Navigation:    Home arrow Forum

User Menu

Welcome Guest.






Lost Password?
No account yet? Register

Main Menu

Home
News
Forum
Search

Class Info

FAQ
Abilities
Quests
Guides

Polls

What race will you be?
 
What's your favorite martial style?
 
User Info
Welcome, Guest. Please login or register.
August 28, 2008, 11:04:19 AM

Login with username, password and session length
Search:     Advanced search
News Box
Welcome to Vanguard Monks!

Key Stats
9191 Posts in 990 Topics by 2436 Members
Latest Member: Linoacami
Home Help Search Login Register
  Show Posts
Pages: [1]
1  Monk Discussion / Monk General / Re: Monk Changes on: May 17, 2008, 09:58:53 AM
it happens with regular mount also. I get dismounted when i get agro even if not hit
2  Monk Discussion / Monk General / Re: Im sorry I need proof Fusoya on: May 12, 2008, 01:47:50 PM
again i agree the tooltips read that it applies to ever attack which is what its doing and SOE is saying its a bug that needs to be fixed. To me sounds like they just want to change it and make it only apply at the end of the multiple attack.
3  Monk Discussion / Monk General / Re: Im sorry I need proof Fusoya on: May 11, 2008, 09:07:38 PM
Well im about to deploy to iraq for another tour anyway so guess this nerf just helps me break away from the game even easier.
4  Monk Discussion / Monk General / Re: Im sorry I need proof Fusoya on: May 11, 2008, 11:41:22 AM
I to believe its something to do with stacking buffs. There is many bugs in the game due to buff stacking. I know buffs staced a certain way and your endurance bar doesnt drop. Tanks get more hps with buffs done in a certain order. These are bugs from buff stacking and i think that the dps prob could be the same thing. I consider myself doing pretty decent dps but i cant do over 200k in a shot. I can do 200k with the multiple attacks added up but not a single shot
5  Monk Discussion / Monk General / Re: Im sorry I need proof Fusoya on: May 10, 2008, 03:37:36 PM
i can do alot of total dmg but i dont get those big hits. The monk dont get % based attack we get multiple attacks. Why wouldnt it apply to all those attack i mean it even says its suppose to. To me it sounds like they want it to add like if u hit a mob 3 times it wants the modifier added to the total dmg that the 3 hits did not added to each hit.
i still claim its just a nerf and they dont want to say nerf due to low numbers the game is drawing already
6  Monk Discussion / Monk General / Re: Some things i feel need to be addressed before our melee rebalance on: May 06, 2008, 01:36:53 PM
awesome right up and i agree 100%
7  Monk Discussion / Monk General / Re: Bug / Nerf Rumors on: April 30, 2008, 06:06:45 PM
i agree with you hak. Its a flat out nerf and they are just trying to justify it to the players.
8  Monk Discussion / Monk General / Re: Dev posted the info on DPS changes on: April 30, 2008, 10:53:28 AM
yeah i guess maybe im missing the big picture but i know that iron hands says its applied to all melee attacks and if that true then why should it only be applied to the end result of a triple strike. I thought we got multple attacks for a reason since we dont have a set % attack maybe im wrong.
9  Monk Discussion / Monk General / Re: Dev posted the info on DPS changes on: April 29, 2008, 06:56:33 PM
after looking at alot of the parses and notes it seems like SOE just wants to bring down the rogue monk dps and just say we are bugged out. I look for skills to be changed to lower our damage instead of the so called bug fix.
10  Monk Discussion / Monk General / Re: Dev posted the info on DPS changes on: April 29, 2008, 03:03:29 PM
I dont know how the bug is produced but i do know that one of fuso guild mates said he is able to solo a lvl 53/6dot raid mob in apw faster then the rest of the raid.  There is all kind of bugs out there based off of way buffs are stacked and using certain skills in a certain order to do massive dmg or so i hear. I have yet to figure this out myself as i can never do a 100k-200k hit unless im attacking vicus. I am just not figuring out how this is going to be fair to the monks. I dont see the numbers to prove that something is stacking 9x instead of the overall addition like everyone is saying should happen. If u can stack buffs or use certain skills in a certain order to bug out so u can do massive dmg then fix that. Dont screw with everyone else that dont know about it just my 2 cents.
11  Monk Discussion / Monk General / Re: Trouble Incoming on: April 28, 2008, 01:56:54 PM
well time to break out the DK again.
12  Monk Discussion / Monk General / Re: Trouble Incoming on: April 28, 2008, 09:35:13 AM
well i guess SOE is just gonna slap the monks in the face again. Pulling can be done by more classes then just a monk so cant really say thats the monks role.  A ranger has very good dps the prob is the poor agro reducer. Fix their agro reducer and you fix there dps IMO.
13  Monk Discussion / Monk General / Re: Trouble Incoming on: April 25, 2008, 08:07:32 AM
a rogue can force so much more hate then us and they still get alot of agro reducers. On raids I hardly ever see a rogue get agro. A monk cant really pull APW without another FD class so if they are going to put us lower in dps what function are we going to serve. I just dont see this going well for the monk. If they fix mobs to were they dont instantly run back and reset and the monk can be considered a viable puller then i wouldnt mind a small cut in dps.
Pages: [1]
Powered by SMF 1.1.1 | SMF © 2006, Simple Machines LLC
Joomla Bridge by JoomlaHacks.com