I too would be rolling my eyes

at what I'm about to say if I saw someone else post it, but over the years I've dedicated myself to gameworld monkhood I've learned that the key factor in determining whether you get asked to group
consistently isn't your dps, it isn't your utility buffs or debuffs, and it sure as shinola isn't your l33t cr tricks. Rather, people that get groups are . . . easy, even fun, to group with. Maybe you're an impressive roleplayer who talks drunken troll even though you're a high elf; maybe you're naturally funny; maybe you're really quiet and unobtrusive; maybe you're known for your generosity and reliability. Most people that play mmorpg's are not strictly utilitarian in their thinking and VG actually has way more inherent flexibility in its joint adventuring than many games before it. Ultimately, you define the role you'll play in the game.
Rielle Sojourner of The Old Timers Guild
Monkette of the 27th cycle
Hilsbury