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Topic: Global Cooldowns (Read 1325 times)
daefuin
Recruit
Karma: +0/-1
Posts: 9
Re: Global Cooldowns
«
Reply #15 on:
March 26, 2008, 09:05:29 AM »
It's pointless to just nerf one classes damage in PvP anyways. Bird Shaman, bear shaman, rogue, druid, warrior ranged, etc all need to be re-evaluated for pvp.
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Fujitsu
Sensei
Karma: +23/-20
Posts: 847
Re: Global Cooldowns
«
Reply #16 on:
March 26, 2008, 09:50:16 AM »
I know its pointless to nerf just 1 but i only talk to monks or people who really hate them in pvp, as such i am only fit to suggest changes to make monks more balanced.
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Jakik
Desciple
Karma: +8/-2
Posts: 27
Re: Global Cooldowns
«
Reply #17 on:
March 26, 2008, 09:27:39 PM »
I personally see nothing that would warrent the nerfing of monks. The fact is Vanguard is not primarily PVP based so nerfing a class because of pvp is just silly. Attacks like Staggering Punch, Cresent Kick and Boundless Fists are not high damage abilities... The main purpose of these abilities is to replenish our jin and to trigger our finisher chains which is where all our true damage is derived from.
I by no means disagree that monks are powerful in pvp but any nerfs to 'fix' the pvp aspect would drastically hurt monks in group and raid content which is this games primary focus.
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Jakik
50 Drunken Monk
Brotherhood of the Spider
Xeth
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