idealy id like real time logs, real time parsers also
weaknesses being borked (display wise) and overall redundant text in the log parses ( weakness, celerity, and errant strike) does bother me. People say it isnt counted on yaulp but i doubt that. These are the same people telling us that monk and rogues are about even on raids and monks can occasionally out dps a raid boss.
yep thats why i mentioned earlier i edit all this spamlines out of a file before i parse it.
maybe some parsers do that themself alrdy but i had issues when i kept them in.
that said ofc people will outdps a raidmob quite often actually. i dont know why this is an issue tho. a raidmob only can dish out a certain dps until a tank becomes unhealable cause of a limited hp pool.
the other way around this is not an issue you just up the bosses hp.
VG started with quite a number inflation to begin with so we see 10 20k hits a lot for example.
there are encounters where the difficulty isnt ultra high dps from the boss but stuff thats happening around the boss.
on these events ur dps almost certainly will outdps the raidbosses easily but again this means nothing.
you could cut the mob hp in half and the playerdps in half and would end at the same situation.
but people at least wouldnt say anymore: eeek someone out dpsed a raid mob.