Dude. I think you completely missed my point. You gave a story and I happend to have one of the same situation. Secondly I was not resisted hardly at all. Thirdly Im not sure what you think but you put yourself side by side with me and I will own you in kills. Maby the first kill will be about even ..but while you are killing 1 mob I am killing 2 or 3...even level hands down I can do 5 easy. This has nothing to do with AE's , at this point I have 1 AE and it requires a corpse and the mobs to be within 10 meters of a corpse so it is useless almost while I am soloing. While you are doing downtime with food I am killing more and more. Within a half hours time I will have WAAAY more then double your kills. Don't care if the sorceror did not have FD. I didn't need to use mine at all. So FD is a moot point.
Now do I think a monk should be able to do that? No. Do I think the monk should be able to handle a couple 2 dot mobs without having to FD and without it being a down to the wire thing and without his heal...Yes. I also think a monk that is well geared should be able to handle a 3 dot mob without much of a problem. I think its sad that gear is that insignificant that it doesnt make that much of an overall difference. As a necro I can solo 4 and 5 dot mobs with ease. From what I read 6 dot mobs are not that much different. Do I think a necro should be able to solo better then a melee class? Most definately but not by this incredible margin.
You are not out dpsing a ranger of the same skill level and gear as you. No you are not. Are these 90% of encounters skellies? No you are not out dpsing a ranger in 90% of your fights. No you are not. Especially in the first 30 seconds.
I would even go so far to say that you are not all that far ahead of an defensive fighter in offensive form. You are probably just barely ahead of a bard.
Where does the monk lack? They lack in DPS apposed to other offensive fighters. They lack in an ability that another offensive fighter cannot do better. They are lacking in utility as apposed to other offensive fighters that doesnt justify our mediocre DPS. They are too micro managed...short term buffs that if you want to keep up with any sort of dps you have to constantly make sure you are clicking them. I could give you a big list....however they are all over these forums and I am not about to rehash them.
I played EQ1 from beta to just after PoP era. While my primary was a wizard I had an alt monk that I worked up next. Sorry but that monk rocked compared to the monk here. Its broken because it is not balanced correctly in our archetype. I do not wish to play a class that is both needing and going through changes for months. Alot of those changes that break us further for a few days or weeks. In the case of FD a few months.
"You can answer that while I solo my quests in Ruin Falls" <-- Do I detect a litlle elitist there.
You can play your monk in its broken state. While you are 50, I will wait for the class to be fixed and enjoy his levels afterwards. I never said I couldnt solo. However it is very inefficient as apposed to almost every other class.
Ever stop to think about why you are 1 of maby 5 monks that post that think the class is ok? Ever stop to wonder why post 30 there are only a handful of monks and it is the second least played class...Second only to the Disciple?


Just adding on the things I may have not been totally clear on because I was in a rush this morning.
"So I guess I ask you the same question, is your thought of where a monk is suppose to be, killing 4 mobs 3 levels higher at a time with no down time? And when they can, that won't trivialize encounters across the board, how?"
Killing 4 mobs 3 levels higher then him no. Killing a couple 2 dots 3 levels higher then him with not much downtime if he has excellent gear yes. Killing 1 equal level 3 dot with excellent gear and comming out quite a bit ahead yes. Does it trivialize the encounters? No it doesnt. For one post 20 those mobs really don't give that much xp. You are really not getting anything of real value of loot in them. You cant trivialize an already trivial encounter. Last but not least. Every other class can. Speaking of trivialized encounters...in a group situation there are not many that are not trivial. IOW this game is pretty easy mode.
Bottom line is this. Either the monk needs some serious work OR alot of classes need to get the nerf bat.