I was able to chat with Talisker about a couple of things today. Here is a brief summary:
Regarding Evasion: We won't see an adjustment as the mode of operation went from internal from the styles to roughly 1/3 from form, 1/3 from items, 1/3 from buffs (pure evasion buffs). We can still reach respectable levels of evasion when you think about it. Sure it's not 70% We can get well over 25% easily. Anywho....sharpen those martial swords!!!!
So they only want monks barely better than any other class? Other classes will be able to wear the armor and get the buffs, so that only leaves 1/3 from the forms? Pardon me if I don't jump for joy, but that seems a bit weak compared to before. Is the, God how I hate to use this word, but the "Vision" of the monk not a offensive fighter that evades attacks?
Regarding FD: Two important things to note:1.) FD was not intentionally messed with. I let him know I did list it as a monk issue and it should be addressed. 2.) FD in PVP is not a "cheat death" ability it's considered a trick for PVP. This may change at a later time. For now though it is working as they intended it to.
What about FD did you say was a monk issue? The fact that it doesn't work on mobs higher level than you? They need to up the level that it works on. I don't know of many groups that fight against mobs lower level than they are. So if groups are fighting against mobs 2-3 levels higher than them, then FD should work reliably well against those same mobs. Other wise lull is a much better puller than monks. Do they not see monks as a pulling class, I know some people want it to be like EQ 1 and others don't want to be put into the puller position.. but monks FD should offer more to a group than just FD rez.
Regarding DPS: They are running the numbers to see where monks actually rank on the DPS totem pole. I'll update this when I get the results of this as well as let you know what they are going to do about it.
Good to hear, from nothing but opinion and observation, it appears in terms of DPS it is Ranger > Bard > Monk = Rogue (if the Rogue can stay stealthed the whole time then they > monks but otherwise about even)
Regarding Itemization It's being looked at. As monks we should "need to want" weapons. I think that is a Talkser-ism /boggle This will go a bit to address the DPS situation hopefully.
As long as they do not change fists themselves as they are fine, just need to bring the weapons up to fist damage.
I'm glad that the line of communication has been opened and lets hope that things start happening for the best. Hope it continues. Thanks for putting in the time and effort to pass along our issues!