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Monk Discussion / Monk General / Re: Feign death in nusible - new bug?
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on: November 24, 2007, 11:36:34 PM
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I can confirm it has nothing to do with disciple buffs. I may have had some buffs on me when I headed there for the first time, but then I died and tried again, this time I was self buffed for sure. Then I logged of and tried again in like 2 hrs, with same result 2 more deaths. It even got to completely ridiculous situation, where I'm getting hit by a mob, when my agro list is empty.
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Monk Discussion / Monk General / Re: Feign death in nusible - new bug?
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on: October 28, 2007, 08:29:46 AM
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Had the same issue in swamps of rumug. I FDed and got "everybody believe you are dead" message, but the mob kept running towards me and hit me once. I then re-FDd this time he left me alone. I had only 1 mob agroed me and he was far away from me when I hit FD, probably 50-60m, maybe that's the cause of a problem
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Monk Discussion / Monk General / Re: auto counter
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on: October 16, 2007, 01:17:34 AM
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Wish I knew hehe. That's a real problem here too. Crit chains are easier to handle because I usually pause for half a sec when I hit a special, then when I hear a chain sound I start the chain. With dodge/parry counters it's much harder, since I can't know when a mob is about to hit me, so I usually miss around 30% of those chains simply because when I dodge/parry I'm already pressing the special 
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Monk Discussion / Monk General / Re: Upcoming Monk Changes
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on: October 16, 2007, 01:05:01 AM
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Unless hes refering to the celestial ward throwing stars doing more damage now, which is on test and should be part of phase 1.
Uhm I was under impression all the shuriken weapons were dealing the same damage, regardless of the actually dmg on them. I think I didn't see any real difference between vendor bought shurikens with 1 and 450 skill needed
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Monk Discussion / Monk Gear & Equipment / Re: Power Bladed Staffs
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on: October 15, 2007, 06:34:41 AM
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So in other words to maximize the damage the best one is with power+devastation rather then devastation alone? I wonder how much more dmg do we make with "non-melee" dmg, so is it really worth spending coin on focusing power?
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Monk Discussion / Monk Tactics & Techniques / Re: Stats for Increased Crits?
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on: October 11, 2007, 06:06:15 AM
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Sadly, there's no t4 version of focusing pain, so it's only t5. On my server (Halgar) it would cost you 1p. Do keep in mind that 1 crystal = 5 armors. Sadly you can't use it for both armors and weapons, so it's either a pair of wraps or 5 pieces of armor. If you use it for armor either do not add any resonating at all, or add those that only give procs. This way you'll get more STR/DEX and much more crit rating on it. Just be careful, as some proc resonatings add HP as well as resonating enchantment. This is very relevant for chest and legs pieces, you'll get like 85 more crit on chest and around 40 more on legs if you do this.
BTW does anybody know if there's a cap for crit chance/rating that comes from gear (not DEX)?
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