Actually there are a couple of changes that would be nice. The end cost is fine IF it only takes one push to get them out of stance. Problem is i never know if its my pushing or if their stance simply times out when i have to push 5-10 times which takes a few to do. Also be nice if they added a personal text for the pusher saying "Mob_01 lost his balance and staggered, losing his stance" or something like that so u know when it works....
Like its now im simply not even sure if it works....of course would be nice to know the difference between a stance and a buff on the mob.... There is much confusion around this...not only from me...
I could be just me but i dont see dps being a problem for monks. Im more than happy with my dps on raids. Me and the other monk in my guild are the ones taking most aggro from tanks. I have to FD on average 2-3 times during a trashkill to avoid getting splattered all over the walls. More dps and i would have to FD between each hit lol, which in turn would reduce my dps due to the FD time lol. I know vicus is a special case but couple of days ago i had an epic hit on him for 960k, noone else came even close to that. With the APW armor procing fists of celerity every so often i wonder if our dps is really that fubar?
Actually the nervestrike pull requires u to FD next to the mobs u want to split and thats not a recommended action in APW as mobs hit like trucks on speed (worst example so far being sky pirates of course). There are far better ways to split there than nerve strike nervestrike works like a charm in most other dungeons tho where mobs hit for a normal 1500 dmg
I have only tried dragon and drunken so far and after having changed to drunken i cant say i feel the urge to try harmo. I just love drunken monk when pulling APW. 1: they are much more dps on a long fight than dragon due to errant strikes and 4 hits of the thousand fists line 2: the 100% dodge for 15 seconds really makes a huge difference when pulling.
On a sidenote id like to curse SOE from here to eternity for nerfing drunken AE and single force aggro abilities
wait till ya get hit by a sky pirate or 2 Merc Slash FTL
Lol yeah they suck....even hit through 100% dodge disc I bugreported that tho.... Thank god for protection of the sands
So do we know for a fact that INT does increase secret dmg? Ive seen some screenshots of monk armor from apw beta and it has a nice INT bonus on it....dont know if this changed tho..
Hey guys:) My first post here! I made a walkthrough for the shurikenclicky quest in wardship of the sleeping moon. If i left out something u can PM me here on boards and ill add it:)