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Welcome to Vanguard Monks!

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9070 Posts in 974 Topics by 2164 Members
Latest Member: PhineeUnfibiam
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Pages: [1] 2
1  Monk Discussion / Monk General / Re: A telling statistic... on: April 23, 2007, 12:49:00 PM
Vanguard is the last game I am going to play right from release, If I have learned anything from all these developers is that they Never Ever Ever Ever release a finished polished game. I'll be back in 6 months when perhaps monks are actually a viable class.  unfortunaly for myself,  I'm not content with just playing another class,  I'll go back to playin my monk in Eq
2  Monk Discussion / Monk General / Re: Patch Notes 4/16 on: April 17, 2007, 11:17:52 AM
"- Monk Deadly Adder Hands duration now scales to 32 seconds at the final version."
That is a joke right?  tell me its a joke,  crappy damage style that takes way to long to work and costs to much end improve simply but adding a longer duration you have to wait till that crappy damage goes off?
I mean,  they do Realize its NOT a DoT right?  they know this?  Its just one hit,  if it was a DoT  and if it did the same damage but longer  I could see it being usesful... but Thats not the case cuz its not a DoT,  its not a damage over time,  its a damage in time  lol
3  Monk Discussion / Monk General / Re: With the changes to Dragon is it better DPS then Harmonious Body ? on: April 11, 2007, 11:40:27 PM
dragon most definitly is doing more damage then harm now, the % damage added to it alone makes it awesome, + the proc and crit chance are just awesome additions.
4  Monk Discussion / Monk General / Re: Will monks do more damage with 2 handed weapons or 2 fist weapons? on: April 10, 2007, 12:52:24 AM
WTB a Shaolin Spade,   anyone? anyone?   Two handers for life!
5  Monk Discussion / Monk General / Re: abilities not used on: April 03, 2007, 02:55:20 PM
Get full jin,  then do Secret of Celerty and do as many ashen hands as you can,  you will see why its on a 30 min timer
Waning Palm only works if you target the person with the aggro,   its a life saver, and it does some nice damage, but you usualy end up with the aggro when using it, but pretty sweet damage for 15 end and can be spammed,
6  Monk Discussion / Monk General / Re: Build 1799 Patch Notes Preview on: April 01, 2007, 12:26:24 PM
I fell for that one,  F me,  I didn't read anything but the monk stuff and shot right to this thread,  I could have destoryed worlds with my fury
7  Monk Discussion / Monk General / Re: Soaring Leap? on: March 31, 2007, 04:50:48 PM
Soaring Leap is not only useful  it is so awesome!
it makes us litarly the fastest unmounted class in the game,  and we can use it mounted as well,  the only thing that will be faster is flying mounts  not only that but the uselfulness of jumping over rocks,  jumping UP rocks,  there are someplaces  a monk can get to where levi can't (although there are still places levi can and monk can't as well)

It is just a beautiful idea they added
8  Monk Discussion / Monk General / Re: Quinn, Dragon Monk bugs on: March 31, 2007, 04:48:22 PM
"Monks (and a few other classes) do not learn anything from mobs. You (our class rep, Quinn) even said that the mobs that were supposed to teach us stuff DO NOT teach us the abilities they are supposed to. Where is our fix?"

This is fixed  the ability is Reed in the Wind,  I have it, learned it from mobs,  it rocks

Lot of the other stuff are viable problems

I WISH auto attack mattered like Eq or something and Specials didn't distrub instead just added to the damage.
9  Monk Discussion / Monk General / Re: I think this is where they got the vanguard monk from on: March 27, 2007, 04:18:22 PM
Bruce Leeroy  was a goodie =)
10  Disciple Discussion / Disciple General / Re: Bonds? on: March 24, 2007, 03:51:50 PM
When i played a disc I noticed the bonds didn't  "Randomly" drop
it was when my target that I had bonded, got hit or lost health in other means (bloodmage doing health to mana transfer)
if you bond a ranger or monk that is just dpsing with gift  it should stay on untill they get hit for what ever reason or if the min passes.  but if you put it on the tank  it will drop as soon as the tank gets hit

Try it wtih that in mind and see if that doesn't seem correct
11  Monk Discussion / Monk General / Re: End regen gonna be moved to per tick soon on: March 24, 2007, 01:27:10 PM
Any sort of set regen would be better then the current system in my opinon
as it stands you can't start regening untill 2seconds after you do a special move,   not saying thats the only time you regen but say you do 4 moves in a row,  the time between start and finish of those moves even if it has been say 8 seconds to perform all moves,  you haven't regened a point of end.  as opposed to doing a move wait 2 seconds  regen,  then do another then wait for regen to start
12  Monk Discussion / Monk General / Re: Question about Quivering Palm on: March 24, 2007, 12:53:34 PM
Backfist is off dodge,  Quivering Palm is off Parry
relog is your thousand fists isn't showing up
13  Monk Discussion / Monk General / Re: Dragon monk trying Harmonious on: March 24, 2007, 12:52:04 PM
That would be because crance stance doesn't effect the dex dodge and parry,  you have to hover over the Defense rating to see it be effected by crane.
and to answer your question
No crane is not broken
Harmony stances are working fine,  although Harm body stance probly needs an increase in jin regen  but its better then a none functioning dragon's regen stance.
14  Monk Discussion / Monk Gear & Equipment / Re: For those unhappy with Zank on: March 23, 2007, 02:05:46 AM
You guys forgetting the best(that I know of) monk weapon in the game?
http://vg-en.curse-gaming.com/database/items/details/1391287/graystone-bladestaff-of-purification/
its 71ish dps  obtained through a 2part quest
15  Monk Discussion / Monk General / Re: Next item on the to-nerf list for monks... on: March 07, 2007, 01:59:12 PM
lvl 30,  my Boundless fist is doing 354 average damage non-crit    crit for 540 what ever,  flying kick does 330 average LOL kiss of heaven does 305   
these numbers are fighting a 2dot lvl 21 spider

Thank you for your time
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