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Monk Discussion / Monk Tactics & Techniques / Re: Drunken monk dps
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on: January 22, 2008, 03:06:58 PM
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This really needs to be looked at BEFORE they try to parse monks, because i can see how the extra lines of fluff text from weakness exploiting and from fist of celerity/errant strike can lead to an inflated sense of our dps being much higher then it really is.
I agree ~QTM
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Monk Discussion / Monk General / Where is Quinn???
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on: January 22, 2008, 10:43:44 AM
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Fellow monk and monk-ettes!
My RL workload has pretty much doubled over the course of the past couple of weeks since the new year began. This means less time for forum trolling, tracking down bugs, and playing VG. This is a problem as I feel that the community leads need to be as active as possible. Right now I am not exactly leading by example. The good news is that I see the light at the end of the tunnel. I should be more active in the near future!
I'd like to thank the more active posters who have been taking up the slack. Once thing I have noticed from the webstie is that while we have a handfull of active posters we get a ton of guest hits who browse this site for info / news.
~QTM
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Monk Discussion / Monk Tactics & Techniques / Re: Drunken monk dps
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on: January 22, 2008, 09:33:00 AM
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I think the thing to note here is that the abilties do stack however due to the messaging issue tere is not a realiable way to figure out exactly how much you are doing....
I took a parse prior to GU3 hitting and stacked Quickening Jolt / Errant Strikes / Celerity and killed a 4 dot 50 at 75% health... my combat spam only gave me 6 or 7 lines of you did 19K-ish worth of damage per line. Something isnt quite right wit that reporting.
The message here is this: You can still bring the pain... we just dont know how much till they fix the combat spam.
~QTM
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Monk Discussion / Monk General / Re: Monk damage in APW
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on: January 17, 2008, 01:00:11 PM
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I dont think any one can say for sure where we rank as a result of the poor messaging from the combat spam especially given the issues with Errant Strikes and Celerity. From my expiriences i'd like to say 1
We still spike the highest but that doesnt equate to top dps.
I actually had a conversation with a person who parsed a monk doing more dps than a raid boss. Wile impressive I dont think we should exactly trust parsed numbers just yet.
~QTM
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Monk Discussion / Monk General / Re: Any word QTM on planed/upcoming changes?
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on: January 12, 2008, 07:53:50 AM
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I have spoken with Talikser and we will be doing some inter style dps testing over the course of the next week. He is trying to get through our bug list but, obviously it has not happened yet. Additionaly, we will be looking at the following of the dragon style: - DPS, DPS, and DPS across teh board
- Mitigation Penalty
- Sun Dragon's Corona
- More Dragon Breath Changes
Before anyone asked, yes emphasised the fix to SoF / SoI animations fix. ~QTM
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Monk Discussion / Monk General / Re: Any word QTM on planed/upcoming changes?
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on: January 08, 2008, 04:15:35 PM
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That's not entirely true, I've posted a bit here and there but, nothing of any class relevance. I know that Talsiker was to hit our bug list from the last update., but I have not heard much from the SoE side of the fence in the past week or so.
Anywho, replies in-line
1) When are they planing to reevaluate monk stances since currently they are all fubared (dragons offensive and drunkens defensive most notably) I specificly asked for a inter style balance pass on us with the goal to make the dragon style more viable. 2) Sun dragons corona,,, any word on when its going to be made into something useful? (personally i dont care what as long as its a dps tool and not an ae) Nothing new on this to report at this time 3) Are there plans to increase the non ae dmg of dragons or are we now planed to sit second seat to harmonious monks? See bullet 1 4) Are there any plans to make secret of transendence something like fire/ice where its perma on....if not can we atleast get the jin cost lowered. Its design was still to be listed as a potent short term battle buff. A case could be made however since you get it so late and only get 1 upgrade, Comparable to a Ranger's Talisman..... jotting this down for later. 5) Can we get the areas for reed in the wind changed to reflect the fact that they are gained at lower levels now. Known issue, no new info on this however 6) Dragons breath is still rediculously useless i know a dmg increase was planed any word on how much and when? Its a long timer on a skill that does very low dmg atm. I dont think the damage boost for this was applied correctly. I remember we were looking for a tweak in damage for this prior to it going live it never went in. 7)Drunken needs foolhardy swager fixed, i THINK the tank is resisting the hate gain portion atm not 100% but that might explain why they arent receiving the hate. Looking into this. Drunken slap hands is currently doing dmg to the drunken monk and not the target. In fact we take double dmg, once from the hit we are supposed to be blocking, and again for the counter attack that hits us. Is this skill supposed to completly block attacks? cause the block message on tanks means the hit does 0 dmg not still hits us. It s dmg shield nothing more / less. There is a bug where you can basicly kill yourself if you have this active. Somewhere in these forums jojo has a screenshot of it. 9) Can errant strike be checked, i have a hard time getting it to fire off if im the defensive target (which was how i used to use it to gain ae agro control) or even changed to just make it so all attacks ae, regardless of who the defensive target is? Errant Strikes. The desciption states that you gain an extra attack on whomever is attacking your defensive target. If you have aggro target yourself fire E.S. it should work... Is this how you are using it??? I am not calling you out or anything It's just an odd-ball skill.
~QTM
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Monk Discussion / Monk General / Re: How important is intelligence now?
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on: December 30, 2007, 12:14:35 PM
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It's more DPS vs. Less Hit Points route. It's viable for group play, For raiding I think the jury is still out although the general consensus is HPs > All.
I personally use a 1/2 Elf STR / DEX / INT build and during my FD / pull testing and Tanking testing I have not had any significant problems getting the job done.
~QTM
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Monk Discussion / Monk General / Re: Inter form monk balance
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on: December 18, 2007, 03:14:54 PM
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My fellow Dragons.....
I've let Talisker know that they styles do need to get realigned / balanced. I've also emailed him some ideas from the various wish list / dragon idea threads floating around.
Hopefully we can get some of this stuff moving forward.
~QTM
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