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December 02, 2008, 01:34:43 AM

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Welcome to Vanguard Monks!

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9260 Posts in 1001 Topics by 4100 Members
Latest Member: AEorernarommuch
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1  Monk Discussion / Monk General / Re: Fairwell on: March 19, 2007, 08:08:19 PM
don't go, you are one of the few people i always agree with.  keep up the good fight.
2  Monk Discussion / Monk General / Re: Reroll or cancel, thats the only option... on: March 17, 2007, 12:34:28 PM
FD should be revamped by never allowing your to effectively pull with it, (FD nerve strike is the only option) and made so it always clears no matter how many mobs there are. Either you pass or fail end of story.

IF you don't like using monk to pull, stop playing monk.  To me monk is a puller, maybe your concept is different, but don't go talking for the rest of the monk community, telling us what a monk should be.

I have more fun pulling and doing CR then doing dps, thats me and its built into the monk class.  So stop trying to have it taken out.
3  Monk Discussion / Monk General / Re: Monk Wish List on: March 08, 2007, 06:40:23 PM
when you feign, mobs sprint back to their start positions, this is a well known bug that they are too lazy to fix.  this bug kills trying to pull with feign.
4  Monk Discussion / Monk General / Re: Monk Wish List on: March 08, 2007, 06:20:27 PM
we need to keep on target and not worry about wish lists at this point.  First thing we need to do is get the class playable.  This involves fixing, feign and increasing our damage output.  After that we should start worrying about a wish list.  Here is my wish, I wish the monk would almost work.
5  Monk Discussion / Monk General / Re: Holy cow! on: March 07, 2007, 09:21:36 PM
maybe they will fix the stupid feign and we can call the monk fixed.
6  Monk Discussion / Monk General / 2 fixes can make most monks happy on: March 07, 2007, 07:57:36 PM
1.  Up our dps
2. fix the feign bug

You can put the other crap on the back burner, but to make us useful again fix these 2 things.  I don't give a crap if ability a or some stupid attack is missing.  As long as we have these 2 things working I'll be more then happy.
7  Monk Discussion / Monk General / Re: PVP monks, show your love on: March 07, 2007, 06:04:24 PM
Yeah I'm a master of running away!  That's my special fighting style actually.
8  Monk Discussion / Monk Tactics & Techniques / Re: FD Split Pulling on: March 07, 2007, 05:36:37 PM
FD splitting not working correctly still after update #1.  Mobs still sprint to starting point so you cant split them. 
9  Monk Discussion / Monk General / Re: Strike on: March 07, 2007, 05:33:48 PM
Yeah I have been posting bugs ingame about the monk class not working as intended, A class, repeatable bug.
Feign = broken
damage = broken
defense = broken

Not much working to tell you the truth.
10  Monk Discussion / Monk General / PVP monks, show your love on: March 07, 2007, 04:57:24 PM
I love how easy it is to get killed by any caster on the pvp server.  I mean they have to use a good 5 or 6 nukes before we blow up.  That may take up 5 seconds of their time to get a free kill.

Typical fight against casters 4 levels lower.
Caster nukes for 250, 300, 280, you punch for 38, caster nukes for 250, you kick for 72, caster nukes 150 , you are dead.

How about our ability to survive against a ranger, I fought one yesterday, a level lower then me. 

Fight starts, ranger shoots arrow 550 points.  I punch for 32, he hits me with axe for 280, i kick for 80, he hits me with axe again for 300, im dead.

Yeah, I just walk around town as a free kill now, shoot me for free infamy points.

yeah my equipment must suck, thats it.
11  Monk Discussion / Monk General / Re: Post patch. on: March 07, 2007, 01:43:36 PM
I know our damage is totally messed up, but don't forget about feign, its still not working like it should be, even though sigil said they would fix it.  The mobs still sprint back to their starting positions.  Our gimped monks best ability, and its still doesen't work.
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