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July 06, 2008, 10:32:32 PM

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Welcome to Vanguard Monks!

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9065 Posts in 973 Topics by 2153 Members
Latest Member: Sisjhgyuitytr
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31  Monk Discussion / Monk General / Re: Never thought I'd say this.... on: February 07, 2008, 01:06:23 PM
Casting mobs just plain suck to pull. As a drunken i pull for our guild with 1 other monk , although sometimes im the only one on and have to do it solo.Tricks i have found? Use doors  and timing to get one in one side of door and other mob on other then fd..usually gets one  waiting for door to close then reopen,,also i just LOS it  around corners , boxes,crates and whatever i can find..usualy this takes  a few fd/repull but one usually casts  and stays put for about 10 secs,and sometimes if ya play with them enough you can get seperation while the patch to and from you.Honestly the 2 monk method is the most efficiant way to pull ,I understand that  it cant be this way for everyone and i hope/pray SOE does add the pause on static mobs or  different pathing way back to spawn.
Hope some of my tricks help or give ya ideas.
BTW some casters are not real casters and you can evade the attack(pyromaniacs for example..they range you  with fire damage but it is still melee damage..also some of the elemental mobs  are not casters ..the Cold mobs for example  you can evade their attacks.
32  Monk Discussion / Monk General / Re: World Wide Fist - APW cleared on: February 06, 2008, 02:03:16 PM
Grats On the Kill guys. Now you get to farm without worrying about the rush  Smiley
33  Monk Discussion / Monk General / Re: Fable crafted fist wraps? on: February 03, 2008, 12:28:08 PM
Acually i have seen the recipe drop off  different mobs..you do however need stuff from last 2 to make it
34  Monk Discussion / Monk General / Re: Fable crafted fist wraps? on: February 01, 2008, 01:05:15 PM
you can view all the crafted items on the same NPC that does the set armor quests.Just view his wares.
35  Monk Discussion / Monk Gear & Equipment / Re: Crafted Swords? on: January 28, 2008, 05:40:25 AM
From what i was told while you may get the icon to show like it stacks the acual effect likely wont.Stacking currently is fubar on many debuffs and Buffs.Without getting to complicated the way i understand it is only the more powerful of the debuff will land and do what its supposed to.
36  Monk Discussion / Monk Gear & Equipment / Re: Perfect Gear for Raiding (or Grouping in general)? on: January 28, 2008, 05:36:25 AM
I went pariah's ,worked well for me till i got my new set and random pieces.
37  Vanguard Monks / Introductions / Re: Hello Monks on: January 26, 2008, 12:01:56 AM
Good luck Fuji.You are great on these boards and should be in a top guild raiding =)
To sycloness you will find a top class monk in fuji if he does indeed apply.
38  Monk Discussion / Monk General / Re: upgraded abilities from APW on: January 24, 2008, 06:49:44 PM
exhalted x-99 drops it.
39  Monk Discussion / Monk General / Re: upgraded abilities from APW on: January 24, 2008, 03:41:16 PM
Thanks draxs.However after talking with a fellow guilded monk i decided that it would benifit him more then myself so i took myself out of the loot.I did however get the Tam thi 1st because of my passing (we worked it out between us monks)
40  Monk Discussion / Monk Gear & Equipment / Re: Blatant imbalance in ranged slot on: January 24, 2008, 05:14:07 AM
The APW pouch is nice .There would be very few times when i would use it for dps purposes .As far as outside raid if Secret of ice would snare when using them one might be able to kite smaller 2/3dot mobs,A4+dot i wouldnt waste my time though.
Just my thoughts
41  Monk Discussion / Monk General / Re: Monk learned abilities on: January 19, 2008, 08:32:51 PM
If you read the disciple forums  the +fd is broke on that ring per avarem or avair ..anyway the dev basically says its brok and they were looking into refining it to something more useful
42  Monk Discussion / Monk General / Re: Drunken Style Feedback Post GU3.3 on: January 15, 2008, 03:18:21 PM
"increase magnificnt drunken to 25 seconds and lower the refresh to 2 minutes, would be compareable to the diamond body then."

While i like where you are going with most of the stuff i would have to say that ^ would really overpower us as drunken monks if they put it on a 2 min timer.I would love to see it hit 20-25 seconds though and keep the 5 min reuse as i thought it was already pretty well balanced with my self ability to refresh haste it.
Spell mit,If it is working properly i would love to see it on more gear and perhaps in the stances somewhere for Pulling type monks, casters can be real nasty to pull if there is no objects around to LOS them.
While Monk is a dps based class i personally dont mind drunken being well under the other 2 monks in dps provided our survivability is considerable..and i mean really considerable higher then the other 2,not just marginal.I chose drunken back at release for this reason with pulling always the main focus.If i wanted dps i would  have gone a diff route(prolly dragon and like fujitsu fought really hard to push for that style as dps)
anyway just my 2cents .
43  Monk Discussion / Monk General / Re: upgraded abilities from APW on: January 13, 2008, 08:00:36 AM
The upgrade to goading slap is not one to dismiss guys..2400 hate  is really nice  and greatly helps on alot of big fights.
It also lets mobs die faster with less damage to the raid force.Drunken with just aum kor on and raid refresh haste bugs i put this on tank no less then every 18 seconds.
The cresent kick..i was not to happy with that one at all
44  Monk Discussion / Monk General / Re: upgraded abilities from APW on: January 12, 2008, 07:16:01 PM
Saw these for the 1st time tonight ..thought id share

45  Monk Discussion / Monk General / Re: Any word QTM on planed/upcoming changes? on: January 12, 2008, 09:18:28 AM
I really hope something is looked into about how harmonious overall defensive >then drunken overall defensive.
Diamond skin alone makes them a better choice for surviving.No other style gets anything even close to this perma on buff now.Perhaps giving each style a buff of some type based on each styles path.Although i feel this can be fixed with  just changing the benifits from them and adding it to the the styles as i see no reason for a perma on buff with styles .
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