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Title: How important is intelligence now? Post by: Tenison on December 30, 2007, 01:39:06 AM With the changes to the secerts, how important is intelligence now? Would say a Dark/Half Elf int build be somewhat feasible now as an oddball build?
Title: Re: How important is intelligence now? Post by: Quinn the Mighty on December 30, 2007, 12:14:35 PM It's more DPS vs. Less Hit Points route. It's viable for group play, For raiding I think the jury is still out although the general consensus is HPs > All.
I personally use a 1/2 Elf STR / DEX / INT build and during my FD / pull testing and Tanking testing I have not had any significant problems getting the job done. ~QTM Title: Re: How important is intelligence now? Post by: Kivik on December 30, 2007, 12:17:27 PM wait till ya get hit by a sky pirate or 2
Merc Slash FTL Title: Re: How important is intelligence now? Post by: Quinn the Mighty on December 30, 2007, 12:24:39 PM No melee immunity or Ignore pain rune down your'e going to get speedbumped there extra 300 hps or not :buck2:. Try it in Storm Dragon Stance for added difficulty!
~QTM Title: Re: How important is intelligence now? Post by: Kivik on December 30, 2007, 03:00:35 PM And not a very good speedbump at that :2funny:
All joking aside dps is going to be super important in raids There will be times where the extra hps will help alot but for the most part i found a balance between them for myself. It will be up to each monk to find that balance as they level and play their monks.Sathuil is a heavier dps balance then myself but im prolly more likely to survive the pulls a tad longer if a fail fdor ritw attack gets in. In all monk class is a blas to play no matter how you Spec yourself as i really feel there is no wrong way to go(aside from going full vit/wis probably but whoever does that is just :idiot2: i think :2funny:) Title: Re: How important is intelligence now? Post by: Kitsunesama on December 30, 2007, 07:00:45 PM I broke down and made a ... bah the desert race that starts near khal i can never remeber their name, morbedi?
Well anyway, i made one of "those" monks, so that i could do a 5str 5int 4dex build dragon monk to see how much this would effect my secret's damage. For fun i made 5 +health Intell jewlery, and his intell at 17 is almost 100, and his str is 108, dex in the 80's i think, and he is a dps beast using crapy starter gear, no twinking beyond the Uncommon crafted jewlery. You know how the secrets list a much higher damage on the trainer, at the "base" damage? Im almost to that damage now, as it listed 98 or so and im now up to 96 i think, ill log in and check later, but it really does make a noticable increase considering its added damage to every single hit. Title: Re: How important is intelligence now? Post by: usmanicus on December 30, 2007, 10:31:23 PM to really exploit secrets what i'm interested to know is if anyone has managed to get a weapon/melee haste combo going such that they are dropping white damage before the global cooldown has refreshed.
I see that as possibly being the biggest single boost to dps going maybe. when you get an extra 2-3000 damage dropping inbetween specials for free its gotta be good :) I havn't worked too hard on getting it to work, i use a pair of crafted handwraps, with +15% melee haste from steal the wind, i'm sure with a little bit of celerity crafted gear, or the right bard song i could get it working. also, would the extra dps from the auto attacks exceed what i lose from dropping back from my bladed staff? questions questions........... Title: Re: How important is intelligence now? Post by: Delenya on December 31, 2007, 04:59:58 AM to really exploit secrets what i'm interested to know is if anyone has managed to get a weapon/melee haste combo going such that they are dropping white damage before the global cooldown has refreshed. I see that as possibly being the biggest single boost to dps going maybe. when you get an extra 2-3000 damage dropping inbetween specials for free its gotta be good :) I havn't worked too hard on getting it to work, i use a pair of crafted handwraps, with +15% melee haste from steal the wind, i'm sure with a little bit of celerity crafted gear, or the right bard song i could get it working. also, would the extra dps from the auto attacks exceed what i lose from dropping back from my bladed staff? questions questions........... Try it with Aluul's Claws (http://vg.curse.com/database/items/details/1349453/), they got a 1.85 Speed. Should do the trick. Or Arazmus Ones from NN, with 1.95 Speed http://vg.curse.com/database/items/details/1393168/ Or this one 1.85 Speed http://vg.curse.com/database/items/details/1349454/ But probably this will involve some farming. Title: Re: How important is intelligence now? Post by: Elazul on December 31, 2007, 05:37:45 AM i use arazmus and aluul claw atm but is crap i DONT get any auto attack between my skill spamming
Title: Re: How important is intelligence now? Post by: usmanicus on December 31, 2007, 07:18:07 AM I got the calculator out and i figure it like this -
