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November 21, 2008, 05:23:07 PM

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9259 Posts in 1001 Topics by 3857 Members
Latest Member: Pmbmtrex
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1  Monk Discussion / Monk Tactics & Techniques / Re: Macros Macros Macros!!! Post up all your useful macros. on: September 20, 2007, 08:14:29 AM
well i got a chance to try out my theory, and guess what?
Works like a charm! I just love macros!
Now almost all my crits can be double dmg! YAY!

ok so that is going a lil overboard, but since i use the
/reactionautochain
/reactionautocounter
macro i don't get to pick which crit i get with it..so if i want to use a specific one i  have to click the hotbar weapon, then the crit icon...fast
2  Monk Discussion / Monk Tactics & Techniques / Re: Macros Macros Macros!!! Post up all your useful macros. on: September 17, 2007, 10:13:54 AM
I just had what I think is a great idea, but I am not near my computer so I can't try it out just yet, but tell me what u think!

okay so we know we should equip the double crit- 2hand weapons just before you click the crit button right?
well a macro listed previously said you could use a macro like
/reactionautocounter
/reactionautochain
to do any crits you get, so what about a macro like
/wear "2-hand double crit weapon of uberness"
/reactionautocounter
/reactionautochain

??
would this work? what are ur opinons guys?

Lokii -Xeth-

ps sorry bout the horrible, grammar, confusion, layout etc i am in a hurry cuz i have to go take a test, so bear with me!
3  Monk Discussion / Monk General / Love of the Challenge-Monks are no easy "fear-dot-fear" class! on: August 30, 2007, 08:17:01 AM
Generally in MMORPG's whenever I start I play char after char looking for something, but its seems like no classes ever satisfy me, until now. I just rolled my first monk ever, which was also one of the first dps classes I have ever rolled, (i normally go caster or healer), and I have to say I love it. See, this website is full of posts and posts about improvements monks need, and how the seem inferior over all or not as balanced as the other classes, but to me I believe that is an attraction. You actually have to have skill to play a monk! It really is a challenge, at least in my mind compared to my pal's necro. I mean, I watched him play and it was just to easy and overpowered...what is the fun in that? He doesn't have to work for it at all...just click root-dot-fear or some sorta combo like that is what he told me...(i have never played a necro just for the record), and my good friend/roommate malakii is a ranger, which believe me looks fun but again just to easy.

So i mean ya more dps would be nice along with some of the other changes mentioned throughtout these forums,  but the way it is now, when you see a GOOD monk, you are really looking at an AWESOME player..someone who knows this "weaker" class inside and out, who has learned to manage/balance abilities with weapons and situations...all the while dealing with the problems that have apparently come with monks.

Now I am on the Xeth server, which is where I mainly play, but I created a monk on a pvp server to see how they held out, and believe me, for me it was a challenge, (not to say that much better players than me prolly had an easier time with it), but it was exciting and kept you on your toes. I really had to use more strategy to get my kills, and really use all of my abilites to the fullest to get a kill, (and possibly get lucky a lot of the time!). I died a lot, but I got my fair share of kills too, and when i did it was very rewarding and I felt like i was that much better of a player than them. My fav kill was a necro, which I  have heard is amazing pvp and solo. Now if they are as good as they are supposed to be, then that is bragging rights. My monk of equal level killed your necro...and thats the way uh uh i like it!

Maybe this is a pointless post but I just wanted to throw in my opinions. I don't care if they improve this class at all personally (besides your bugs which are just not supposed to be there!), because the challenge is what makes us better,and that is what really sets monks apart from other classes-we work to be the best, it isn't given to us

Lokii --Xeth--
4  Monk Discussion / Monk Tactics & Techniques / Re: Stats for Increased Crits? on: August 29, 2007, 08:27:09 PM
Hey thanks for the tips! I didn't realize there was a cap on crits. I'll def look into that armor now. The more i got to thinking about it lately I have decided to probably go Dragon...what can i say i love to do damage in all mmo's i play! Anyway thx again for the info and helping me make up my mind about all this craziness

Lokii   -Xeth--
5  Monk Discussion / Monk Tactics & Techniques / Stats for Increased Crits? on: August 29, 2007, 12:50:16 PM
Hey guys, I just made my first monk in any mmorpg ever and I am really enjoying it but I had a few questions.

Do any of our stats increase the chance of getting a crit? I have noticed I crit quite a bit, and it seems to be a signature aspect of monks, so I was wanting to know if I could get gear, or ability increases that boost that advantage even more.

Also I am looking to meet some other monks in game, I don't see very many! Im Lokii on the new Xeth server (recently merged one), also looking for crafters to help me out with gear.

this is my first post on this website, and I just wanted to say this is an awesome place for info, a lot of posts and info from diff sections have helped a lot, I just hope I will be able to contribute as well in the near future..

oh, and did you know vanguard has its own podcast? well it does and the guys on it are hilarious!! Me and my pal Malachii have been talking with em via email, and hopefully we might get an interview on it, so listen in!

again thx for everything

Lokii - Xeth
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