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November 21, 2008, 11:24:21 AM

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Welcome to Vanguard Monks!

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9259 Posts in 1000 Topics by 3851 Members
Latest Member: Vknfbzhz
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1  Monk Discussion / Monk Tactics & Techniques / Re: Pushing Hands.....somone able to elaborate? on: May 16, 2007, 07:09:27 PM
I've only ever used it against the trolls in RV, they have that thick skin.  course it comes back after about 10 seconds , so ya a wasted skill imno.
2  Monk Discussion / Monk General / SOE buying Vanguard, most employees of sigil terminated on: May 14, 2007, 11:26:13 PM
http://www.f13.net/

fairly credible source from what i hear


3  Monk Discussion / Monk Gear & Equipment / Re: Types of weapon skills on: April 23, 2007, 06:59:28 PM
Max Martial swords, great for soloing or tanking in tight spots.  20% to parry with our 50% attk debuff counter is quite nice.
4  Monk Discussion / Monk General / Re: Monk bugs / issues (No Drama) on: March 28, 2007, 08:47:45 AM
I'd really like to see the tool tips of the harmonious stances updated to show the real info.  Also make a pass on the buff icons, so those tool tips show the description too.

ie Crane and Eternal Crane show 2 different #'s on defense, and now havung hit 30, Magnificent Tiger has no tool tip for the buff icon.
5  Monk Discussion / Monk General / Re: Secret of Ice Proc Rate? on: March 22, 2007, 06:26:47 PM
25% proc rate with a 1.5 sec stun, not overpowering but enough time to catch a breath, let that gobal timer reset, or interrupt a spell.
6  Monk Discussion / Monk General / Re: Lvl 16+ Solo advice on: March 20, 2007, 10:06:19 PM
at 16, run through all the quests at darkhorse downs, they a little low, but good money and xp.  then to Beacon south of there.  You won't be able to solo anything at evendusk till 20+ with any real progress.  All these places are in qalia, west of Khal.
7  Monk Discussion / Monk General / Re: Requesting help with race debate please! >< on: March 20, 2007, 09:56:58 PM
Have you all actually gotten the Qalia human racial ability to work.  I hit it in emergenices and it says it's healed me 100 and then I die.
8  Monk Discussion / Monk General / Re: I had a funny dream about monks last night on: March 20, 2007, 09:52:26 PM
I dreamed VG after 14 hours straight on both double xp weekends, it happens.
9  Monk Discussion / Monk General / Re: Two-handed piercing on: March 19, 2007, 06:51:58 PM
you got that a bit backwords.

Wind Blades - 2hs
Martial Staff - 2hb
Bladestaff  - 2hp
10  Monk Discussion / Monk General / Re: Monk bugs / issues (No Drama) on: March 18, 2007, 07:30:38 PM
1. AshenHand is double spamming the combat log like the counter attacks used to.

2. Harmo monk abilty, Deadly adder hand, combat spam is "you prefrom a vital strke on  Dythan with xxx" instead of the mobs name.

3. Swaying step buff is stripped by throwing a shuriken.
11  Monk Discussion / Monk General / Re: How often? on: March 17, 2007, 03:37:38 PM
here's what I have so far for Harmonious.
Level 15
Deadly Adder Hand I
38 End, Instant, Range 5,
A vital strike aimed at the internal organs, this causes your opponent to become instantly weak for 16 seconds. The moment the effects of this ability wear off, the target takes 0 damage. Increases Jin by 1
(-10 strength debuff at lv 15, +3 str per level after that)

Eagle Claw I
15 End, Instant, Range 5
Tears through your opponent's armor, inflicting 47 to 53 damage and reducing it's mitigation by 15% for 18 seconds. Increases Jin by 1.


Level 18
Tiger Pounces I
Cost 4 Jin, Instant, Range 5, Refresh 5 min
A precise attack that deals a minor 57 to 65 damage but will always result in a critical hit.

Level 21
Deadly Adder Hand II
38 End, Instant, Range 5,
A vital strike aimed at the internal organs, this causes your opponent to become instantly weak for 16 seconds. The moment the effects of this ability wear off, the target takes 0 damage. Increases Jin by 1

Level 24
Eagle Claw II
15 End, Instant, Range 5
Tears through your opponent's armor, inflicting 73 to 81 damage and reducing it's mitigation by 15% for 18 seconds. Increases Jin by 1.

Level 26
Wave Hand in Cloud
Cost 10 Jin, Instant, Range 5, Refresh 30 min
Deals 250 damage to any opponent who attacks you. Lasts 20 seconds.
12  Monk Discussion / Monk General / Re: New Monk Ability List on: March 12, 2007, 09:38:10 PM
Not to impune Kaji, this is a great site and love coming here, but I have an updated list of all the general skills and Harmonious abilities written at

http://forums.monkly-business.net/viewforum.php?f=36

Feel free to use this list to update the one here, I try and stay on top of it as they all get changed.
13  Monk Discussion / Monk General / Re: Test patch notes on: March 12, 2007, 09:31:33 PM
bleh, nothing on fixing the debuff on quivering palm =(
14  Monk Discussion / Monk General / Re: Monk bugs / issues (No Drama) on: March 11, 2007, 11:54:17 AM
loose lips~

Kick of the Heavens is firing everytime a flying kick lands, post 3/8 patch.  pretty sure this is unintentional.
15  Monk Discussion / Monk General / Re: Monk bugs / issues (No Drama) on: March 03, 2007, 07:41:40 PM
Problems-

1. Counterattacks doublespam the melee chat box.

2. Harmonious Style, Crane Stance - mouse over description says it adds +20% to parry, but the buff tool tip says 8%, i'm inclined to believe the buff tool tip.

3. Just dinged 22 and can't seem to learn my skills from Aum, i'm around 50 or so tries.

Suggestions

This is a little out of the box, but is it possible to make our ignore pain Energy based, as in it heals xxx damage + any worn energy.  This way I don't  feel so bad about all my gear having energy, and will make ingnore pain alot less of a joke.

The range on shurikens is a joke, everyone uses stormstride for that extra 5 feet, which still is 1/2 as far a we need it to be.  increase the range on shurikens to 10-50.
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