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September 08, 2008, 12:43:08 AM

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Welcome to Vanguard Monks!

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9203 Posts in 992 Topics by 2489 Members
Latest Member: onlinephusa
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1  Monk Discussion / Monk General / Re: bare hands on: March 16, 2008, 04:52:32 PM
by definition, in martial arts, bare hand / open hand, are deadly weapon, as other body parts do : that s why it s called martial art....that's what monk are supposed to do = build mind / body / energy / techniques to become living weapon.
A weapon specialization called 'martial art' could fill the hole....allowing monk to choose between martial art with weapon and martial art without any weapon.
Actually, i feel more playing a light armored warrior than a monastic martial art adept.
Game still remain excellent, but when i picked monk, i really hoped being able to fight very efficiently without any weapon. Actually, fighting without any weapon is a suicide, and a self gimping attitude.
I just wonder if there's any chance the VG team want / can  'fix' this.
2  Monk Discussion / Monk General / bare hands on: March 16, 2008, 12:43:48 PM
hello,

when a monk fight with pure bare hands, is there any of the existing weapon specialization used / applied ? (handwraps specialization may be ? ) I did several test , and im still undecided...

thx for any input about this.
3  Monk Discussion / Monk General / Re: Monk Wish List on: March 16, 2008, 12:39:02 PM
hello,


More accurate wishes for pure bare hands monks : (I rolled monk to fight effectively with pure bare hands AND NO WEAPON AT ALL)

- Spell ‘energy transfer’ or ‘total focus’, tank 1 to 5 gained at levels 5/15/25/35/45, with following effects:
Rank 1 (level 5) : increase effect of ‘iron hands’ by 10% and increase off hand damage by 10%
Rank 2 (level 15) : increase effect of ‘iron hands’ by 20% and increase off hand damage by 20%
Rank 3 (level 25) : increase effect of ‘iron hands’ by 30% and increase off hand damage by 30%
Rank 4 (level 35) : increase effect of ‘iron hands’ by 40% and increase off hand damage by 40%
Rank 5 (level 45) : increase effect of ‘iron hands’ by 50% and increase off hand damage by 50%
Spell to acquire / learn through a questline / for each rank.
Numbers to adjust to fit gamesystem / and Dps / effectiveness targeted for monks by devs.

- add a specialization skill for pure bare hands, or allow ‘handwraps’ specialization skill to apply effects when monks fight with pure bare hands.

- styles / stances revamp (most of bonus / penalty don’t make lot of senses)

- airwalk / waterwalk (to fit oriental monk in old school paper pen RPG)

- more martial sword choice (as quest reward) if we have to play with weapons (most of quest weapons are ulak, claws, staves or bladed staves…)

Really, this game is awesome, ingame content is a must, just miss a few things to reach perfection….

4  Monk Discussion / Monk General / Re: Monk Wish List on: March 05, 2008, 11:29:55 AM
Hm that would be cool, quests to increase bare hand dmg and speed would nice nice.  You sacrifice procs and stats for bare hand dmg.  Id be game for something like that.

Have dmg scale better 1-50 for bare fist
Every at lvl 20,30,40,50 have quests to upgrade fists to heroic dmg/dly
At 50 add a raid quest to upgrade fists to legendary dmg

As long as dmg was always better then crafted weapons (and the quests were hard enough to justify this) it would be a neat addition with low to little work. 

My personal wish would be for a one inch punch type buff.  Where the closer we are to a mob the more dmg we do.

I like your personnal wish a lot !
About bare hand / fist, maybe add a spell passive line, increasing off hand damage when fighting bare hands ?
Plus adding a specialization skill for bare hand (it s actually missing : when you fight bare hands, you only get the benefit from normal skill, cause there is no specialisation skill for pure bare hands): with the 10% bonus to damage from maxed specialization skill, and the increased damage on the off hand...and a dragon style review....pure bare hands could be a viable option, at the cost of procs and bonus from weapons.


Is there any monk review planned ?
5  Monk Discussion / Monk General / Re: Monk Wish List on: March 05, 2008, 09:54:56 AM
THE FIRST AND MOST IMPORTANT THING / WISH ABOUT MONK, I.M.O.:
i rolled a monk to have a chance to dps / fight WITHOUT ANY weapons. I d like an option to  do so. Maybe through adjusting dragon style = give a higher bonus to damage with bare hands (no weapon allowed), and / or higher non crit reliant damage with bare hand.
Or add a speel called 'fist of diamond' adding a huge portion of damage, non crit reliant, for character fightging without any weapon.

SPEED: in old school RPG, monk were fast character. I'd like a basic bonus to naturel speed, let's say +5% per 10 levels, and a talent, on a X minutes CD, increasing speed by 10-20% par 10 levels (i dont like the 40ish power that gives a flat 50% speed bonus...and bard shouldnt be master of speed movement imo)


Air walk / wind walk = these powers are often seen in oriental / martial monk legend / stories / RPG. Adding a speel allowing monk to travel safe in the athmosphere should'nt be hard, since it's already ingame for another class.

and to finish, i think martial arts styles could get some love / twinkage, they miss this 'magical' thingy i can't spell...

My 2 cents wish
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