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Monk Discussion / Monk General / Re: Drunken Monks Role
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on: May 15, 2008, 12:17:04 PM
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well those that are asking for higher dps I hope understand that drunken is meant to be a survivabliity style. we will encourage you respec to dragon after changes and melee fix is done.
like to see more hate transfer off of goading slap
magnificent drunken style should increase to 25 seconds or so.
jeering kick ... ... something liek this maybe... debuff on targeted mob that makes the mob have %mitigation lose for X time due to drunken monk confusing opponent while tank is tanking not neccasssrily survivabilitty but
I mean i rarely use it. when tanking in g4 killing trash or in RI or similar area's i have no use for it. so not sure if it's a outdated ability since the force taunt change or not
fool hardy swagger ...thinking of riposte here.. on normal hits (no strikethrough or such ) you avoid the attack and return to opponent for anywere from half to full damage that they would have done to you. and gain a free defensive reaction ability with it. the one that reduces ther edam by 50% for next 8 seconds. once again I dont need the extra agro from this ability either. since the change fo force taunt abilitys
thanks for your time and any remarks. no I cant follow the rules yo laid out either sorry, the style does not need a revamp, just a tweakor two imo
Meiyo
edit forgot to add defensive stance needs the hate from other stance defensive stance needs improvemnt as the harmonioius is just to close and perhaps better in hte end.
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Monk Discussion / Monk Gear & Equipment / Re: APW items
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on: April 02, 2008, 11:49:30 AM
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the schematics are consumed along with the other ingredients use dto make each piece of eqiupment
arms are schematic 1 ore mold rivet wrists are schematic 1 ore mold rivet waist scmematic 2 ore mold rivet
the schematics are for class specific APW armour there is no generaic APW crafted. although the schematics themselves are generic, useable by all class's.
the recipes only drop from boss's [weapon / focus's / armour ] I am unaware of any weapon schematic that drops in APW off any mob.
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Monk Discussion / Monk General / Re: Suggested monk changes
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on: March 12, 2008, 07:26:24 AM
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not to rain on your parade, but honestly buffing class's should do less dps then others. and what I am drving at is that Harm's are a buff / debuff style, thus they honestly should do less dps the the other two styles. Harm is practically a Disc but with out heals and more dps.
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Monk Discussion / Monk General / Re: Suggested monk changes
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on: March 10, 2008, 02:52:38 PM
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Fujitsu's 13-15% is higher then mine also {but notraid buffed]. looking at 11.7 with bladed stave that is macro'd in for finishers. otherwise using a martial sword as I like to parry for the quivering palm buff on mobs.
you should recall reading in here by kivik he would gladly give up a bit of a drunkens dps % in there offensive stance for more durability. That is why those who went drunken for the most part did.
the only crit jewelry I use yet, lucent hero earrings and face, My neck and rings are superior quality type hp con items. cloak is the admirals.
while I know dragon needs much improvement for dps and stances harmonious imo is just needing a tweak or two and drunken a few more tweaks and we should be done
thus you do inddeed crit much more often then me and Fuji for sure
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Monk Discussion / Monk General / Re: Suggested monk changes
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on: March 01, 2008, 06:07:33 AM
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think its on the right track honestly. as a drunken loosing 2% dps will still keep me in the top 5 with-in the raid. I am positive of that. the improvements to def are huge and needed. best of all the 3 styles are working together instead of calling for nerfs to each other. nice to see and be part of in this commuinity honstly.
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Monk Discussion / Monk General / Re: Suggested monk changes
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on: February 29, 2008, 03:05:29 PM
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well still kinda close to the things talked about in the drunken GU3.3 thread so Ill back this for the most part.
would like to see both the def and off use the same scale respectively though either 4% or 5% when doing the % for style 's
it was mentioned but needs to be added to {the list here} keep the minor ds and the hate gain in the def stance for drunken. still want drunken swagger buff lengthened, as I talked about in GU 3.3 for drunken. no need for perm, but a solid 20-25 seconds out of 2 minutes would be specatular. and non overpowering / unbalancing consdiering SOE messed up with Diamond skin already.
so what I am asking is: Dragon 5% dodge/parry, 50% spell mit vs 2/6 elements (fire and ice rune already) Harmonious 10% dodge/parry, 50% spell mit vs 4/6 elements Drunken 15% dodge/parry , 50% spell mit vs 6/6 minor DS currently available in def, hate gain from mid stance moved to here
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Monk Discussion / Monk General / did foolhary swagger change?
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on: February 06, 2008, 03:31:11 PM
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foollhardy swagger was changed to increase 14% to your defensive target in GU 3 was it not?
scrolling over the tool tip today it says
Increaes the hate of all opponents with in 10m of your defensive target by 14%
i know we have talked about it not giving the correct amount befroe but is this what they changed it to?
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