Navigation:    Home arrow Forum arrow Monk Discussionarrow Monk Gear & Equipmentarrow gear question

User Menu

Welcome Guest.






Lost Password?
No account yet? Register

Main Menu

Home
News
Forum
Search

Class Info

FAQ
Abilities
Quests
Guides

Polls

What race will you be?
 
What's your favorite martial style?
 
User Info
Welcome, Guest. Please login or register.
May 16, 2008, 04:32:14 AM

Login with username, password and session length
Search:     Advanced search
News Box
Welcome to Vanguard Monks!

Key Stats
8954 Posts in 959 Topics by 1995 Members
Latest Member: Elittalty
Home Help Search Login Register
Vanguard Monks  |  Monk Discussion  |  Monk Gear & Equipment  |  gear question « previous next »
Pages: [1] Print
Author Topic: gear question  (Read 188 times)
easyplay
Recruit
*

Karma: +0/-0
Posts: 8


View Profile
« on: March 31, 2008, 12:52:15 PM »


http://vgplayers.station.sony.com/characters.vm?characterId=47244709862

what can i do to get more dps without sacrificing hps? and does melee haste from gear really work or a waste of time?
Logged
Fujitsu
Sensei
*****

Karma: +20/-16
Posts: 781


dustincfoley@live.com dfoley323
View Profile Email
« Reply #1 on: March 31, 2008, 01:23:37 PM »

Melee haste adds jack crap at the moment, supposedly they are making it more significant.  HOWEVER when you look at white dmg (auto atk only) its very minimal at best.   Auto attack i probably average 500 dps.  With skills i average 4-5k.  So with the haste change i might do 4.5k-5.5k.

Looking at your gear, id recommend dumping some of your con/dex and maxing INT as far as raw attributes go.  I know you said without losing hp.  Also im not sure of the stats but i thought sandstone was the t5 rare world drop (aka worse then crafted).   

Overall you look fine, id say use aum kor if u have a shm/clr in the group and youll see a big increase in dps.
Logged

Simonson
Master
***

Karma: +1/-2
Posts: 97


View Profile Email
« Reply #2 on: March 31, 2008, 06:02:33 PM »

Yeh i'm with fuj on this, dump all DEX and put it into INT
i have absolutely min dex (you cannot lower this attribute anymore) and high INT and totally own the rogues and anyone else for that matter in my guild.
There are various threads here telling you why INT is more damage per point than dex, take a look  Cool
Logged
Murugan
Desciple
**

Karma: +0/-2
Posts: 37


View Profile Email
« Reply #3 on: March 31, 2008, 06:11:55 PM »

Melee haste adds jack crap at the moment, supposedly they are making it more significant.  HOWEVER when you look at white dmg (auto atk only) its very minimal at best.   Auto attack i probably average 500 dps.  With skills i average 4-5k.  So with the haste change i might do 4.5k-5.5k.

Looking at your gear, id recommend dumping some of your con/dex and maxing INT as far as raw attributes go.  I know you said without losing hp.  Also im not sure of the stats but i thought sandstone was the t5 rare world drop (aka worse then crafted).   

Overall you look fine, id say use aum kor if u have a shm/clr in the group and youll see a big increase in dps.

I am still looking forward to testing out the haste changes, if it is decent don't forget the extra secret procs as well.

I also hope that it will help make a bigger difference between dragon monks and harm/drunken (due to their proc), as well as hand to hand monks vs. two handed weapon monks.  Maybe even to the point where a hand to hand monk would invest more into haste, making us slightly less burst dps (which is how I would describe all current monks at max level now) and more sustained DPS (which is how I pictured Dragon monks, with their additional large damage end attack, and decent dot and proc to keep their damage high throughout the fight)
Logged

Pages: [1] Print 
« previous next »
Jump to:  

Powered by SMF 1.1.1 | SMF © 2006, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com