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October 06, 2008, 05:49:37 PM

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Author Topic: Which weapon should I get made?  (Read 1442 times)
daefuin
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« on: February 29, 2008, 06:55:16 AM »

Trying to decide what 2hander I want crafted. I'm 41 right now so I'd like to have a weapon waiting for me when I reach 48. I'm a harmonious monk although I may try drunken at some point.

Flawless Pariah's Bladed Staff of Devastation
Flawless Pariah's Spirited Bladed Staff of Devastation
Flawless Pariah's Power Bladed Staff of Devastation
Flawless Pariah's Martial Staff of Contagion

Which is going to do more damage overall? How much really is +2 endurance regen? How much damage is the lifetap proc going to do compared to the extra +damage from the devastation crystal? I've got the level 40 version right now with the t4 lifetap proc and it's kind of underwhelming tbh, only a 200-250 dmg lifetap proc.

I guess it comes down to...

+2 Endurance Regen v. +86 Damage
and
Contagion proc v. +200 Melee Damage

And what's the difference between the +86 damage from the "power" and +200 'melee' damage?

Also, are there any quest/drop weapons that will compare to these crafted weapons? I am not planning on raiding, will there be anything comparable outside of APW? Lastly, are there any other crafted weapons I'm missing? I used http://www.chivalrywars.com/vanguard/recipe/ to draft the weapons. I noticed there was no option to make a cavaliers weapon... but maybe it's just bugged, or is it not possible? Are there any other high-damage 2handers I've overlooked that you can direct me to?

Thanks!
« Last Edit: February 29, 2008, 07:03:01 AM by daefuin » Logged
daefuin
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« Reply #1 on: February 29, 2008, 07:10:19 AM »

One other thing - how would 2x flawless handwraps of devastation compare? Stick with the 2h cause of the top end damage right?
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Fujitsu
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« Reply #2 on: February 29, 2008, 08:50:04 AM »

86 dmg > 2 end regen

for SELF dps 200 dmg > contagion proc

Powered blade staff of devestation is by far the most dmg you will get for your self.  However the contagion will be the bigest boost for raids as a whole

"damage" is melee AND spells (aka secrets)
melee dmg is just attacks (no secrets)

these are pretty much the best weapons.  nothing else really compares to them from quests other then raiding. 

2x flawless fist wraps of devestation would blow,....get 2x flawless fist wraps of striking and you will do way  more dps then every 2hander other then the powered blade staff of devestation
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daefuin
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« Reply #3 on: February 29, 2008, 09:47:03 AM »

Thanks for the reply.

Is the damage difference between Powered Blade Staff of Devastation and 2x handwraps of striking going to be pretty noticeable? Is there any advantage to going with the handwraps if the staff does slightly more damage?
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Hiko
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« Reply #4 on: March 02, 2008, 01:19:03 AM »

Keep in mind that every time u crit(and thats alot in Tiger stance) your 2-hander will do 2xdamage.
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Simonson
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« Reply #5 on: March 02, 2008, 04:16:39 AM »

Keep in mind that every time u crit(and thats alot in Tiger stance) your 2-hander will do 2xdamage.
As i understand it, it's 2x WEAPON damage....meaning only an extra 200 or so.
It would be noticable if it was just 2x total dmg
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Fujitsu
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dustincfoley@live.com dfoley323
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« Reply #6 on: March 02, 2008, 07:10:37 AM »


Just to explain auto attack crits since they are simplest

Attacks are (weapon dmg + str bonus)*dmg modifier

Crits (non epic/legendary) are about (1.5 * weapon dmg + str bonus)*dmg modifier

For 2 handers, crits are (1.5*2*weapon dmg + str bonus)* dmg modifier

For dual wielding  (1.5* .6 * weapon dmg + str) *dmg modifier   for the main hand
                              (1.5* .4 * weapon dmg + str) * dmg modifier for the off hand


Dual wielders are more complex because you also have to normalize the delay to the average delay of the 2 weapons, then addjust the weapon dmg to the normalized delay, THEN you can calculated.   The easier thing to do is to look at your character info sheet and find "attack" and "off hand attack"  for dual wield.  For 2 handers, you can usualy just add 100-200 to the "attack"  and then multiply it by 1.5 to see its crit dmg
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Ronmaru
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« Reply #7 on: March 02, 2008, 11:04:20 AM »

Hrm...

