hmm, abilities that leave the mob vulnerable to more damage, i like it

Am amazed people still remember Eq2 stuff, then i remember not as many left it as soon as i did. Game was too much like work for me... grind grind grind. So much button mashing you couldn't speak during a fight.
Khana, loved your ideas when combined with the other Dragon suggestions.
Fuji, glad to see your inputs, and dedication to balance..
But i agree with Fujitsu also... input from non dragons caused us so many headaches from Beta til now, i'd rather nonDragons just stay out for a bit please, Fujitsu and others do a wonderful job policing our ideas and maintaining overall game balance, give us some time to hash things out, we'll ask for feedback later

Peace