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October 06, 2008, 02:23:21 PM

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Welcome to Vanguard Monks!

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9249 Posts in 1000 Topics by 2688 Members
Latest Member: Absterce
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1  Monk Discussion / Monk General / Re: Im sorry I need proof Fusoya on: May 11, 2008, 11:16:17 AM
Sorry for posting it but ...
In EQ all monks community was nerfed (famous monk mitigation nerf) based on top 1% of monks. That was bad decision and for SoE took few years to revert it. SoE told to us - the nerf not going to affect most of monks, but those 1% of monks. In fact, biggest hit was for mid and low level monks. Top monks stay where they was before the nerf.
Now, in VG, I really really hope I'm not going to be nerfed based on input from 1% of monk community (not sure about numbers, may be we are talking about 5-10 monks total). I probably mid level monk ( we raid Entry wing in APW). I'm afraid after the nerf I'll move to middle of DPS table, where top geared monks will stay where they was before - at top. And yet again SoE will miss a target.
But of course it's just my assumptions.
Sorry again to be negative.
2  Monk Discussion / Monk General / Re: GU 4 bugs - (no drama) - post on: March 22, 2008, 03:21:21 AM
I have another post GU4 issue - weakness.
Pre GU4, weakness exploit damage was the same as hit exploited it.
For example, if Ashen Hand hit was 5k, exploit of soul wracked was 5k hit too. I used it a lot to upper my damage.
Sadly after GU4, weakness damage changed:

[20:12:49] [20:12] You exploit the soul wracked weakness on Tehatamani Scorcher, dealing 730 additional damage.
[20:12:49] [20:12] Your Ashen Hand VII hits Tehatamani Scorcher for 4241 (2802+1439) damage.

[20:13:12] [20:13] You exploit the staggered weakness on Tehatamani Scorcher, dealing 386 additional damage.
[20:13:12] [20:13] Your Crescent Kick VI hits Tehatamani Scorcher for 918 damage.

If this change was done on purpose all weakness system is useless (at least for monks) now and can be completely deleted from the game  Sad
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