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9255 Posts in 1000 Topics by 2778 Members
Latest Member: CmsmemberG
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1  Monk Discussion / Monk Tactics & Techniques / Re: Macros Macros Macros!!! Post up all your useful macros. on: February 27, 2007, 06:14:41 AM
jin discount would be awesome, maybe just -1 because soem jin abilities dont use much, or just a buff to the jin regen rate.
2  Monk Discussion / Monk General / Re: What weapon to use...if any on: February 27, 2007, 06:10:54 AM
I recently got a 16dps martial staff Smiley but i like to keep all my weapon specialisations up so i switch it up quite abit
3  Monk Discussion / Monk Tactics & Techniques / Re: Macros Macros Macros!!! Post up all your useful macros. on: February 26, 2007, 02:08:11 AM
/combatformset "Harmonious Body Stance"
/combatformset "Tiger Stance"
/combatformset "Harmonious Body Stance"

hit this macro to gain 1 jin each time lol

jinhax are bad  Grin
4  Monk Discussion / Monk General / Re: Should have known better on: February 24, 2007, 03:29:30 AM
monk will obviously be tweaked alot more in the near future Tongue no point crying about how nerfed you are, just play an alt till you feel monk is fun to play again.
5  Monk Discussion / Monk General / Re: Should have known better on: February 23, 2007, 05:06:17 PM
maybe you just dont know how to play your monk properly Smiley
6  Monk Discussion / Monk General / Re: Question about how Dex acutally works. on: February 21, 2007, 02:39:17 PM
should be 6str/6dex/5con each lvl, 1 point gets put into each stat automatically each lvl Tongue

Im pretty sure shurikens are broked atm but at least they are everlasting Smiley. your necro friend is sitting on his innate value of 8%. to hit max dodge maybe you would need to reach your attribute cap for your lvl which is 18x22=396  Roll Eyes.

Someone work out the formulas for how much 1 point of dex adds to each ability please Tongue
7  Monk Discussion / Monk Quests / Re: Harmonious Quest - Orchid (**SPOILER**) on: February 02, 2007, 03:44:57 PM
in the last day of beta I drowned my self to spawn back at the graveyard lol Tongue
8  Monk Discussion / Monk Quests / Re: Style Change Quest on: February 02, 2007, 03:41:55 PM
I would for now just go with whatever style you think will best suit you, even if the styles arn't balanced at the moment that will allways change with all the patches. I'm pretty sure they wouldnt make you reroll to change styles latter on. changing stlye will most likely be added later on when everyone is high enough level to decide if they really like their choice.
9  Monk Discussion / Monk General / Re: Stats by style? on: February 02, 2007, 03:27:12 PM
yeah i guess its a good ability, just not so great for a monk specifically in my opinion because of the 45% energy portion, probably better allways using it on teammates that have both energy and hp instead of using it on yourself.  also good to have another instant heal for emergencies too Smiley if you make a macro to toggle autoattack off while using orc racial ability it may become more effective for healing, havent tested this yet though.
10  Monk Discussion / Monk General / Re: Would you welcome Disciples to our community? on: February 01, 2007, 11:31:33 PM
Monks + Disciples is a good combination Tongue
11  Monk Discussion / Monk Quests / Re: Drunken Style Faction Problem? on: February 01, 2007, 11:18:19 PM
yep its probly just because of your faction with the quest giver, aslong as it dosent stop you from completing the quest it isn't a problem really.
12  Monk Discussion / Monk General / Re: Stats by style? on: February 01, 2007, 02:56:52 PM
 If you want to play harmonius or dragon style i would think look for mainly str, crit, and dex gear. Drunken style is different depending on how much of a tank you want to be Smiley dex and con would be more important.         

Attributes:
    *  Strength: Melee damage bonus, affects encumberance
    * Constitution: Determines hit points, grants resistance bonus
    * Dexterity: Affects melee critical hit rate, evasion
    * Vitality: Combat regeneration rate, power of healing spells, movement speed
    * Intelligence: Spell damage power, Counterspell, identifying spells and tactics
    * Wisdom: Maximum mana, spell critical hits, Counterspell, identifying spells and tactics

I will be rolling a Orc Monk, harmonius style when VG is released in aus(15th), pretty much monk only has 3 main stats that are needed, Str, Dex, Con. The effectivness of Vitality isnt something I know, someone will have to test a high vit build(I have a feeling it wont be very useful in comparison to increasing mitigation/hp through Con and dex), combat regen means it dosent help with downtime either, plus movement speed and power of healing isnt too helpful for a monk i would think vit is more of a bloodmage and any other healer type stat.
Int and Wisdom are useless. obviously unless you want to roleplay a genius monk Tongue
the following races automatically assign points into int/wis each level:
Dark Elf +2 int +1 wis
Raki +1 int
Half Elf +1 wis
Goblin +1 int
That leaves the option of choosing the human races ( Mordebi, Qaliathari, Kojani) with 14 allocated points  or Orc with +2 Str, +2 Con soft caps, therefore Human caps is Str: 6 Con: 6 Dex: 6 in comparison to Orc which has Str 7 Con: 7 Dex: 5. my allocation per lvl will be in total -
  Str:   1+2+4  = 7 maxed
  Con: 1+2+2  = 5 remainder
  Dex: 1+0+4  = 5 maxed
  Vit:   1          = 1
   Int    1          = 1
  Wis   1         = 1
  Total 6+4+10=20 per lvl
My order of attributes is  Str > Dex > Con > Vit.if you want to have more dex go Mordebi or Qaliathari. Kojani is overplayed and their racial isnt any good Tongue though kojani starting area is awesome. In the big picture race is hardly a factor +1 in a stat each lvl = +41 at lvl 50 out of the strong cap of 900 to each attribute. but i still dont see any point in choosing a int or wis race like i see so many ppl doing. The proper balance between base damage and crit% needs to be found if you want to focus on your dps.                         
13  Vanguard Monks / Introductions / Re: Hello All on: January 29, 2007, 06:51:56 PM
Welcome!
ET is a great game, Ive been playing it for more than 3 years now Tongue still cant seem to grow tired of it though hehe
14  Vanguard Monks / Website Q&A / Re: karma on: January 29, 2007, 12:37:13 AM
hehe karma is cool, i was playing around with it before, I want to know who kicked me  knuppel2 2funny
At the moment if you kick someone and bow to them in the same hour it goes -1 then to +1 maybe this should be changed to even it out to neutral.
15  Vanguard Monks / Introductions / Re: Hio on: January 28, 2007, 11:54:05 PM
I wont be playing till 15th of Feb, Australian Official release date for VG Sad cya all in 2 weeks, ill just be upgrading my comp and surfing the forums till then Wink
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