I would expect power bladed staff of intensity to be the best choice for a monk.
http://vg.curse.com/database/items/details/1144881/

The problem with powerbladed staff of devestation is that the focusing of power competes with the resonating devestation effects and essentially nerfs the bejesus out of the focusing power raw damage % boost.

By using the intensity proc for resonating instead you get the full effect of the focusing crystals of power which gives a very high raw damage boost to both procs and melee (particularly good for those that persue reasonable amounts of int in their build).  The intensity proc is pretty strong as well.


If you are raiding APW of course there are some very nice 1h weapons that a jagged handwrap of striking will complement beutifully.  Though you might want to wait a bit until after GU4 for that since currently focusing crystals of pain (adds jagged/crit% boost) and resonating crystals of striking (boosts raw damage stats on weapon plus procs striking) are both DAMN expensive.

After GU4 most crystals in general "should" be a little easier to come by.



A weird combo that I've considered is using a high int build and using the appropriate specialized upgraded spell damage focus in my offhand...consider that you still essentially do "weaponless" offhand damage if you have a focus equipped, so its like having an offhand weapon equipped that does your basic barehand damage but boosts your secret of choice (fire/etc.)

I've been thinking with a high enough int build, its possible that a specified spell damage focus will provide more net damage boost than a standard offhand weapon.  This is TOTAL speculation, I haven't messed around with this or parsed a damn thing.  I figure your basic offhand (unless you have access to something VERY powerful is about 25% better than your "weaponless" offhand, but that is cut in half since its offhand.  So an upgraded specified sdfocus would boost secrets of that type by about 15% and that boost is not reduced by being held in offhand.  I can also be made to grant 150hps or 19int or a few other options.

Considering how dirt cheap the mats are to make a flawless spelldamage focus it might not be a silly way to start out until someone gets a hold of two very solid 1h weapons or an ideal 2hander.  Ignoring that...it just seems like a fun concept.  Wink

The basic upgraded specified type is like this:
http://vg.curse.com/database/items/details/1269575/

So this example would only work with secret of fire, you would need other specified types for other secrets...but that's easy enough to build in a marco to just switch your sdfocus when you switch to a diff secret type.

Totally off the typical beaten path I know but something I was thinking about.  Smiley
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RhoShan
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« Reply #8 on: March 02, 2008, 12:19:17 PM »


After GU4 most crystals in general "should" be a little easier to come by.

Considering how dirt cheap the mats are to make a flawless spelldamage focus it might not be a silly way to start out until someone gets a hold of two very solid 1h weapons or an ideal 2hander.  Ignoring that...it just seems like a fun concept.  Wink
Sounds insane to me  uglystupid2... hell i'll try it ;p

Hmm, somewhere i've heard the opposite regarding deconn crystals... ill see if i can find my source
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Ronmaru
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« Reply #9 on: March 02, 2008, 12:42:14 PM »

Hmm, somewhere i've heard the opposite regarding deconn crystals... ill see if i can find my source

After GU4 decon options will be heavily nerfed to reduce camping of nameds for decons.  However crystals will come from harvesting, from what I've talked with guildies on test right now they will be much more plentiful in general.
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Hag
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« Reply #10 on: March 02, 2008, 03:43:03 PM »

Quote
After GU4 decon options will be heavily nerfed to reduce camping of nameds for decons.  However crystals will come from harvesting, from what I've talked with guildies on test right now they will be much more plentiful in general.

Hehe, would like to see the face of one of my guildies when he gets knowledge of that. afa he told me, he bought some xtals of pain/striking when he read about GU4, considering that their prices will skyrocket even more and can make a nice profit. (sidenote: prices on my server are like that: pain - 1pp, striking 3pp, and yes, he has lots of plat, he's 3 chars at 50/50/50)
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Ronmaru
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« Reply #11 on: March 02, 2008, 07:37:04 PM »

Yeah their insanely priced on my server as well.  But in just one hour of harvesting on test some guildies had gotten a couple of the more expensive crystals including pain so I suspect strongly the prices will drop on most of them by quite a good margin.  Still test server and live are not always the same thing...esp in terms of economy.  Wink
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