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16
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Vanguard Monks / Introductions / Re: Hello all
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on: January 31, 2008, 12:51:15 PM
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welcome fair amount of info on this site to answer most questions for you.
lvl15ish pick your style, can re pick your style as often as yo want after that, hands you a bottle of kessler's drink up!!
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19
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Monk Discussion / Monk General / Re: Drunken Style Feedback Post GU3.3
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on: January 14, 2008, 07:49:45 AM
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The main problem is drunkens give up a LOT of dmg in comparison to dragon/harmonious. Then they get marginally nothing out of it, infact harmonious gets jsut 1% less evasion, AND a perm 30% ac buff, which seems more tankly then middle ground to me.
Drunken off - 20% dps 5% crit , minus 25% avoidance (again youd be at 75% current avoidance, not 0,... also i know i lowered the dps, and i know i removed parry but it doesnt really fit the offensive stance, but again the defensive stance should more then make up for it) def - 15% dodge/parry/spell mitigation, +25% hate per attack (minus the hate buff, this is disciples current defensive, also the hate buff was moved to defensive stance to make tanking easier) mid - 10% refresh haste, 7% dodge/parry (lost the hate gain, gained some dodge. parry)
thanks Fujitsu
def : 15% spell mitigation...edit forgot to add 15% parry 12% dodge keep the minor DS and include the 25% hate from drunken mastery
offensive: 22% dam 10%crit minus 15% mitigation
middle: 5% dodge 5% parry 10% refresh timer 7% accuracy
would prefer not to lose any damage, all monks are supposed to be dps but each style should bring a different utility
make RitW a purchased ability
give us the 3 new "learned" ablities. one unique ability for each style, kind of how shamans are done. fix to foolhardy swagger if indeed it is not giving the agro buff to defensive target
fix the bug with slap hands if you have yourself targeted as defensive target.
increase magnificnt drunken to 25 seconds and lower the refresh to 2 minutes, would be compareable to the diamond body then.
just a few thougt, from the baords and the quote of Fuji's on top.
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21
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Monk Discussion / Monk General / upgraded abilities from APW
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on: January 07, 2008, 09:14:26 PM
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superior crescent kick 10 endurance refresh 8 5 range increase jin by 2
is allthe same
dam increases from 300-321 to 496-525
heard there is a goading slap increase also
ok please keep this post only for those ablities to upgrade from dropped clickies to learn
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22
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Monk Discussion / Monk General / Re: Pulling in APW
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on: December 21, 2007, 03:25:20 PM
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we are up to vicus and have not had to fd split any yet, if you can inform me if further in we will have to fd split for sure.
please pm me here or on xeth or if you feel secure enough to state it openly . will need to do some work as i am one of 2 monks but the other rarely logs on.
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23
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Monk Discussion / Monk General / Re: Drunken Style Feedback Post GU3.3
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on: December 18, 2007, 05:49:20 AM
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about Jeering Kick was thinking of maybe making it use your defensive target as to whom it attacked, but along the lines of foolhardy swagger in regards to them having to be on the agro list so it could not be abused in pvp.
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24
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Monk Discussion / Monk General / Re: Inter form monk balance
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on: December 18, 2007, 05:44:51 AM
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worked all night but had read this before work and had come upwith very similar changes to the drunken stance since I dont play dragon or harmonius I wasnt going to make suggestions for them. def : 15% spell mitigation...edit forgot to add 15% parry 12% dodge keep the minor DS and include the 25% hate from drunken mastery offensive: 22% dam 10%crit minus 15% mitigation middle: 5% dodge 5% parry 10% refresh timer 7% accuracy would prefer not to lose any dam on offensive stance since I still am a dps class and I rarely tank now. 2nd endit ya very tired and ready for bed  make RitW a purchased ability and maybe give us the new "learned" ablities. one unique ability for each stance, kind of how shamans have one per stance if I am not mistaken.
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29
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Monk Discussion / Monk General / Re: Your Chance To Speak - Medium Class Armor from APW
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on: November 12, 2007, 03:18:51 PM
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was just trying to point that out, in the reply. is why I would rather go HP and endurance regen honestly.
if you want to be cheap [ cost wise ] on HP gear , I know that the scratched ------- ------- armour stuff items drop in afrit and rhaz for medium. each piece has roughly 100hp str dx stats on it.
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