Posted by Shengyi on the equipment board:
I did semi "study" on weapon damage kind of and basically what i discovered is this:
Monk abilities don't seem to register the strength bonus but auto attack does (basically the weapons will hit for about the same using specials)
When i went from a 40DPS bladestaff and 40ish DPS martial staff to a 71 DPS bladestaff, i honestly noticed no major difference in how hard my abilities hit. I was fighting skeletons in graystone so i was hitting harder than normal, but whether i used the 40 DPS martial staff, the 40 DPS bladestaff, or the 71 DPS bladestaff i still hit the mobs with thousand fists for between 7k-10k consistently with any of the three weapons. This CLEARLY means something isn't working as intended, because when you nearly double the damage of your weapon (from 40 to 71) and you add about 24 strength, you should see a HUGE difference in your damage output, but sadly i did not. When i parsed h2h weapons compared to my 2hand weapons, the 2handers usually parsed higher. I have a 40DPS handwrap and a 37DPS handwrap and it felt like i was doing more damage, i was throwing numbers out all over the place, using secrests etc, but the parse said 2handers were doing more.
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This is the primary issue that needs to be addressed in my opinion. Making our abilities take our weapon and strength more into consideration will clear up sooo many DPS issues and make our overall DPS go up to where it should be. That way it will actually reward players for speccing into Strength or working hard for getting the Graystone staff for instance.... I got mine and was very very underwhelmed, as it does about the same damage as my 2 35/40 dps hand to hand weps.
post the exactly stats of ur weapon. dps is just the dmg u do per second maybe ur 70dps weapon is just much faster? i think the weapons base dmg counts for how high hit ur skills.