A skill that only added 20% refresh haste in fact lowered drunken monk dps by up to 37% on the high side. So if a monk was parsing 6k before, they would go to 3.78-4k dps.
Of course this takes a lot of assumptions. It assumes you are not exploiting thousand fist to do 200k dmg hits. It assumes you are not using Fist of celerity or Errant strike, and finally it assumes you have enough + % melee damage (or raw damage) to achieve at least the 15-22k hits.
The reason I don’t account for fist of celerity/errant strike is multi fold. The first being that both skills went from being useable every 1min 45 seconds, to usable every 2 min 45 seconds. Meaning before you could double the damage of a thousand fist chain every 4th set of thousand fist (aka 1 in 4 thousand fist chains would be triple damage) now its every 5th chain is trippled.
What’s all that mumbo jumbo translate to? Well there are 2 standard fights in the game at the moment, the 3 minute fight (most of entrance/library) and the 8 minute fights (kotasoth, zaygius, x99, fengrott etc).
On a 3 minute fight you would be doing about 8 sets of thousand fists in the old system (75k each with every 4th doing triple, translating into 75 +75 +75 +225+ 75+ 75+ 75+ 225 = 900k dmg from thousand fist alone. Whereas now you would do 5 sets of thousand fist, with only 1/5 doing triple damage (aka: 75 + 75+ 75 +75 + 225= 525k damage. … that’s a drop of 42% total damage.
On a 8 minute fight you would be doing about 21 sets of thousand fists in the old system (16x75k + 5x225= 2.3 million. Now you do 15 sets of thousand fists (12x75k +3x225k = 1.6 million damage) that’s a drop of 30% total damage.
So the conclusion: If you relied on large amounts of refresh haste, you lost between 30-40% dps from the fact bard/psi refresh haste no longer stack. Sure its only a 20% loss in total refresh haste, but once you start doing the math, parsing, crunching numbers etc… it’s a bit more. Translation: if you were a 6k dps drunken monk before hand, your most likely at 4.2k average now. Remember this is all just with one skill (the thousand fist finisher line) add in the other 20seconds of double damage after you finish the thousand fist line and it adds up pretty darn quickly.
On a side note: Basement trash mobs are the hardest mobs in the game. If you haven’t fought an ancient juggernaut then let me tell you first hand, they are considerably harder, both in their damage and their mitigation/evasion.
«
Last Edit: June 24, 2008, 03:57:17 PM by Fujitsu
»
Logged
Murugan
Master
Karma: +0/-4
Posts: 59
Re: Gu5 - dps - refresh haste
«
Reply #21 on:
June 26, 2008, 08:25:48 AM »
Great post, very long and full of numbers I am impressed.
Let me get one thing straight though, now you are parsing 4.2k right?
See, that's all I wanted to hear.
Thank you
I read the post, but I'll admit I was drunk when I posted one or two of my replies. However I don't think I misunderstood what you are saying, and I am glad to hear you admit that you do not average 1.7-3.3k dps with a full set of Tiraslee's, legendary weapon, well... you know what kind of gear you have no point in me repeating it. I just wanted to clear that up, you and I both know that you never averaged that except for maybe when you locked up or some other rare fluke. But I can see how maybe some naive fools might think have gotten that impression from your post, like where you said that you went from 5.5-6k dps to 1.7k-3.3k. Maybe in a few posts you will be back to 5k dps (which is where decently geared drunken monks should still be hitting in my opinion)
If I as a monk that just starting raiding saw that, and then went and looked at your gear on vgplayers I would probably not have much hope for my class.
«
Last Edit: June 27, 2008, 02:57:28 PM by Murugan
»
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