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Monk Discussion / Monk Tactics & Techniques / Re: Drunken monk dps
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on: January 16, 2008, 12:51:18 PM
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So the bottom line with both active you get your hit damage x 4. So my unbuffed thousand firsts that hit for 5k actualy does 20. Am i getting this right? Not uber but in 20 sec and 2 massive chains still pushing 300-400k damage not bad.
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Monk Discussion / Monk Tactics & Techniques / Drunken monk dps
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on: January 15, 2008, 02:38:05 PM
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So i made it to 50 and about to start rading. Time to figure out a way to max dps. As of right now it honestly seems to me that drunken is highest dps style out there. Here is couple of things i am working on right now and could use some input on that.
1) Crescent Kick and Stuggering punch. Both dont trigger global c/d and with raid buffs u have unlimited endurance, so the goal is for them to go of every time their are up. Unfotunatly just clicking them is not the best way, it takes too long to do it resulting in a sec or so lost between other specials. Best way would be to macro them into every ability and forget they ever existed, Unfortunatlly i am unable to macro them in finisher atacks, is there a way to do this, or should i make actual macros and only use finisher icons to see when they are up?
macro something like that
/cast crescent kick /cast stuggering /cast thouthand fists /cast ... firsts /cast legendary fists /cast .... fists
And use that instead of actual finisher icon?
2) Fists of Celenity and Errand Strikes. both 5 min c/d 2.5 fully buffed or 3 not quite sure yet. Basicaly when u pop both of them up then blow 4 thousand line finishers then exploding heart chain the logs go nuts. Damage they show is INSANE, it shows 1 hit followed by 6 more in blue. Total 7 hits. Unfortunatly this is not true. From limited testing that i have done it seems that it hits only 3 times not 7 which is still good tho. Funny part however is that the hits themselves are about 2x times my regular hits. So atm i am quite confused on how much damage this actualy does. But what i do know is that self buffed i took 49 5 dot in ToT down to 40% in 16 sec, with just 1 crit and fist of celenity ran out before i finished the combo due to lack of crits. With some luck on crits and full buffs it would die under 10 sec. So question is anyone know how exactly does this work?
I am at work so i dont have the logs but it was something like:
Thousand fists hit for 10k(7k+3k) You quickly hit target again for 10k You quickly hit target again for 10k You quickly hit target again for 10k Errand strikes hit target for 10k Errand strikes hit target for 10k Errand strikes hit target for 10k
it realy seems like triple lines are bogus and one one hit was made, by 10k non crit is still 2x more then my hits unbuffed.
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Monk Discussion / Monk General / Secret of Transcendence???
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on: December 28, 2007, 09:42:17 AM
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So i got to 40 got this new secret. So far the way i see it. 1 min duration on 5 min reuse 9 (12-13 actualy since u need to recast old secret after) jin cost, takes slot of fire/ice. For what???
Even if it gives marginaly better dps compared to fire, 1 min duration/5 min reuse and 9(12-13) jin cost gives it less dps then fire anyway. Even if i am wrong and 5% damage with good wepon comes out to more then fire +9(12-13) jin worth of damage+ wasted global cooldown, the hassle for a marginal .5% dps increase at best is inrcedible.
Am i missing something or this is a waste of a ability slot on my bar?
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Monk Discussion / Monk Tactics & Techniques / Re: A come back with some questions :)
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on: December 28, 2007, 09:34:21 AM
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not 50 yet here only 40. But i am pretty confident on weapon part. Since from my understanding your can max out 4 weapon skill and one very close. You need: Marshal sword (tanking) Marshal staff Bladed staff Hand wraps Claws
Now which 4 of them to max, i still dont know outside sword coz it is one of a kind type weapon. And sword have parry bonus for its lower dps, reason for it is because parry is the basis for monks tanking as you depend on parry proc to keep -50% damage debuff on a mob.
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