2.0sec global cooldown less 25% refresh haste from aum kor gives a GC of 1.5s to beat. 2.25s speed crafted wraps less 35% melee haste gives a speed of 1.46 and should work. Something tells me it won't though. I know that when i run with the same wraps aum ti and steal the wind i should be on GC 2.0 and attack speed 1.91 and that dosn't work. Maybe pnig has something to do with it. I'm interested to know if melee haste has a cap like spell haste. Spell haste caps at 50%, 30 from buffs and 20 from gear. I guess it could be tested with a bard as 10% haste from aum kor and 15% from steal the wind + 20% from a bard song could equal 45% haste and should work but if it doesn't haste buffs would have a cap? I'm sorry if i've derailed your thread alittle here, but if i was to pull points from con and put them in int i would also want to get the best possible effect from that int and this is how i would want to do it. So its sort of on topic :) Title: Re: How important is intelligence now? Post by: Fujitsu on December 31, 2007, 07:29:29 AM 1) refresh haste doesnt decrease global cool down, its always 2 seconds
2) Every time you press a combat attack, your auto attack resets to start again 1.46s from the last time you attacked 3) melee haste is caped at 20% from spells and 20% from items, cap of 40% (some have said its closer to 30% spell 10% item, but you get the idea) 4) aum kor adds REFRESH and MELEE haste (both), steal the wind adds MELEE haste. Refresh haste turns a 5 min reuse move into 4 min reuse (etc) while steal the wind turns a 2.25s weapon into a 2.0 sec weapon. They dont effect each other. However i THINK only the higher % haste spell stacks. 5) I THINK that auto attack wont fire off until global cool down expires, im not 100% sure on it, ill parse some latter, but i really get the feeling that 2s after the combat art is when you auto attack, and then its every 1.8s (or whatever the weapon dly is) Ill get back you yall after i get some sub 2s claws made Title: Re: How important is intelligence now? Post by: usmanicus on December 31, 2007, 10:53:57 AM Thanks fuji.
Title: Re: How important is intelligence now? Post by: Delenya on January 03, 2008, 07:19:25 AM 5) I THINK that auto attack wont fire off until global cool down expires, im not 100% sure on it, ill parse some latter, but i really get the feeling that 2s after the combat art is when you auto attack, and then its every 1.8s (or whatever the weapon dly is) Ill get back you yall after i get some sub 2s claws made Yeah, this seems to make perfect sense. Sucks however... Title: Re: How important is intelligence now? Post by: Draxs on January 03, 2008, 02:32:25 PM Secret of Fire at 50 caps out at 600 high side damage accoriding to the tooltip. Just FYI incase anyone was curious.
Title: Re: How important is intelligence now? Post by: Swang on January 11, 2008, 09:47:32 PM I Dumped all the Dex i had in favor of Int which is around 230 unbuffed around 400-450 buffed
Seems to have been a good move for me, the extra dps is insane Recent parse on our raids showing Harmony Monk as No 1 in DPS woot thats me :) Title: Re: How important is intelligence now? Post by: Fujitsu on January 11, 2008, 10:51:15 PM Yeah one of the big reasons i suggested (among other things) a big int buff + a spell dmg mod for sun dragons corona,
Be interested to see how a half elf/dark elf would fair (highest int/dex of the monks) , lowest str by 70, but beats orc int by 90 and dex by 41. Sadly the only player made armor with int is Int>wis>vit.....2 worthless stats for monks. Time to go harass some developers and see if we can get an Dex>int>str :knuppel2: See you all monday since nothing happens in a vanguard weekend :-p Title: Re: How important is intelligence now? Post by: Swang on January 12, 2008, 02:05:53 AM Funny how things change, as i recently saw a Nice necklace from APW : - http://vanguard.xanadu-community.com/items.php?page=viewItem&id=141
Seems now secrets is scaling properly, they have decided to make items with both str and int suted for us as per apw armour set. Ill have to try get some more items like this for my monkie. Title: Re: How important is intelligence now? Post by: Pusur on January 12, 2008, 07:00:09 AM wait till ya get hit by a sky pirate or 2 Merc Slash FTL Lol yeah they suck....even hit through 100% dodge disc :'( I bugreported that tho.... Thank god for protection of the sands ::) So do we know for a fact that INT does increase secret dmg? Ive seen some screenshots of monk armor from apw beta and it has a nice INT bonus on it....dont know if this changed tho.. Title: Re: How important is intelligence now? Post by: Swang on January 12, 2008, 09:11:21 AM I can confirm that Int is on the new armor set, lest on the pieces i have so far seen.
Title: Re: How important is intelligence now? Post by: Kivik on January 12, 2008, 09:11:45 AM The INT is still alive and well on all the APW monk stuf that it was back in testing.
Title: Re: How important is intelligence now? Post by: Diagoras on January 14, 2008, 06:10:50 AM wait till ya get hit by a sky pirate or 2 Merc Slash FTL Lol yeah they suck....even hit through 100% dodge disc :'( I bugreported that tho.... Thank god for protection of the sands ::) So do we know for a fact that INT does increase secret dmg? Ive seen some screenshots of monk armor from apw beta and it has a nice INT bonus on it....dont know if this changed tho.. Yes Int does increase damage, at 26 it isn't a big increase, but if it works anything like con then by 50 I think the extra Int will be more significant
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