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Topic: Bug / Nerf Rumors (Read 2809 times)
Fusoya
Desciple
Karma: +37/-26
Posts: 37
Re: Bug / Nerf Rumors
«
Reply #15 on:
May 01, 2008, 09:35:39 AM »
The margin between the classes are going to be very small. A monk with better gear will out dps a sorcerer, as well as different fights favoring different classes. Even when the classes are considered complete in terms of balancing you will see monks as #1 dps and sorcerers who are #5. Variations due to skill, gear, and which encounter will all impact where you stand as a DPS class. Just because you play a monk doesn't meant you will not be able to surpass a rogue or sorcerer in terms of damage.
Logged
Naftung
Recruit
Karma: +0/-0
Posts: 9
Re: Bug / Nerf Rumors
«
Reply #16 on:
May 01, 2008, 09:47:31 AM »
Quote from: Fusoya on May 01, 2008, 09:35:39 AM
The margin between the classes are going to be very small. A monk with better gear will out dps a sorcerer, as well as different fights favoring different classes. Even when the classes are considered complete in terms of balancing you will see monks as #1 dps and sorcerers who are #5. Variations due to skill, gear, and which encounter will all impact where you stand as a DPS class. Just because you play a monk doesn't meant you will not be able to surpass a rogue or sorcerer in terms of damage.
Exactly how it should be. Make player skill the determinant, not broken mechanics or bugged abilities.
Logged
Khana Kopnisien
Sensei
Karma: +9/-4
Posts: 369
Re: Bug / Nerf Rumors
«
Reply #17 on:
May 02, 2008, 11:29:35 AM »
My problem with statements like "It won't be that bad, they're gonna be balancing us again", is that the devs have already stated that they believe the Monk class to be finished. We're not going to receive any new revamps. Plain and simple.
Logged
Khana Kopnisien /\ 50 Dragon Monk /\ Lowland Elites /\ Halgar
Fusoya
Desciple
Karma: +37/-26
Posts: 37
Re: Bug / Nerf Rumors
«
Reply #18 on:
May 02, 2008, 01:37:16 PM »
Quote from: Khana Kopnisien on May 02, 2008, 11:29:35 AM
My problem with statements like "It won't be that bad, they're gonna be balancing us again", is that the devs have already stated that they believe the Monk class to be finished. We're not going to receive any new revamps. Plain and simple.
Not sure where you got that idea, but I'll disperse that rumor right now.
Logged
Simonson
Master
Karma: +1/-2
Posts: 97
Re: Bug / Nerf Rumors
«
Reply #19 on:
May 02, 2008, 03:03:03 PM »
Question: fujitsu-xeth asks, "Monks got some attention in gu3, but nothing in game update 4. Feign death dealy still isnt live, our class lead has been MIA for over a month, and drunken and dragon monks are wondering when they will get their useless skills fixed or changed to something meanigful. Stuff like foolhardy swagger (doesnt transfer hate) or sun dragons corona"
Silius: Monks received a pass recently and as we finish up the classes we will still fix bugs along the way. There are currently no plans to revisit monks again in the near future outside of bug fixing.
***
Dev chat-log:
http://www.mmorpg.com/gamelist.cfm?GAMEID=147&SETVIEW=features&LOADFEATURE=1821&bhcp=1
Just over half way down
Logged
Fujitsu
Sensei
Karma: +22/-20
Posts: 847
Re: Bug / Nerf Rumors
«
Reply #20 on:
May 02, 2008, 03:40:25 PM »
I think what Fusoya is talking about is that during the melee rebalance, if monks are way under where they should be, then the developers will up the damage of skills until we are back where we should be.
And what simmon is refering to is broken skills, and interform blanace (aka dragon has lots of useelss skills, drunken isnt as defensive as it should be ala taunts and stance)
You are both right, monks will get our skills rebalanced, but we wont get the overhaul we need on stances, ae attacks, and taunts.
Logged
Fusoya
Desciple
Karma: +37/-26
Posts: 37
Re: Bug / Nerf Rumors
«
Reply #21 on:
May 02, 2008, 04:53:12 PM »
Stances are the hardest thing to try and get changed IMO. I really don't like how the 'tanking monk' cannot tank anything in APW, I think it needs to be compensated. With errant strikes losing some of its fire power, I really think they need some other abilities on their hotbar they can use. Also the Dragon monk isn't the DPS or AE monk. I have a few tweaks in current Dragon abilities that I can hopefully push through to make them a better DPS class and give them some unique AoE's. I'm fairly happy with Harmonious monks and where they are, few minor tweaks I'd like to see go in regarding their abilities.
But you can bet your little monk wraps I'm going to be /poke'ing them everyday after this melee crap gets settled for some monk love.
Logged
Hakuan
Desciple
Karma: +0/-1
Posts: 30
Re: Bug / Nerf Rumors
«
Reply #22 on:
May 02, 2008, 06:37:43 PM »
Quote from: Fusoya on May 02, 2008, 04:53:12 PM
Stances are the hardest thing to try and get changed IMO. I really don't like how the 'tanking monk' cannot tank anything in APW, I think it needs to be compensated. With errant strikes losing some of its fire power, I really think they need some other abilities on their hotbar they can use. Also the Dragon monk isn't the DPS or AE monk. I have a few tweaks in current Dragon abilities that I can hopefully push through to make them a better DPS class and give them some unique AoE's. I'm fairly happy with Harmonious monks and where they are, few minor tweaks I'd like to see go in regarding their abilities.
But you can bet your little monk wraps I'm going to be /poke'ing them everyday after this melee crap gets settled for some monk love.
do share.
please.
you may find that what you think is not necessarily what the monk community thinks.
Logged
Kivik
Grandmaster
Karma: +0/-1
Posts: 106
Re: Bug / Nerf Rumors
«
Reply #23 on:
May 03, 2008, 07:42:02 AM »
Quote from: Fusoya on May 02, 2008, 04:53:12 PM
Stances are the hardest thing to try and get changed IMO. I really don't like how the 'tanking monk' cannot tank anything in APW, I think it needs to be compensated. With errant strikes losing some of its fire power, I really think they need some other abilities on their hotbar they can use. Also the Dragon monk isn't the DPS or AE monk. I have a few tweaks in current Dragon abilities that I can hopefully push through to make them a better DPS class and give them some unique AoE's. I'm fairly happy with Harmonious monks and where they are, few minor tweaks I'd like to see go in regarding their abilities.
But you can bet your little monk wraps I'm going to be /poke'ing them everyday after this melee crap gets settled for some monk love.
Im Glad to hear that you are pushing for some kind of tweeks because its been a long time since we last saw any.
Overall as a drunken i am happy and with some of the proposed ideas you have in here maybe they will get in and be viable additions to our class specific skills.As for tanking in APW I personally do not see that as how i plan to use the defensive abilities.For me its all about surviving till the next pull is in and safely able to get a heal.
So far im glad to have you leading our class and the rest of us should acknowledge that you are working to get us where we should be.
Just a Drunkens two cents
Logged
Hiko
Recruit
Karma: +0/-0
Posts: 23
Re: Bug / Nerf Rumors
«
Reply #24 on:
May 03, 2008, 08:24:09 AM »
I agree Kivik.
Logged
My word is my honour
and my honour is my life.
Fusoya
Desciple
Karma: +37/-26
Posts: 37
Re: Bug / Nerf Rumors
«
Reply #25 on:
May 03, 2008, 10:44:17 AM »
I'll get into specifics after we finish working on this combat stuff. I'll be taking polls and asking for ideas when it's closer to a time when I can actually push for changes. If I were to mention it now, it would simply be brushed under the carpet, as they are extremely busy worrying about class balancing, mob hp and the current classes undergoing heavy changes. I plan to include responses here heavily in the decisions made regarding the class. The way I see it, I'm merely a messenger.
Logged
Matsu
Desciple
Karma: +2/-0
Posts: 40
Re: Bug / Nerf Rumors
«
Reply #26 on:
May 03, 2008, 01:29:31 PM »
Really appreciate the work you're putting in on this Fuyosa. If nothing else it's nice to know monks have an active representative with the devs once again.
Monks have needed this second passing over for quite a while and I'm sure in due time we'll get ours, so to speak.
/bow
Logged
BlackBelt
Recruit
Karma: +0/-0
Posts: 21
R.I.P
Re: Bug / Nerf Rumors
«
Reply #27 on:
May 04, 2008, 03:49:38 AM »
Copied from my post on the official forums in SOE, ill keep spaming this list till I see something on their list
In addition those lists, I shall add the following :
I would like to add general things, things that make Monks fun to watch and play! My target is for fun!
Things like :
- More animation deaths...
- Add couple of death sounds...
- Custom animation when sitting while meditating (Yoga stand maybe?) it should be equal to normal sitting....
- More and more fighting animation!
- Make us NOISY MONKies!! Let us scream "Heyaaah! Woaaa....etc"
- Let us Fun to watch!
Again, as for meditating skill(spell) add another one for gaining GIN, and call it Spare
where I gain JIN every 10second while punching/kicking the air
I would go AFK for hours while sparing
And for the Love of Might Allah please remove the duration of Fake death! (feign death)!
Logged
(50) Drunken Master - BlackBelt RockLee - Halgar
http://www.truveo.com/Rock-Lee-Drunk-Suiken-Fist-Beer-Song/id/2102642822
Fujitsu
Sensei
Karma: +22/-20
Posts: 847
Re: Bug / Nerf Rumors
«
Reply #28 on:
May 05, 2008, 02:37:25 PM »
Sadlly none of those are even possible in the sense that they really wont spend coding time on stuff like that until EVERY thing else is done. :-(
Logged
BlackBelt
Recruit
Karma: +0/-0
Posts: 21
R.I.P
Re: Bug / Nerf Rumors
«
Reply #29 on:
May 06, 2008, 12:46:22 AM »
Thats like never, i know
If only AoC had a monk class type!!! Nvm!
I didnt test FD duration, any idea how long it lasts? I might time it or something!
Wiki : What is FD duration : When I remain FD for a long period (Around 15min+) I automatically stand after that period.
Just need a comfirmation of the situation only, As I also hear its a way to fight camping mules!
Logged
(50) Drunken Master - BlackBelt RockLee - Halgar
http://www.truveo.com/Rock-Lee-Drunk-Suiken-Fist-Beer-Song/id/2102642822
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